module Base							
{
	item SW625						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	51,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	25,
	Aimingtime =	32,
	Weight =	1.3,
	DoorDamage =	4,
	MinDamage =	0.8,
	MaxDamage =	1.1,
	CriticalChance =	17,
	CritDmgMultiplier =	3,
	StopPower =	5,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	11,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_45,
	AmmoBox =	Base.Bullets45Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	4,
	DropSound =	M625Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW625,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93SW625,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 625,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW625,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	ClipSize = 15,
	Reloadtime = 40,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.45Moonclip,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SlowReload; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:45cal; guns93:NoSilence; guns93:MoonClip,
	ModelWeaponPart = RevolverRail RevolverRailPart irons rail,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RevolverRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat RevolverRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = NFrameTargetGrip NFrameTargetGrip grip grip,
	ModelWeaponPart = NFrameDarkTargetGrip NFrameDarkTargetGrip grip grip,
	ModelWeaponPart = NFrameRedTargetGrip NFrameRedTargetGrip grip grip,
	ModelWeaponPart = NFrameStagTargetGrip NFrameStagTargetGrip grip grip,
	ModelWeaponPart = NFrameRubberFingerGrip NFrameRubberGrip grip grip,
	ModelWeaponPart = NFrameFingerGrip NFrameFingerGrip grip grip,
	ModelWeaponPart = NFrameDarkFingerGrip NFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SW29						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	5,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	33,
	Aimingtime =	34,
	Weight =	1.3,
	DoorDamage =	5,
	MinDamage =	1.1,
	MaxDamage =	1.5,
	CriticalChance =	17,
	CritDmgMultiplier =	4,
	StopPower =	11,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	114,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_44,
	AmmoBox =	Base.Bullets44Box,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	4,
	DropSound =	MagnumDrop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW29,
	SoundVolume	=	75,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93SW29,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 29,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW29,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = MagnumBreak,
	MetalValue = 30,
	modParts_Type = Base.LargeFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = MagnumBringToBear,
	SwingSound = MagnumShoot,
	HitSound = BulletImpact,
	ClickSound = MagnumJam,
	EquipSound = MagnumEquip,
	UnequipSound = MagumUnEquip,
	InsertAmmoSound = MagnumInsertAmmo,
	EjectAmmoSound = MagnumEjectAmmo,
	InsertAmmoStartSound = MagnumInsertAmmoStart,
	InsertAmmoStopSound = MagnumInsertAmmoStop,
	EjectAmmoStartSound = MagnumEjectAmmoStart,
	EjectAmmoStopSound = MagnumEjectAmmoStop,
	ShellFallSound = MagnumCartridgeFall,
	PiercingBullets              =   true,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip44,
	hasLoader =	Base.HKS29M44,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:45cal; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart irons rail,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RevolverRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat RevolverRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = NFrameTargetGrip NFrameTargetGrip grip grip,
	ModelWeaponPart = NFrameDarkTargetGrip NFrameDarkTargetGrip grip grip,
	ModelWeaponPart = NFrameRedTargetGrip NFrameRedTargetGrip grip grip,
	ModelWeaponPart = NFrameStagTargetGrip NFrameStagTargetGrip grip grip,
	ModelWeaponPart = NFrameRubberFingerGrip NFrameRubberGrip grip grip,
	ModelWeaponPart = NFrameFingerGrip NFrameFingerGrip grip grip,
	ModelWeaponPart = NFrameDarkFingerGrip NFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SW36						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	3,
	HitChance =	45,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	23,
	Aimingtime =	31,
	Weight =	0.6,
	DoorDamage =	4,
	MinDamage =	0.6,
	MaxDamage =	0.8,
	CriticalChance =	14,
	CritDmgMultiplier =	3,
	StopPower =	5,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	9,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	80,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	5,
	AmmoType =	base:bullets_38,
	AmmoBox =	Base.Bullets38Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	2,
	DropSound =	M36Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW36,
