module Base							
{
	item M16A2						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	21,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	38,
	Aimingtime =	43,
	Weight =	3.2,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	19,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	31,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	125,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	14.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M16Military,
	ImpactSound	=	null,
	WeaponSprite	=	AR15A2Gray,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	M16A2,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	AR15A2Gray,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.02,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = A2Handguard A2Handguard Handguard Handguard,
	ModelWeaponPart = A2HandguardGray A2HandguardGray Handguard Handguard,
	ModelWeaponPart = A2HandguardGreen A2HandguardGreen Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1Handguard A1Handguard Handguard Handguard,
	ModelWeaponPart = A1HandguardGray A1HandguardGray Handguard Handguard,
	ModelWeaponPart = A1HandguardGreen A1HandguardGreen Handguard Handguard,
	ModelWeaponPart = ARTube ARTube Handguard Handguard,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item M14308						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	5,
	HitChance =	27,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	46,
	Aimingtime =	42,
	Weight =	4.2,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	42,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	40,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	177,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.M14Mag,
	MinSightRange =	2,
	MaxSightRange =	18.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M14,
	ImpactSound	=	null,
	WeaponSprite	=	308M14,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	M14,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	308M14,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_M14,
	modParts_Level = 3,
	isbayoRange = 0.94,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	hasAutoPart =	Base.M14AutoPart,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:CanonThread; guns93:ReqStock; guns93:30cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:Bayonet; guns93:M6Bayonet,
	ModelWeaponPart = M14WalnutStock M14WalnutStock Stock Stock,
	ModelWeaponPart = M14WalnutUpHandguard M14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14DarkWalnutStock M14DarkWalnutStock Stock Stock,
	ModelWeaponPart = M14DarkWalnutUpHandguard M14DarkWalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14PolymerStock M14PolymerStock Stock Stock,
	ModelWeaponPart = M14BlackUpHandguard M14BlackUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14SmearStock M14SmearStock Stock Stock,
	ModelWeaponPart = M14BrownUpHandguard M14BrownUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14CamoStock M14CamoStock Stock Stock,
	ModelWeaponPart = M14CamoUpHandguard M14CamoUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14FoldStockOut M14FoldStockOut Stock Stock,
	ModelWeaponPart = M14FoldStockIn M14FoldStockIn Stock Stock,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = M14FlashHider M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHider M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14Brake canon canon,
	ModelWeaponPart = M14Trigger M14Trigger Trigger Trigger,
	ModelWeaponPart = M14MatchTrigger M14Trigger Trigger Trigger,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14BrakeThread M14Brake canon canon,
	ModelWeaponPart = M14AutoPart M14AutoPart AutoPart AutoPart,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = M6BayonetPart M6Bayonet bayonet bayonet,
	ModelWeaponPart = M14Mount M14MountPart receiver receiver,
	ModelWeaponPart = M14ARTScope M14ARTScope receiver receiver,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = M14Mag M14Mag clip clip,
	ModelWeaponPart = 10M14Mag 10M14Mag clip clip,
	ModelWeaponPart = 30M14Mag 30M14Mag clip clip,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item M1A						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	27,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	41,
	Aimingtime =	42,
	Weight =	4.2,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	42,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	40,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	177,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.M14Mag,
	MinSightRange =	2,
	MaxSightRange =	18.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M14,
	ImpactSound	=	null,
	WeaponSprite	=	308M14,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Springfield M1A,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	308M14,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	PiercingBullets              =   true,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_M14,
	modParts_Level = 3,
	isbayoRange = 0.94,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	hasAutoPart =	Base.M14AutoPart,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:CanonThread; guns93:ReqStock; guns93:30cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:Bayonet; guns93:M6Bayonet,
	ModelWeaponPart = M14WalnutStock M14WalnutStock Stock Stock,
	ModelWeaponPart = M14WalnutUpHandguard M14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14DarkWalnutStock M14DarkWalnutStock Stock Stock,
	ModelWeaponPart = M14DarkWalnutUpHandguard M14DarkWalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14PolymerStock M14PolymerStock Stock Stock,
	ModelWeaponPart = M14BlackUpHandguard M14BlackUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14SmearStock M14SmearStock Stock Stock,
	ModelWeaponPart = M14BrownUpHandguard M14BrownUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14CamoStock M14CamoStock Stock Stock,
	ModelWeaponPart = M14CamoUpHandguard M14CamoUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14FoldStockOut M14FoldStockOut Stock Stock,
	ModelWeaponPart = M14FoldStockIn M14FoldStockIn Stock Stock,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = M14FlashHider M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHider M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14Brake canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14BrakeThread M14Brake canon canon,
	ModelWeaponPart = M14Trigger M14Trigger Trigger Trigger,
	ModelWeaponPart = M14MatchTrigger M14Trigger Trigger Trigger,
	ModelWeaponPart = M14AutoPart M14AutoPart AutoPart AutoPart,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = M6BayonetPart M6Bayonet bayonet bayonet,
	ModelWeaponPart = M14Mount M14MountPart receiver receiver,
	ModelWeaponPart = M14ARTScope M14ARTScope receiver receiver,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = M14Mag M14Mag clip clip,
	ModelWeaponPart = 10M14Mag 10M14Mag clip clip,
	ModelWeaponPart = 30M14Mag 30M14Mag clip clip,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item M1ABush						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	5,