	SoundVolume	=	25,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93JFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	MaxHitCount	=	1,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 36,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW36,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	Reloadtime = 30,
	BreakSound = M36Break,
	MetalValue = 30,
	modParts_Type = Base.SmallFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M36BringToBear,
	SwingSound = M36Shoot,
	HitSound = BulletImpact,
	ClickSound = M36Jam,
	EquipSound = M36Equip,
	UnequipSound = M36UnEquip,
	InsertAmmoSound = M36InsertAmmo,
	EjectAmmoSound = M36EjectAmmo,
	InsertAmmoStartSound = M36InsertAmmoStart,
	InsertAmmoStopSound = M36InsertAmmoStop,
	EjectAmmoStartSound = M36EjectAmmoStart,
	EjectAmmoStopSound = M36EjectAmmoStop,
	ShellFallSound = M36CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType                  =   HolsterSmall,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKS36A38,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = JFrameServiceGrip JFrameServiceGrip grip grip,
	ModelWeaponPart = JFrameDarkServiceGrip JFrameDarkServiceGrip grip grip,
	ModelWeaponPart = JFrameIvoryServiceGrip JFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = JFrameStagServiceGrip JFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = JFrameBootGrip JFrameBootGrip grip grip,
	ModelWeaponPart = JFrameDarkBootGrip JFrameDarkBootGrip grip grip,
	ModelWeaponPart = JFrameIvoryBootGrip JFrameIvoryBootGrip grip grip,
	ModelWeaponPart = JFrameRubberBootGrip JFrameRubberBootGrip grip grip,
	ModelWeaponPart = JFrameRubberFingerGrip JFrameRubberGrip grip grip,
	ModelWeaponPart = JFrameFingerGrip JFrameFingerGrip grip grip,
	ModelWeaponPart = JFrameDarkFingerGrip JFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SW10						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	18,
	Aimingtime =	33,
	Weight =	1.0,
	DoorDamage =	4,
	MinDamage =	0.7,
	MaxDamage =	1.0,
	CriticalChance =	14,
	CritDmgMultiplier =	3,
	StopPower =	5,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	11,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	80,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_38,
	AmmoBox =	Base.Bullets38Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	2,
	DropSound =	M625Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW10,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93KFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 10,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW10,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M36BringToBear,
	SwingSound = M36Shoot,
	HitSound = BulletImpact,
	ClickSound = M36Jam,
	EquipSound = M36Equip,
	UnequipSound = M36UnEquip,
	InsertAmmoSound = M36InsertAmmo,
	EjectAmmoSound = M36EjectAmmo,
	InsertAmmoStartSound = M36InsertAmmoStart,
	InsertAmmoStopSound = M36InsertAmmoStop,
	EjectAmmoStartSound = M36EjectAmmoStart,
	EjectAmmoStopSound = M36EjectAmmoStop,
	ShellFallSound = M36CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKS10A38,
	hasLoader2 =	Base.Size4CompII38,
	hasLoader3 =	Base.Size4CompIII38,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = KFrameTargetGrip KFrameTargetGrip grip grip,
	ModelWeaponPart = KFrameDarkTargetGrip KFrameDarkTargetGrip grip grip,
	ModelWeaponPart = KFrameRedTargetGrip KFrameRedTargetGrip grip grip,
	ModelWeaponPart = KFrameStagTargetGrip KFrameStagTargetGrip grip grip,
	ModelWeaponPart = KFrameServiceGrip KFrameServiceGrip grip grip,
	ModelWeaponPart = KFrameDarkServiceGrip KFrameDarkServiceGrip grip grip,
	ModelWeaponPart = KFrameIvoryServiceGrip KFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = KFrameStagServiceGrip KFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = KFrameBootGrip KFrameBootGrip grip grip,
	ModelWeaponPart = KFrameDarkBootGrip KFrameDarkBootGrip grip grip,
	ModelWeaponPart = KFrameIvoryBootGrip KFrameIvoryBootGrip grip grip,
	ModelWeaponPart = KFrameRubberBootGrip KFrameRubberBootGrip grip grip,
	ModelWeaponPart = KFrameRubberFingerGrip KFrameRubberGrip grip grip,
	ModelWeaponPart = KFrameFingerGrip KFrameFingerGrip grip grip,
	ModelWeaponPart = KFrameDarkFingerGrip KFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SW65						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	22,
	Aimingtime =	33,
	Weight =	1.0,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.2,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	6,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	15,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW65,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93KFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 65,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW65,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKS10A357,