	HitChance =	25,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	47,
	Aimingtime =	40,
	Weight =	3.9,
	DoorDamage =	7,
	MinDamage =	1.3,
	MaxDamage =	1.9,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	35,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	36,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	179,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.M14Mag,
	MinSightRange =	2,
	MaxSightRange =	17.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M14,
	ImpactSound	=	null,
	WeaponSprite	=	M1ABush,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Springfield M1A Bush Rifle,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M1ABush,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	PiercingBullets              =   true,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_M14,
	modParts_Level = 3,
	isbayoRange = 0.94,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.00,
	hasAutoPart =	Base.M14AutoPart,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:CanonThread; guns93:ReqStock; guns93:30cal; guns93:FrontSwivel,
	ModelWeaponPart = M14WalnutStock M14WalnutStock Stock Stock,
	ModelWeaponPart = M14WalnutUpHandguard M14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14DarkWalnutStock M14DarkWalnutStock Stock Stock,
	ModelWeaponPart = M14DarkWalnutUpHandguard M14DarkWalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14PolymerStock M14PolymerStock Stock Stock,
	ModelWeaponPart = M14BlackUpHandguard M14BlackUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14SmearStock M14SmearStock Stock Stock,
	ModelWeaponPart = M14BrownUpHandguard M14BrownUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14CamoStock M14CamoStock Stock Stock,
	ModelWeaponPart = M14CamoUpHandguard M14CamoUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = M14FoldStockOut M14FoldStockOut Stock Stock,
	ModelWeaponPart = M14FoldStockIn M14FoldStockIn Stock Stock,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = M14FlashHider M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHider M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14Brake canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14BrakeThread M14Brake canon canon,
	ModelWeaponPart = M14Trigger M14Trigger Trigger Trigger,
	ModelWeaponPart = M14MatchTrigger M14Trigger Trigger Trigger,
	ModelWeaponPart = M14AutoPart M14AutoPart AutoPart AutoPart,
	ModelWeaponPart = M14Mount M14MountPart receiver receiver,
	ModelWeaponPart = M14ARTScope M14ARTScope receiver receiver,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = M14Mag M14Mag clip clip,
	ModelWeaponPart = 10M14Mag 10M14Mag clip clip,
	ModelWeaponPart = 30M14Mag 30M14Mag clip clip,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item AR15						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	20,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	42,
	Weight =	2.8,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	19,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	31,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	125,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.20M16Mag,
	MinSightRange =	2,
	MaxSightRange =	14.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93AR15Rifle,
	ImpactSound	=	null,
	WeaponSprite	=	AR15A1Gray,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	AR-15,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	AR15A1Gray,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.02,
	hasAutoTrigger =	Base.M16Trigger,
	hasAutoPart =	Base.RDIAS,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = A2Handguard A2Handguard Handguard Handguard,
	ModelWeaponPart = A2HandguardGray A2HandguardGray Handguard Handguard,
	ModelWeaponPart = A2HandguardGreen A2HandguardGreen Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1Handguard A1Handguard Handguard Handguard,
	ModelWeaponPart = A1HandguardGray A1HandguardGray Handguard Handguard,
	ModelWeaponPart = A1HandguardGreen A1HandguardGreen Handguard Handguard,
	ModelWeaponPart = ARTube ARTube Handguard Handguard,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item HBAR						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	26,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	37,
	Aimingtime =	43,
	Weight =	3.5,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	19,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	31,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	125,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.20M16Mag,
	MinSightRange =	2,
	MaxSightRange =	14.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93HBARMilitary,
	ImpactSound	=	null,
	WeaponSprite	=	HBAR,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	AR-15 HBAR,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	HBAR,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.02,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = A2Handguard A2Handguard Handguard Handguard,
	ModelWeaponPart = A2HandguardGray A2HandguardGray Handguard Handguard,
	ModelWeaponPart = A2HandguardGreen A2HandguardGreen Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1Handguard A1Handguard Handguard Handguard,
	ModelWeaponPart = A1HandguardGray A1HandguardGray Handguard Handguard,
	ModelWeaponPart = A1HandguardGreen A1HandguardGreen Handguard Handguard,
	ModelWeaponPart = ARTube ARTube Handguard Handguard,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item CAR15						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	20,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	40,
	Weight =	2.7,
	DoorDamage =	7,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	15,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	28,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	127,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.20M16Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93CAR15,
	ImpactSound	=	null,
	WeaponSprite	=	CAR15Gray,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	AR-15 Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	CAR15A2Gray,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	isbayoRange = 0.65,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.07,
	hasAutoTrigger =	Base.M16Trigger,
	hasAutoPart =	Base.RDIAS,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15Handguard CAR15Handguard Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGray CAR15HandguardGray Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGreen CAR15HandguardGreen Handguard Handguard,
	ModelWeaponPart = CAR15HandguardCamo CAR15HandguardCamo Handguard Handguard,
	ModelWeaponPart = A1CARHandguard A1CARHandguard Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGray A1CARHandguardGray Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGreen A1CARHandguardGreen Handguard Handguard,
	ModelWeaponPart = ARCARTube ARCARTube Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item Dissy						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	20,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	40,