	hasLoader2 =	Base.Size4CompII357,
	hasLoader3 =	Base.Size4CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = KFrameTargetGrip KFrameTargetGrip grip grip,
	ModelWeaponPart = KFrameDarkTargetGrip KFrameDarkTargetGrip grip grip,
	ModelWeaponPart = KFrameRedTargetGrip KFrameRedTargetGrip grip grip,
	ModelWeaponPart = KFrameStagTargetGrip KFrameStagTargetGrip grip grip,
	ModelWeaponPart = KFrameServiceGrip KFrameServiceGrip grip grip,
	ModelWeaponPart = KFrameDarkServiceGrip KFrameDarkServiceGrip grip grip,
	ModelWeaponPart = KFrameIvoryServiceGrip KFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = KFrameStagServiceGrip KFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = KFrameBootGrip KFrameBootGrip grip grip,
	ModelWeaponPart = KFrameDarkBootGrip KFrameDarkBootGrip grip grip,
	ModelWeaponPart = KFrameIvoryBootGrip KFrameIvoryBootGrip grip grip,
	ModelWeaponPart = KFrameRubberBootGrip KFrameRubberBootGrip grip grip,
	ModelWeaponPart = KFrameRubberFingerGrip KFrameRubberGrip grip grip,
	ModelWeaponPart = KFrameFingerGrip KFrameFingerGrip grip grip,
	ModelWeaponPart = KFrameDarkFingerGrip KFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SW586						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	22,
	Aimingtime =	33,
	Weight =	1.2,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.2,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	6,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	15,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW586,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93SW586,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 586,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW586,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKS586A357,
	hasLoader2 =	Base.Size5CompII357,
	hasLoader3 =	Base.Size5CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RevolverRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat RevolverRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = KFrameTargetGrip KFrameTargetGrip grip grip,
	ModelWeaponPart = KFrameDarkTargetGrip KFrameDarkTargetGrip grip grip,
	ModelWeaponPart = KFrameRedTargetGrip KFrameRedTargetGrip grip grip,
	ModelWeaponPart = KFrameStagTargetGrip KFrameStagTargetGrip grip grip,
	ModelWeaponPart = KFrameServiceGrip KFrameServiceGrip grip grip,
	ModelWeaponPart = KFrameDarkServiceGrip KFrameDarkServiceGrip grip grip,
	ModelWeaponPart = KFrameIvoryServiceGrip KFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = KFrameStagServiceGrip KFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = KFrameBootGrip KFrameBootGrip grip grip,
	ModelWeaponPart = KFrameDarkBootGrip KFrameDarkBootGrip grip grip,
	ModelWeaponPart = KFrameIvoryBootGrip KFrameIvoryBootGrip grip grip,
	ModelWeaponPart = KFrameRubberBootGrip KFrameRubberBootGrip grip grip,
	ModelWeaponPart = KFrameRubberFingerGrip KFrameRubberGrip grip grip,
	ModelWeaponPart = KFrameFingerGrip KFrameFingerGrip grip grip,
	ModelWeaponPart = KFrameDarkFingerGrip KFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SW17						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	16,
	Aimingtime =	34,
	Weight =	1.1,
	DoorDamage =	3,
	MinDamage =	0.4,
	MaxDamage =	0.6,
	CriticalChance =	11,
	CritDmgMultiplier =	2,
	StopPower =	5,
	PushBackMod =	0.1,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	9,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	62,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	guns93:bullets_22,
	AmmoBox =	Base.22Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	1,
	DropSound =	M36Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW17,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93SW17,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 17,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW17,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M36BringToBear,
	SwingSound = 22shoot,
	HitSound = BulletImpact,
	ClickSound = M36Jam,
	EquipSound = M36Equip,
	UnequipSound = M36UnEquip,
	InsertAmmoSound = M36InsertAmmo,
	EjectAmmoSound = M36EjectAmmo,
	InsertAmmoStartSound = M36InsertAmmoStart,
	InsertAmmoStopSound = M36InsertAmmoStop,
	EjectAmmoStartSound = M36EjectAmmoStart,
	EjectAmmoStopSound = M36EjectAmmoStop,
	ShellFallSound = M36CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasLoader =	Base.HKS22K,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:22cal; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RevolverRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat RevolverRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = KFrameTargetGrip KFrameTargetGrip grip grip,
	ModelWeaponPart = KFrameDarkTargetGrip KFrameDarkTargetGrip grip grip,
	ModelWeaponPart = KFrameRedTargetGrip KFrameRedTargetGrip grip grip,
	ModelWeaponPart = KFrameStagTargetGrip KFrameStagTargetGrip grip grip,
	ModelWeaponPart = KFrameServiceGrip KFrameServiceGrip grip grip,
	ModelWeaponPart = KFrameDarkServiceGrip KFrameDarkServiceGrip grip grip,
	ModelWeaponPart = KFrameIvoryServiceGrip KFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = KFrameStagServiceGrip KFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = KFrameBootGrip KFrameBootGrip grip grip,
	ModelWeaponPart = KFrameDarkBootGrip KFrameDarkBootGrip grip grip,
	ModelWeaponPart = KFrameIvoryBootGrip KFrameIvoryBootGrip grip grip,
	ModelWeaponPart = KFrameRubberBootGrip KFrameRubberBootGrip grip grip,
	ModelWeaponPart = KFrameRubberFingerGrip KFrameRubberGrip grip grip,
	ModelWeaponPart = KFrameFingerGrip KFrameFingerGrip grip grip,
	ModelWeaponPart = KFrameDarkFingerGrip KFrameDarkFingerGrip grip grip,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item GP100						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	56,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	17,
	Aimingtime =	29,
	Weight =	1.1,
	DoorDamage =	5,
	MinDamage =	0.9,
	MaxDamage =	1.2,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	6,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	17,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	86,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	GP100,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93GP100Spawns,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Ruger GP100,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	GP100,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_RugRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKS586A357,
	hasLoader2 =	Base.Size5CompII357,
	hasLoader3 =	Base.Size5CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = IronRevolverBasic RugerFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RugerRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RugerFrontCombat irons frontsight,
	ModelWeaponPart = IronRevolverCombat RugerRearCombat irons rearsight,
	ModelWeaponPart = IronRevolverTarget RugerFrontTarget irons frontsight,
	ModelWeaponPart = IronRevolverTarget RugerRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RugerFrontNight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RugerRearNight irons rearsight,
	ModelWeaponPart = GP100GripWood GP100GripWood grip grip,
	ModelWeaponPart = GP100GripBlack GP100GripBlack grip grip,
	ModelWeaponPart = GP100WoodGrip GP100WoodGrip grip grip,
	ModelWeaponPart = GP100CompGripWood GP100CompGripWood grip grip,
	ModelWeaponPart = GP100CompGripBlack GP100CompGripBlack grip grip,
	ModelWeaponPart = GP100HogueCheck GP100HogueCheck grip grip,
	ModelWeaponPart = GP100HogueSmooth GP100HogueSmooth grip grip,
	ModelWeaponPart = GP100FingerCheck GP100FingerCheck grip grip,
	ModelWeaponPart = GP100FingerSmooth GP100FingerSmooth grip grip,
	ModelWeaponPart = GP100HogueRubber GP100HogueRubber grip grip,
	ModelWeaponPart = GP100FingerRubber GP100FingerRubber grip grip,
	ModelWeaponPart = GP100RubberGrip GP100RubberGrip grip grip,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SP101						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	55,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	19,
	Aimingtime =	27,
	Weight =	0.7,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.1,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	5,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	13,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	5,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	6.0,
	KnockdownMod =	2,
	DropSound =	M36Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93SP101Spawns,
	ImpactSound	=	null,
	WeaponSprite	=	SP101,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Ruger SP101,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SP101,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.SmallFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_RugRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType                  =   HolsterSmall,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKS36A357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = SP101GripWood SP101GripWood grip grip,
	ModelWeaponPart = SP101GripBlack SP101GripBlack grip grip,
	ModelWeaponPart = SP101MonogripWood SP101MonogripWood grip grip,
	ModelWeaponPart = SP101MonogripRubber SP101MonogripRubber grip grip,
	ModelWeaponPart = SP101RubberGrip SP101RubberGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item SecuritySix						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	56,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	17,
	Aimingtime =	29,