	Weight =	2.8,
	DoorDamage =	7,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	15,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	28,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	127,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.20M16Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93Dissy,
	ImpactSound	=	null,
	WeaponSprite	=	Dissy,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	AR-15 Dissipator,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Dissy,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.07,
	hasAutoTrigger =	Base.M16Trigger,
	hasAutoPart =	Base.RDIAS,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:ARHandle; guns93:BiBarrelBlock; guns93:FastReload; guns93:BarrelItem,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = A2Handguard A2Handguard Handguard Handguard,
	ModelWeaponPart = A2HandguardGray A2HandguardGray Handguard Handguard,
	ModelWeaponPart = A2HandguardGreen A2HandguardGreen Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1Handguard A1Handguard Handguard Handguard,
	ModelWeaponPart = A1HandguardGray A1HandguardGray Handguard Handguard,
	ModelWeaponPart = A1HandguardGreen A1HandguardGreen Handguard Handguard,
	ModelWeaponPart = ARTube ARTube Handguard Handguard,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item M727						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	5,
	HitChance =	19,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	39,
	Weight =	2.9,
	DoorDamage =	6,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	20,
	CritDmgMultiplier =	4,
	StopPower =	14,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	26,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	127,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	12.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M16CarbineMilitary,
	ImpactSound	=	null,
	WeaponSprite	=	M727,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Colt Model 727,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M723,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	isbayoRange = 0.65,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.07,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15Handguard CAR15Handguard Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGray CAR15HandguardGray Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGreen CAR15HandguardGreen Handguard Handguard,
	ModelWeaponPart = CAR15HandguardCamo CAR15HandguardCamo Handguard Handguard,
	ModelWeaponPart = A1CARHandguard A1CARHandguard Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGray A1CARHandguardGray Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGreen A1CARHandguardGreen Handguard Handguard,
	ModelWeaponPart = ARCARTube ARCARTube Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon canon,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item M723						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	5,
	HitChance =	19,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	40,
	Aimingtime =	39,
	Weight =	2.6,
	DoorDamage =	6,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	20,
	CritDmgMultiplier =	4,
	StopPower =	14,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	26,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	127,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	12.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M16CarbineMilitary,
	ImpactSound	=	null,
	WeaponSprite	=	M723,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Colt Model 723,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M723,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	isbayoRange = 0.65,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.07,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15Handguard CAR15Handguard Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGray CAR15HandguardGray Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGreen CAR15HandguardGreen Handguard Handguard,
	ModelWeaponPart = CAR15HandguardCamo CAR15HandguardCamo Handguard Handguard,
	ModelWeaponPart = A1CARHandguard A1CARHandguard Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGray A1CARHandguardGray Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGreen A1CARHandguardGreen Handguard Handguard,
	ModelWeaponPart = ARCARTube ARCARTube Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon canon,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item M733						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	5,
	HitChance =	19,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	40,
	Aimingtime =	37,
	Weight =	2.5,
	DoorDamage =	6,
	MinDamage =	1.1,
	MaxDamage =	1.5,
	CriticalChance =	20,
	CritDmgMultiplier =	4,
	StopPower =	11,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	24,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	129,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	11.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M16CarbineMilitary,
	ImpactSound	=	null,
	WeaponSprite	=	M733,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Colt Model 733,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M733,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectImpigenmentParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.11,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:ARHandle; guns93:BiBarrelBlock; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15Handguard CAR15Handguard Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGray CAR15HandguardGray Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGreen CAR15HandguardGreen Handguard Handguard,
	ModelWeaponPart = CAR15HandguardCamo CAR15HandguardCamo Handguard Handguard,
	ModelWeaponPart = A1CARHandguard A1CARHandguard Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGray A1CARHandguardGray Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGreen A1CARHandguardGreen Handguard Handguard,
	ModelWeaponPart = ARCARTube ARCARTube Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
							
	item M635						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	6,
	HitChance =	14,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	40,
	Aimingtime =	37,
	Weight =	2.6,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	16,
	CritDmgMultiplier =	5,
	StopPower =	8,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	19,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	78,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	32,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.ColtSMGMag,
	MinSightRange =	2,
	MaxSightRange =	8.0,
	KnockdownMod =	3,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M169mm,
	ImpactSound	=	null,
	WeaponSprite	=	M635,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Colt Model 635,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M9Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M635,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.16,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:9mm; guns93:ThreadBarrel; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:ARHandle; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15Handguard CAR15Handguard Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGray CAR15HandguardGray Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGreen CAR15HandguardGreen Handguard Handguard,