	Weight =	1.0,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.2,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	6,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	15,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SecuritySix,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93SecuritySixSpawns,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Ruger Security-Six,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SecuritySix,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_RugRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKSMK3A357,
	hasLoader2 =	Base.Size6CompII357,
	hasLoader3 =	Base.Size6CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RugerRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat RugerRearCombat irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RugerRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RugerRearNight irons rearsight,
	ModelWeaponPart = S6TargetGrips S6TargetGrips grip grip,
	ModelWeaponPart = S6ServiceGrips S6ServiceGrips grip grip,
	ModelWeaponPart = S6RubberGrips S6RubberGrips grip grip,
	ModelWeaponPart = S6IvoryGrips S6IvoryGrips grip grip,
	ModelWeaponPart = S6StagGrips S6StagGrips grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item Python						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	5,
	HitChance =	47,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	21,
	Aimingtime =	34,
	Weight =	1.3,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	15,
	CritDmgMultiplier =	5,
	StopPower =	9,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	19,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	86,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	350,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	8.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Python,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93Python,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Python,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Python,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKSPYA357,
	hasLoader2 =	Base.Size3CompII357,
	hasLoader3 =	Base.Size3CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = IFramePresGrip IFramePresGrip grip grip,
	ModelWeaponPart = IFrameDarkPresGrip IFrameDarkPresGrip grip grip,
	ModelWeaponPart = IFrameStarGrip IFrameStarGrip grip grip,
	ModelWeaponPart = IFrameServiceGrip IFrameServiceGrip grip grip,
	ModelWeaponPart = IFrameStagServiceGrip IFrameStagServiceGrip grip grip,
	ModelWeaponPart = IFrameIvoryServiceGrip IFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = IFrameRubberGrip IFrameRubberGrip grip grip,
	ModelWeaponPart = IFrameRubberFingerGrip IFrameRubberFingerGrip grip grip,
	ModelWeaponPart = IFrameFingerGrip IFrameFingerGrip grip grip,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic ColtRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSightOrange irons frontsight,
	ModelWeaponPart = IronRevolverCombat ColtRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item KingCobra						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	21,
	Aimingtime =	33,
	Weight =	1.3,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.2,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	6,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	15,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	350,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	KingCobra,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtVFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt King Cobra,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	KingCobra,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKSMK3A357,
	hasLoader2 =	Base.Size6CompII357,
	hasLoader3 =	Base.Size6CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = VFrameTargetGrip VFrameTargetGrip grip grip,
	ModelWeaponPart = VFrameDarkPresGrip IFrameDarkPresGrip grip grip,
	ModelWeaponPart = VFrameStarGrip IFrameStarGrip grip grip,
	ModelWeaponPart = VFrameServiceGrip IFrameServiceGrip grip grip,
	ModelWeaponPart = VFrameStagServiceGrip IFrameStagServiceGrip grip grip,
	ModelWeaponPart = VFrameIvoryServiceGrip IFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = VFrameRubberGrip IFrameRubberGrip grip grip,
	ModelWeaponPart = VFrameRubberFingerGrip IFrameRubberFingerGrip grip grip,
	ModelWeaponPart = VFrameFingerGrip IFrameFingerGrip grip grip,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic ColtRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSightOrange irons frontsight,
	ModelWeaponPart = IronRevolverCombat ColtRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item Anaconda						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	5,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	32,
	Aimingtime =	35,
	Weight =	1.5,
	DoorDamage =	5,
	MinDamage =	1.1,
	MaxDamage =	1.5,
	CriticalChance =	17,
	CritDmgMultiplier =	4,