	ModelWeaponPart = CAR15HandguardCamo CAR15HandguardCamo Handguard Handguard,
	ModelWeaponPart = A1CARHandguard A1CARHandguard Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGray A1CARHandguardGray Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGreen A1CARHandguardGreen Handguard Handguard,
	ModelWeaponPart = ARCARTube ARCARTube Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = 10UziColtSMGMag 10UziMag clip clip,
	ModelWeaponPart = UziColtSMGMag UziMag clip clip,
	ModelWeaponPart = 25UziColtSMGMag 25UziMag clip clip,
	ModelWeaponPart = 40UziColtSMGMag 40UziMag clip clip,
	ModelWeaponPart = ColtSMGMag UziMag clip clip,
	ModelWeaponPart = UziColtSMGMag UziMag clip clip,
	ModelWeaponPart = 25UziColtSMGMag 25UziMag clip clip,
	}
							
	item Colt9mm						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	15,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	40,
	Weight =	2.7,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	17,
	CritDmgMultiplier =	5,
	StopPower =	10,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	77,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	32,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.ColtSMGMag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	3,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M169mm,
	ImpactSound	=	null,
	WeaponSprite	=	Colt9mm,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Colt AR-15 9mm Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M9Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Colt9mm,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_AR15,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.16,
	hasAutoTrigger =	Base.M16Trigger,
	hasAutoPart =	Base.RDIAS,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqGrip; guns93:ReqStock; guns93:9mm; guns93:ThreadBarrel; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:ARHandle; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = A2Stock A2Stock stock stock,
	ModelWeaponPart = A2StockGray A2StockGray stock stock,
	ModelWeaponPart = A2StockGreen A2StockGreen stock stock,
	ModelWeaponPart = CAR15StockOut CAR15StockOut stock stock,
	ModelWeaponPart = CAR15StockIn CAR15StockIn stock stock,
	ModelWeaponPart = CAR15StockOutGray CAR15StockOutGray stock stock,
	ModelWeaponPart = CAR15StockInGray CAR15StockInGray stock stock,
	ModelWeaponPart = CAR15StockOutGreen CAR15StockOutGreen stock stock,
	ModelWeaponPart = CAR15StockInGreen CAR15StockInGreen stock stock,
	ModelWeaponPart = CAR15StockOutCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockOutBayoCamo CAR15StockOutCamo stock stock,
	ModelWeaponPart = CAR15StockInCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15StockInBayoCamo CAR15StockInCamo stock stock,
	ModelWeaponPart = CAR15Handguard CAR15Handguard Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGray CAR15HandguardGray Handguard Handguard,
	ModelWeaponPart = CAR15HandguardGreen CAR15HandguardGreen Handguard Handguard,
	ModelWeaponPart = CAR15HandguardCamo CAR15HandguardCamo Handguard Handguard,
	ModelWeaponPart = A1CARHandguard A1CARHandguard Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGray A1CARHandguardGray Handguard Handguard,
	ModelWeaponPart = A1CARHandguardGreen A1CARHandguardGreen Handguard Handguard,
	ModelWeaponPart = ARCARTube ARCARTube Handguard Handguard,
	ModelWeaponPart = A2PistolGrip A2PistolGrip grip grip,
	ModelWeaponPart = A2PistolGripGray A2PistolGripGray grip grip,
	ModelWeaponPart = A2PistolGripGreen A2PistolGripGreen grip grip,
	ModelWeaponPart = A2PistolGripCamo A2PistolGripCamo grip grip,
	ModelWeaponPart = A1PistolGrip A1PistolGrip grip grip,
	ModelWeaponPart = A1PistolGripGray A1PistolGripGray grip grip,
	ModelWeaponPart = A1PistolGripGreen A1PistolGripGreen grip grip,
	ModelWeaponPart = ARForeGrip ARForeGrip grip grip,
	ModelWeaponPart = ARForeGripGray ARForeGripGray grip grip,
	ModelWeaponPart = ARForeGripGreen ARForeGripGreen grip grip,
	ModelWeaponPart = ARForeGripCamo ARForeGripCamo grip grip,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = ARRiser ARRiser stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = ArmsonM16 ArmsonM16 scope ACOG,
	ModelWeaponPart = x4Handle 4Handle scope2 scope,
	ModelWeaponPart = x3Handle 4Handle scope2 scope,
	ModelWeaponPart = M16Mount M16RailPart receiver receiver,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = 10UziColtSMGMag 10UziMag clip clip,
	ModelWeaponPart = UziColtSMGMag UziMag clip clip,
	ModelWeaponPart = 25UziColtSMGMag 25UziMag clip clip,
	ModelWeaponPart = 40UziColtSMGMag 40UziMag clip clip,
	ModelWeaponPart = ColtSMGMag UziMag clip clip,
	ModelWeaponPart = UziColtSMGMag UziMag clip clip,
	ModelWeaponPart = 25UziColtSMGMag 25UziMag clip clip,
	}
							
	item M249						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	5,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	11,
	Aimingtime =	31,
	Weight =	7.5,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	19,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	31,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	125,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	200,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M249Box,
	MinSightRange =	2,
	MaxSightRange =	14.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	isOpenBolt = true,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93ThreadedFirearmSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	M249,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	M249,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M249,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_FNMinimi,
	modParts_Level = 4,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:22cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:BadBrass,
	FireMode = Auto,
	FireModePossibilities = Auto,
	CyclicRateMultiplier =	1.00,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	ModelWeaponPart = M249Box M249BeltBox clip clip,
	}
							
	item M60						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	5,
	HitChance =	52,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	11,
	Aimingtime =	35,
	Weight =	10.5,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	42,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	40,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	177,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	100,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.M60Box,
	MinSightRange =	2,
	MaxSightRange =	18.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	isOpenBolt = true,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93ThreadedFirearmSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	M60,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	M60,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M60,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_M60,