	StopPower =	11,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	114,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_44,
	AmmoBox =	Base.Bullets44Box,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	4,
	DropSound =	MagnumDrop,
	modFram_Con =	100,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Anaconda,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtVFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Anaconda,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Anaconda,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.LargeFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	PiercingBullets              =   true,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip44,
	hasLoader =	Base.HKS29M44,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:45cal; guns93:NoSilence,
	ModelWeaponPart = VFrameTargetGrip VFrameTargetGrip grip grip,
	ModelWeaponPart = VFrameDarkPresGrip IFrameDarkPresGrip grip grip,
	ModelWeaponPart = VFrameStarGrip IFrameStarGrip grip grip,
	ModelWeaponPart = VFrameServiceGrip IFrameServiceGrip grip grip,
	ModelWeaponPart = VFrameStagServiceGrip IFrameStagServiceGrip grip grip,
	ModelWeaponPart = VFrameIvoryServiceGrip IFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = VFrameRubberGrip IFrameRubberGrip grip grip,
	ModelWeaponPart = VFrameRubberFingerGrip IFrameRubberFingerGrip grip grip,
	ModelWeaponPart = VFrameFingerGrip IFrameFingerGrip grip grip,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic ColtRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSightOrange irons frontsight,
	ModelWeaponPart = IronRevolverCombat ColtRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item ColtTrooper						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	5,
	HitChance =	47,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	22,
	Aimingtime =	34,
	Weight =	1.1,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	15,
	CritDmgMultiplier =	5,
	StopPower =	9,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	19,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	86,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	350,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	8.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	ColtTrooper,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtJFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Trooper MkIII,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	ColtTrooper,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKSMK3A357,
	hasLoader2 =	Base.Size6CompII357,
	hasLoader3 =	Base.Size6CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = ColtJFramePresGrip ColtJFramePresGrip grip grip,
	ModelWeaponPart = ColtJFrameDarkPresGrip DFrameDarkPresGrip grip grip,
	ModelWeaponPart = ColtJFrameStarGrip DFrameStarGrip grip grip,
	ModelWeaponPart = ColtJFrameServiceGrip DFrameServiceGrip grip grip,
	ModelWeaponPart = ColtJFrameStagServiceGrip DFrameStagServiceGrip grip grip,
	ModelWeaponPart = ColtJFrameIvoryServiceGrip DFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = ColtJFrameRubberGrip DFrameRubberGrip grip grip,
	ModelWeaponPart = ColtJFrameRubberFingerGrip DFrameRubberFingerGrip grip grip,
	ModelWeaponPart = ColtJFrameFingerGrip DFrameFingerGrip grip grip,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic ColtRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat ColtRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item ColtLawman						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	47,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	22,
	Aimingtime =	33,
	Weight =	1.0,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.2,
	CriticalChance =	14,
	CritDmgMultiplier =	4,
	StopPower =	6,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	15,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	87,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	350,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	ColtLawman,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtJFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Lawman MkIII,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	ColtLawman,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip357,
	hasLoader =	Base.HKSMK3A357,
	hasLoader2 =	Base.Size6CompII357,
	hasLoader3 =	Base.Size6CompIII357,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = ColtJFramePresGrip ColtJFramePresGrip grip grip,
	ModelWeaponPart = ColtJFrameDarkPresGrip DFrameDarkPresGrip grip grip,
	ModelWeaponPart = ColtJFrameStarGrip DFrameStarGrip grip grip,
	ModelWeaponPart = ColtJFrameServiceGrip DFrameServiceGrip grip grip,
	ModelWeaponPart = ColtJFrameStagServiceGrip DFrameStagServiceGrip grip grip,
	ModelWeaponPart = ColtJFrameIvoryServiceGrip DFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = ColtJFrameRubberGrip DFrameRubberGrip grip grip,