	modParts_Level = 4,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Auto,
	FireModePossibilities = Auto,
	CyclicRateMultiplier =	0.82,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:30cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:BadBrass,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = M60Box M60BeltBox clip clip,
	}
							
	item M1Garand						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	57,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	23,
	Aimingtime =	29,
	Weight =	4.5,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	49,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	43,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	196,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	8,
	AmmoType =	guns93:bullets_3006,
	AmmoBox =	Base.3006Box,
	MagazineType =	Base.EblocClip,
	MinSightRange =	2,
	MaxSightRange =	19.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	EnBloc = true,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	M1Garand,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93M1Garand,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	M1 Garand,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M1Garand,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 8,
	Reloadtime = 20,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_M14,
	modParts_Level = 3,
	isbayoRange = 0.92,
	WeaponReloadType = boltactionnomag,
	AttachmentType = Rifle,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:Bayonet; guns93:M5Bayonet; guns93:M1905Bayonet,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = M5BayonetPart M5Bayonet bayonet bayonet,
	ModelWeaponPart = M1905BayonetPart M1905Bayonet bayonet bayonet,
	}
							
	item M1Carbine						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	6,
	HitChance =	54,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	19,
	Aimingtime =	23,
	Weight =	2.4,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.2,
	CriticalChance =	15,
	CritDmgMultiplier =	4,
	StopPower =	8,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	18,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	103,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	15,
	AmmoType =	guns93:bullets_30car,
	AmmoBox =	Base.30CarBox,
	MagazineType =	Base.M1CarMag,
	MinSightRange =	2,
	MaxSightRange =	8.0,
	KnockdownMod =	2,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93M1Carbine,
	ImpactSound	=	null,
	WeaponSprite	=	M1Carbine,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	M1 Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M36Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M1Carbine,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_M1Car,
	modParts_Level = 3,
	isbayoRange = 0.71,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.98,
	hasAutoPart =	Base.M2CarPart,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:Bayonet; guns93:M4Bayonet,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = M4BayonetPart M4Bayonet bayonet bayonet,
	ModelWeaponPart = M1CarMag M1CarMag clip clip,
	ModelWeaponPart = 30M1CarMag 30M1CarMag clip clip,
	}
							
	item SKS						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	55,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	19,
	Aimingtime =	27,
	Weight =	3.8,
	DoorDamage =	7,
	MinDamage =	1.3,
	MaxDamage =	1.8,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	22,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	26,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	129,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	10,
	AmmoType =	guns93:bullets_76239,
	AmmoBox =	Base.76239Box,
	MinSightRange =	2,
	MaxSightRange =	12.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93SKS,
	ImpactSound	=	null,
	WeaponSprite	=	SKS,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	SKS,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M36Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SKS,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound                  =   MSR700Equip,
	UnequipSound                =   MSR700UnEquip,
	InsertAmmoSound              =   MSR700InsertAmmo,
	EjectAmmoSound               =   MSR700EjectAmmo,
	InsertAmmoStartSound        =   MSR700InsertAmmoStart,
	InsertAmmoStopSound         =   MSR700InsertAmmoStop,
	EjectAmmoStartSound         =   MSR700EjectAmmoStart,
	EjectAmmoStopSound          =   MSR700EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_SKS,
	modParts_Level = 3,
	isbayoRange = 0.83,
	WeaponReloadType = boltactionnomag,
	AttachmentType = Rifle,
	hasClip =	Base.SKSclip,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.93,
	Tags =	guns93:FoldingBayo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:StripperClip; guns93:ThreadBarrel; guns93:30cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:Bayonet; guns93:Stockitem,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = SKSBayonetPart SKSBayoIn bayonet bayonet,
	ModelWeaponPart = SKSBayonetOut SKSBayoOut bayonet bayonet,
	ModelWeaponPart = NylonAmmoCarrier NylonAmmoCarrier stockitem stockitem,
	ModelWeaponPart = ODAmmoCarrier ODAmmoCarrier stockitem stockitem,
	ModelWeaponPart = LeatherAmmoCarrier LeatherAmmoCarrier stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item Mini14						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	17,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	42,
	Weight =	2.9,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	17,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	29,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	126,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.Mini14Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93Mini14,
	ImpactSound	=	null,
	WeaponSprite	=	Mini14,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Ruger Mini-14,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Mini14,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_RugMini,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.98,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:BarrelItem,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = Mini14WalnutStock Mini14WalnutStock stock stock,
	ModelWeaponPart = Mini14WalnutUpHandguard Mini14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = Mini14DarkWalnutStock Mini14DarkWalnutStock stock stock,
	ModelWeaponPart = Mini14PolymerStock Mini14PolymerStock stock stock,
	ModelWeaponPart = Mini14GreenStock Mini14GreenStock stock stock,
	ModelWeaponPart = MuzzeliteMz14Stock MuzzeliteMz14 stock stock,
	ModelWeaponPart = Mini14HeatShield Mini14HeatShield UpHandguard UpHandguard,
	ModelWeaponPart = Mini14Grate Mini14Grate UpHandguard UpHandguard,
	ModelWeaponPart = Mini14GrateSS Mini14GrateSS UpHandguard UpHandguard,
	ModelWeaponPart = Mini14FoldStockOut Mini14FoldStockOut stock stock,
	ModelWeaponPart = Mini14FoldStockIn Mini14FoldStockIn stock stock,
	ModelWeaponPart = Mini14FoldStockOutSS Mini14FoldStockOutSS stock stock,
	ModelWeaponPart = Mini14FoldStockInSS Mini14FoldStockInSS stock stock,
	ModelWeaponPart = Mini14FlashHider Mini14FlashHider canon canon,
	ModelWeaponPart = Mini14FlashHiderSS Mini14FlashHiderSS canon canon,
	ModelWeaponPart = Mini14FlashHiderPin Mini14FlashHiderPin canon canon,
	ModelWeaponPart = Mini14FlashHiderPinSS Mini14FlashHiderPinSS canon canon,
	ModelWeaponPart = Mini14Trigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = Mini14TriggerSS Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTrigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTriggerSS = Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = Mini14AutoPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoPartSS = Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPartSS Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherMini14Mag TherMini14Mag clip clip,
	ModelWeaponPart = Mini14Mag Mini14Mag clip clip,
	ModelWeaponPart = 30Mini14Mag 30Mini14Mag clip clip,
	ModelWeaponPart = Mini14MagSS Mini14MagSS clip clip,
	ModelWeaponPart = 30Mini14MagSS 30Mini14MagSS clip clip,
	ModelWeaponPart = 40Mini14Mag 40Mini14Mag clip clip,
	ModelWeaponPart = 40Mini14MagSS 40Mini14MagSS clip clip,
	ModelWeaponPart = Mini14Mount Mini14RailPart receiver receiver,
	ModelWeaponPart = Mini14MountSS Mini14RailPartSS receiver receiver,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item Mini14GB						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	18,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	42,
	Weight =	3.0,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	17,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	29,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	126,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.Mini14Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93Mini14,
	ImpactSound	=	null,
	WeaponSprite	=	Mini14GB,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Ruger AC556,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Mini14GB,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_RugMini,
	modParts_Level = 3,
	isbayoRange = 0.7,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.98,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:BarrelItem; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = Mini14WalnutStock Mini14WalnutStock stock stock,
	ModelWeaponPart = Mini14WalnutUpHandguard Mini14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = Mini14DarkWalnutStock Mini14DarkWalnutStock stock stock,
	ModelWeaponPart = Mini14PolymerStock Mini14PolymerStock stock stock,
	ModelWeaponPart = Mini14GreenStock Mini14GreenStock stock stock,
	ModelWeaponPart = Mini14HeatShield Mini14HeatShield UpHandguard UpHandguard,
	ModelWeaponPart = Mini14Grate Mini14Grate UpHandguard UpHandguard,
	ModelWeaponPart = Mini14GrateSS Mini14GrateSS UpHandguard UpHandguard,
	ModelWeaponPart = Mini14FoldStockOut Mini14FoldStockOut stock stock,
	ModelWeaponPart = Mini14FoldStockIn Mini14FoldStockIn stock stock,
	ModelWeaponPart = Mini14FoldStockOutSS Mini14FoldStockOutSS stock stock,
	ModelWeaponPart = Mini14FoldStockInSS Mini14FoldStockInSS stock stock,
	ModelWeaponPart = Mini14FlashHider Mini14FlashHider canon canon,
	ModelWeaponPart = Mini14FlashHiderSS Mini14FlashHiderSS canon canon,
	ModelWeaponPart = Mini14Trigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = Mini14TriggerSS Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTrigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTriggerSS = Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = Mini14AutoPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoPartSS = Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPartSS Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherMini14Mag TherMini14Mag clip clip,
	ModelWeaponPart = Mini14Mag Mini14Mag clip clip,
	ModelWeaponPart = 30Mini14Mag 30Mini14Mag clip clip,
	ModelWeaponPart = Mini14MagSS Mini14MagSS clip clip,
	ModelWeaponPart = 30Mini14MagSS 30Mini14MagSS clip clip,
	ModelWeaponPart = 40Mini14Mag 40Mini14Mag clip clip,
	ModelWeaponPart = 40Mini14MagSS 40Mini14MagSS clip clip,
	ModelWeaponPart = Mini14Mount Mini14RailPart receiver receiver,
	ModelWeaponPart = Mini14MountSS Mini14RailPartSS receiver receiver,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item AC556K						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	5,
	HitChance =	16,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	39,
	Aimingtime =	39,
	Weight =	2.7,
	DoorDamage =	6,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	20,
	CritDmgMultiplier =	4,
	StopPower =	12,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	25,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	128,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.Mini14Mag,
	MinSightRange =	2,
	MaxSightRange =	11.0,
	KnockdownMod =	2,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93Mini14,
	ImpactSound	=	null,
	WeaponSprite	=	AC556K,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Ruger AC556K,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	AC556K,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_RugMini,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.98,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = Mini14WalnutStock Mini14WalnutStock stock stock,
	ModelWeaponPart = Mini14WalnutUpHandguard Mini14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = Mini14DarkWalnutStock Mini14DarkWalnutStock stock stock,
	ModelWeaponPart = Mini14PolymerStock Mini14PolymerStock stock stock,
	ModelWeaponPart = Mini14GreenStock Mini14GreenStock stock stock,
	ModelWeaponPart = Mini14HeatShield Mini14HeatShield UpHandguard UpHandguard,
	ModelWeaponPart = Mini14Grate Mini14Grate UpHandguard UpHandguard,
	ModelWeaponPart = Mini14GrateSS Mini14GrateSS UpHandguard UpHandguard,
	ModelWeaponPart = Mini14FoldStockOut Mini14FoldStockOut stock stock,
	ModelWeaponPart = Mini14FoldStockIn Mini14FoldStockIn stock stock,
	ModelWeaponPart = Mini14FoldStockOutSS Mini14FoldStockOutSS stock stock,
	ModelWeaponPart = Mini14FoldStockInSS Mini14FoldStockInSS stock stock,
	ModelWeaponPart = Mini14FlashHider Mini14FlashHider canon canon,
	ModelWeaponPart = Mini14FlashHiderSS Mini14FlashHiderSS canon canon,
	ModelWeaponPart = Mini14FlashHiderPin Mini14FlashHiderPin canon canon,
	ModelWeaponPart = Mini14FlashHiderPinSS Mini14FlashHiderPinSS canon canon,
	ModelWeaponPart = Mini14Trigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = Mini14TriggerSS Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTrigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTriggerSS = Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = Mini14AutoPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoPartSS = Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPartSS Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherMini14Mag TherMini14Mag clip clip,
	ModelWeaponPart = Mini14Mag Mini14Mag clip clip,
	ModelWeaponPart = 30Mini14Mag 30Mini14Mag clip clip,