	ModelWeaponPart = ColtJFrameRubberFingerGrip DFrameRubberFingerGrip grip grip,
	ModelWeaponPart = ColtJFrameFingerGrip DFrameFingerGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item ColtDet						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	46,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	20,
	Aimingtime =	31,
	Weight =	0.6,
	DoorDamage =	4,
	MinDamage =	0.6,
	MaxDamage =	0.8,
	CriticalChance =	14,
	CritDmgMultiplier =	3,
	StopPower =	5,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	9,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	80,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_38,
	AmmoBox =	Base.Bullets38Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	2,
	DropSound =	M36Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	ColtDet,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtDFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Detective Special,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	ColtDet,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.SmallFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType                  =   HolsterSmall,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKSDSA38,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = DFrameTargetGrip DFrameTargetGrip grip grip,
	ModelWeaponPart = DFrameDarkPresGrip DFrameDarkPresGrip grip grip,
	ModelWeaponPart = DFrameStarGrip DFrameStarGrip grip grip,
	ModelWeaponPart = DFrameServiceGrip DFrameServiceGrip grip grip,
	ModelWeaponPart = DFrameStagServiceGrip DFrameStagServiceGrip grip grip,
	ModelWeaponPart = DFrameIvoryServiceGrip DFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = DFrameRubberGrip DFrameRubberGrip grip grip,
	ModelWeaponPart = DFrameCompactGrip DFrameCompactGrip grip grip,
	ModelWeaponPart = DFrameRubberFingerGrip DFrameRubberFingerGrip grip grip,
	ModelWeaponPart = DFrameFingerGrip DFrameFingerGrip grip grip,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item Diamondback						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	18,
	Aimingtime =	32,
	Weight =	0.8,
	DoorDamage =	4,
	MinDamage =	0.7,
	MaxDamage =	1.0,
	CriticalChance =	14,
	CritDmgMultiplier =	3,
	StopPower =	5,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	11,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	80,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	350,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_38,
	AmmoBox =	Base.Bullets38Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	2,
	DropSound =	M36Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Diamondback,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtDFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Diamondback,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Diamondback,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.SmallFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType                  =   HolsterSmall,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKSDSA38,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = DFrameTargetGrip DFrameTargetGrip grip grip,
	ModelWeaponPart = DFrameDarkPresGrip DFrameDarkPresGrip grip grip,
	ModelWeaponPart = DFrameStarGrip DFrameStarGrip grip grip,
	ModelWeaponPart = DFrameServiceGrip DFrameServiceGrip grip grip,
	ModelWeaponPart = DFrameStagServiceGrip DFrameStagServiceGrip grip grip,
	ModelWeaponPart = DFrameIvoryServiceGrip DFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = DFrameRubberGrip DFrameRubberGrip grip grip,
	ModelWeaponPart = DFrameCompactGrip DFrameCompactGrip grip grip,
	ModelWeaponPart = DFrameRubberFingerGrip DFrameRubberFingerGrip grip grip,
	ModelWeaponPart = DFrameFingerGrip DFrameFingerGrip grip grip,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic ColtRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat ColtRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item Diamondback22						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	4,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	16,
	Aimingtime =	33,
	Weight =	0.9,
	DoorDamage =	2,
	MinDamage =	0.3,
	MaxDamage =	0.5,
	CriticalChance =	11,
	CritDmgMultiplier =	2,
	StopPower =	5,
	PushBackMod =	0.1,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	8,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	62,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	350,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	guns93:bullets_22,
	AmmoBox =	Base.22Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	1,