	ModelWeaponPart = Mini14MagSS Mini14MagSS clip clip,
	ModelWeaponPart = 30Mini14MagSS 30Mini14MagSS clip clip,
	ModelWeaponPart = 40Mini14Mag 40Mini14Mag clip clip,
	ModelWeaponPart = 40Mini14MagSS 40Mini14MagSS clip clip,
	ModelWeaponPart = Mini14Mount Mini14RailPart receiver receiver,
	ModelWeaponPart = Mini14MountSS Mini14RailPartSS receiver receiver,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item Mini30						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	17,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	44,
	Aimingtime =	42,
	Weight =	2.9,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.8,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	20,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	25,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	129,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	guns93:bullets_76239,
	AmmoBox =	Base.76239Box,
	MagazineType =	Base.Mini30Mag,
	MinSightRange =	2,
	MaxSightRange =	11.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93Mini14,
	ImpactSound	=	null,
	WeaponSprite	=	Mini14,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Ruger Mini-30,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Mini30,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_RugMini,
	modParts_Level = 3,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.93,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:BarrelItem,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = Mini14WalnutStock Mini14WalnutStock stock stock,
	ModelWeaponPart = Mini14WalnutUpHandguard Mini14WalnutUpHandguard UpHandguard UpHandguard,
	ModelWeaponPart = Mini14DarkWalnutStock Mini14DarkWalnutStock stock stock,
	ModelWeaponPart = Mini14PolymerStock Mini14PolymerStock stock stock,
	ModelWeaponPart = Mini14GreenStock Mini14GreenStock stock stock,
	ModelWeaponPart = MuzzeliteMz14Stock MuzzeliteMz14 stock stock,
	ModelWeaponPart = Mini14HeatShield Mini14HeatShield UpHandguard UpHandguard,
	ModelWeaponPart = Mini14Grate Mini14Grate UpHandguard UpHandguard,
	ModelWeaponPart = Mini14GrateSS Mini14GrateSS UpHandguard UpHandguard,
	ModelWeaponPart = Mini14FoldStockOut Mini14FoldStockOut stock stock,
	ModelWeaponPart = Mini14FoldStockIn Mini14FoldStockIn stock stock,
	ModelWeaponPart = Mini14FoldStockOutSS Mini14FoldStockOutSS stock stock,
	ModelWeaponPart = Mini14FoldStockInSS Mini14FoldStockInSS stock stock,
	ModelWeaponPart = Mini14FlashHider Mini14FlashHider canon canon,
	ModelWeaponPart = Mini14FlashHiderSS Mini14FlashHiderSS canon canon,
	ModelWeaponPart = Mini14FlashHiderPin Mini14FlashHiderPin canon canon,
	ModelWeaponPart = Mini14FlashHiderPinSS Mini14FlashHiderPinSS canon canon,
	ModelWeaponPart = Mini14Trigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = Mini14TriggerSS Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTrigger Mini14Trigger Trigger Trigger,
	ModelWeaponPart = CrudeMini14AutoTriggerSS = Mini14TriggerSS Trigger Trigger,
	ModelWeaponPart = Mini14AutoPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoPartSS = Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPart Mini14AutoPart AutoPart AutoPart,
	ModelWeaponPart = Mini14AutoBurstPartSS Mini14AutoPartSS AutoPart AutoPart,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherMini14Mag TherMini14Mag clip clip,
	ModelWeaponPart = Mini30Mag Mini30Mag clip clip,
	ModelWeaponPart = 30Mini30Mag AKMag clip clip,
	ModelWeaponPart = Mini30MagSS Mini30MagSS clip clip,
	ModelWeaponPart = Mini14Mount Mini14RailPart receiver receiver,
	ModelWeaponPart = Mini14MountSS Mini14RailPartSS receiver receiver,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item AKM						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	20,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	43,
	Aimingtime =	41,
	Weight =	3.4,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.8,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	18,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	24,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	130,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	guns93:bullets_76239,
	AmmoBox =	Base.76239Box,
	MagazineType =	Base.AKMag,
	MinSightRange =	2,
	MaxSightRange =	11.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93AKMSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	AKM,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	AKM,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = MagnumShoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	AKM,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.69,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.84,
	hasAutoTrigger =	Base.AKAutoTrigger,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:30cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BadBrass; guns93:Bayonet; guns93:AKBayonet; guns93:AK47Bayonet; guns93:AKOldBayonet; guns93:AKBayonetBlack; guns93:AKBayonetBake,
	ModelWeaponPart = AKBayonetPart AKBayonet bayonet bayonet,
	ModelWeaponPart = AKBayonetBakePart AKBayonetBake bayonet bayonet,
	ModelWeaponPart = AKBayonetBlackPart AKBayonetBlack bayonet bayonet,
	ModelWeaponPart = AKOldBayonetPart AKOldBayonet bayonet bayonet,
	ModelWeaponPart = AK47BayonetPart AK47Bayonet bayonet bayonet,
	ModelWeaponPart = LeatherRecoilPad Leather870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad Red870Pad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad Brown870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad Black870Pad RecoilPad RecoilPad,
	ModelWeaponPart = AKMSStockIn AKMSStockIn stock stock,
	ModelWeaponPart = AKMSStockOut AKMSStockOut stock stock,
	ModelWeaponPart = AKSideFolderIn AKSideFolderIn stock stock,
	ModelWeaponPart = AKSideFolderOut AKSideFolderOut stock stock,
	ModelWeaponPart = AKGalilFolderIn AKGalilFolderIn stock stock,
	ModelWeaponPart = AKGalilFolderOut AKGalilFolderOut stock stock,
	ModelWeaponPart = AKWireStockIn AKWireStockIn stock stock,
	ModelWeaponPart = AKWireStockOut AKWireStockOut stock stock,
	ModelWeaponPart = AKCrutchStockIn AKCrutchStockIn stock stock,
	ModelWeaponPart = AKCrutchStockOut AKCrutchStockOut stock stock,
	ModelWeaponPart = AKBayonetPart AKBayonet bayonet bayonet,
	ModelWeaponPart = AKPolyStock AKPolyStock stock stock,
	ModelWeaponPart = AKPolySportStock AKPolySportStock stock stock,
	ModelWeaponPart = AKPolyHandguard AKPolyHandguard Handguard Handguard,
	ModelWeaponPart = AKPolyGrip AKPolyGrip grip grip,
	ModelWeaponPart = AKBeechStock AKBeechStock stock stock,
	ModelWeaponPart = FEGSportStock FEGSportStock stock stock,
	ModelWeaponPart = AKBeechHandguard AKBeechHandguard Handguard Handguard,
	ModelWeaponPart = AKFEGGrip AKFEGGrip grip grip,
	ModelWeaponPart = AKSStock AKSStock stock stock,
	ModelWeaponPart = MAK90Stock MAK90Stock stock stock,
	ModelWeaponPart = AKSHandguard AKSHandguard Handguard Handguard,
	ModelWeaponPart = AKSGrip AKSGrip grip grip,
	ModelWeaponPart = AKLegendStock AKLegendStock stock stock,
	ModelWeaponPart = AKLegendHandguard AKLegendHandguard Handguard Handguard,