	DropSound =	M36Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Diamondback,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtDFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Diamondback,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Diamondback,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.SmallFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType                  =   HolsterSmall,
	hasLoader =	Base.HKS22K,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:22cal; guns93:NoSilence,
	ModelWeaponPart = DFrameTargetGrip DFrameTargetGrip grip grip,
	ModelWeaponPart = DFrameDarkPresGrip DFrameDarkPresGrip grip grip,
	ModelWeaponPart = DFrameStarGrip DFrameStarGrip grip grip,
	ModelWeaponPart = DFrameServiceGrip DFrameServiceGrip grip grip,
	ModelWeaponPart = DFrameStagServiceGrip DFrameStagServiceGrip grip grip,
	ModelWeaponPart = DFrameIvoryServiceGrip DFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = DFrameRubberGrip DFrameRubberGrip grip grip,
	ModelWeaponPart = DFrameCompactGrip DFrameCompactGrip grip grip,
	ModelWeaponPart = DFrameRubberFingerGrip DFrameRubberFingerGrip grip grip,
	ModelWeaponPart = DFrameFingerGrip DFrameFingerGrip grip grip,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic ColtRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat ColtRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item ColtArmy						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	6,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	40,
	Aimingtime =	34,
	Weight =	1.0,
	DoorDamage =	5,
	MinDamage =	0.8,
	MaxDamage =	1.2,
	CriticalChance =	18,
	CritDmgMultiplier =	4,
	StopPower =	5,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	13,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	93,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	guns93:bullets_45lc,
	AmmoBox =	Base.45LCBox,
	MinSightRange =	2,
	MaxSightRange =	6.0,
	KnockdownMod =	4,
	DropSound =	M625Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	ColtArmy,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtArmy,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Single Action Army,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	ColtArmy,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	ClipSize = 5,
	Reloadtime = 70,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtSA,
	modParts_Level = 3,
	BringToBearSound = ColtHammerCock,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625Unequip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:HammerCock; guns93:SlowReload; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:45cal; guns93:NoSilence; guns93:SingleEject,
	ModelWeaponPart = ColtWalnutGrip ColtWalnutGrip grip grip,
	ModelWeaponPart = ColtHardRubberGrip ColtHardRubberGrip grip grip,
	ModelWeaponPart = ColtStagGrip ColtStagGrip grip grip,
	ModelWeaponPart = ColtPearlGrip ColtPearlGrip grip grip,
	ModelWeaponPart = ColtIvoryGrip ColtIvoryGrip grip grip,
	ModelWeaponPart = ColtDarkWalnutGrip ColtDarkWalnutGrip grip grip,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
							
	item ColtArmy357						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	6,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.05,
	RecoilDelay =	40,
	Aimingtime =	34,
	Weight =	1.0,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	15,
	CritDmgMultiplier =	5,
	StopPower =	8,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	18,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	86,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	0,
	mod_Jam =	0,
	mod_fouling =	0,
	MaxAmmo =	6,
	AmmoType =	base:bullets_357,
	AmmoBox =	Base.Bullets357Box,
	MinSightRange =	2,
	MaxSightRange =	8.0,
	KnockdownMod =	3,
	DropSound =	M625Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	ColtArmy,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93ColtArmy,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Single Action Army,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	ColtArmy,
	RunAnim	=	Run_Weapon2,
	SoundGain = 1.5,
	ClipSize = 5,
	Reloadtime = 70,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtSA,
	modParts_Level = 3,
	BringToBearSound = ColtHammerCock,
	SwingSound = ColtShoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625Unequip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	Tags =	guns93:AmmoSwitch; base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:HammerCock; guns93:SlowReload; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:45cal; guns93:NoSilence; guns93:SingleEject,
	ModelWeaponPart = ColtWalnutGrip ColtWalnutGrip grip grip,
	ModelWeaponPart = ColtHardRubberGrip ColtHardRubberGrip grip grip,
	ModelWeaponPart = ColtStagGrip ColtStagGrip grip grip,
	ModelWeaponPart = ColtPearlGrip ColtPearlGrip grip grip,
	ModelWeaponPart = ColtIvoryGrip ColtIvoryGrip grip grip,
	ModelWeaponPart = ColtDarkWalnutGrip ColtDarkWalnutGrip grip grip,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}
}