	ModelWeaponPart = AKLegendGrip AKLegendGrip grip grip,
	ModelWeaponPart = AKMStock AKMStock stock stock,
	ModelWeaponPart = MaadiSportStock MaadiSportStock stock stock,
	ModelWeaponPart = AKMHandguard AKMHandguard Handguard Handguard,
	ModelWeaponPart = AKDong AKDong Handguard Handguard,
	ModelWeaponPart = AKMGrip AKMGrip grip grip,
	ModelWeaponPart = AKEGStock AKEGStock stock stock,
	ModelWeaponPart = AKEGHandguard AKEGHandguard Handguard Handguard,
	ModelWeaponPart = AKEGGrip AKEGGrip grip grip,
	ModelWeaponPart = AKBakeStock AKBakeStock stock stock,
	ModelWeaponPart = AKBakeHandguard AKBakeHandguard Handguard Handguard,
	ModelWeaponPart = AKBakeGrip AKBakeGrip grip grip,
	ModelWeaponPart = AKScopeMount AKScopeMount receiver receiver,
	ModelWeaponPart = AKGrate AKGrate uphandguard uphandguard,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = AK5Mag AK5Mag clip clip,
	ModelWeaponPart = AKMag AKMag clip clip,
	ModelWeaponPart = AKBakeMag AKBakeMag clip clip,
	ModelWeaponPart = 40AKMag RPKMag clip clip,
	ModelWeaponPart = AKDrumMag RPKDrum clip clip,
	ModelWeaponPart = RedDot RedDot scope2 scope,
	ModelWeaponPart = RedDot_On RedDot scope2 scope,
	ModelWeaponPart = AccuDot AccuDot scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDot scope2 scope,
	ModelWeaponPart = CMore CMore scope2 scope,
	ModelWeaponPart = CMore_On CMore scope2 scope,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope2 scope,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item AKSport						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	20,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	43,
	Aimingtime =	41,
	Weight =	3.4,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.8,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	18,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	24,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	130,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	5,
	AmmoType =	guns93:bullets_76239,
	AmmoBox =	Base.76239Box,
	MagazineType =	Base.AKMag,
	MinSightRange =	2,
	MaxSightRange =	11.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93AKMSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	AKMSport,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	AKMS,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = MagnumShoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	AKMAK90,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.69,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.84,
	hasAutoTrigger =	Base.AKAutoTrigger,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:ReqTrigger; guns93:BarrelItem; guns93:30cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BadBrass,
	ModelWeaponPart = LeatherRecoilPad Leather870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad Red870Pad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad Brown870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad Black870Pad RecoilPad RecoilPad,
	ModelWeaponPart = AKMSStockIn AKMSStockIn stock stock,
	ModelWeaponPart = AKMSStockOut AKMSStockOut stock stock,
	ModelWeaponPart = AKSideFolderIn AKSideFolderIn stock stock,
	ModelWeaponPart = AKSideFolderOut AKSideFolderOut stock stock,
	ModelWeaponPart = AKGalilFolderIn AKGalilFolderIn stock stock,
	ModelWeaponPart = AKGalilFolderOut AKGalilFolderOut stock stock,
	ModelWeaponPart = AKWireStockIn AKWireStockIn stock stock,
	ModelWeaponPart = AKWireStockOut AKWireStockOut stock stock,
	ModelWeaponPart = AKCrutchStockIn AKCrutchStockIn stock stock,
	ModelWeaponPart = AKCrutchStockOut AKCrutchStockOut stock stock,
	ModelWeaponPart = AKPolyStock AKPolyStock stock stock,
	ModelWeaponPart = AKPolySportStock AKPolySportStock stock stock,
	ModelWeaponPart = AKPolyHandguard AKPolyHandguard Handguard Handguard,
	ModelWeaponPart = AKPolyGrip AKPolyGrip grip grip,
	ModelWeaponPart = AKBeechStock AKBeechStock stock stock,
	ModelWeaponPart = FEGSportStock FEGSportStock stock stock,
	ModelWeaponPart = AKBeechHandguard AKBeechHandguard Handguard Handguard,
	ModelWeaponPart = AKFEGGrip AKFEGGrip grip grip,
	ModelWeaponPart = AKSStock AKSStock stock stock,
	ModelWeaponPart = MAK90Stock MAK90Stock stock stock,
	ModelWeaponPart = AKSHandguard AKSHandguard Handguard Handguard,
	ModelWeaponPart = AKSGrip AKSGrip grip grip,
	ModelWeaponPart = AKLegendStock AKLegendStock stock stock,
	ModelWeaponPart = AKLegendHandguard AKLegendHandguard Handguard Handguard,
	ModelWeaponPart = AKLegendGrip AKLegendGrip grip grip,
	ModelWeaponPart = AKMStock AKMStock stock stock,
	ModelWeaponPart = MaadiSportStock MaadiSportStock stock stock,
	ModelWeaponPart = AKMHandguard AKMHandguard Handguard Handguard,
	ModelWeaponPart = AKDong AKDong Handguard Handguard,
	ModelWeaponPart = AKMGrip AKMGrip grip grip,
	ModelWeaponPart = AKEGStock AKEGStock stock stock,
	ModelWeaponPart = AKEGHandguard AKEGHandguard Handguard Handguard,
	ModelWeaponPart = AKEGGrip AKEGGrip grip grip,
	ModelWeaponPart = AKBakeStock AKBakeStock stock stock,
	ModelWeaponPart = AKBakeHandguard AKBakeHandguard Handguard Handguard,
	ModelWeaponPart = AKBakeGrip AKBakeGrip grip grip,
	ModelWeaponPart = AKScopeMount AKScopeMount receiver receiver,
	ModelWeaponPart = AKGrate AKGrate uphandguard uphandguard,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = AK5Mag AK5Mag clip clip,
	ModelWeaponPart = AKMag AKMag clip clip,
	ModelWeaponPart = AKBakeMag AKBakeMag clip clip,
	ModelWeaponPart = 40AKMag RPKMag clip clip,
	ModelWeaponPart = AKDrumMag RPKDrum clip clip,
	ModelWeaponPart = RedDot RedDot scope2 scope,
	ModelWeaponPart = RedDot_On RedDot scope2 scope,
	ModelWeaponPart = AccuDot AccuDot scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDot scope2 scope,
	ModelWeaponPart = CMore CMore scope2 scope,
	ModelWeaponPart = CMore_On CMore scope2 scope,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope2 scope,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item Valmet						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	25,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	33,
	Aimingtime =	38,
	Weight =	3.3,
	DoorDamage =	7,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	15,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	28,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	127,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.ValmetMag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93ValmetSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	Valmet,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Valmet M76,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Valmet,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	hasAutoTrigger =	Base.AKAutoTrigger,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:BadBrass; guns93:StockitemMag,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = ValmetMag ValmetMag clip clip,
	ModelWeaponPart = ValmetStockIn ValmetStockIn stock stock,
	ModelWeaponPart = ValmetStockOut ValmetStockOut stock stock,
	ModelWeaponPart = ValmetFlashHider ValmetFlashHider canon canon,
	}
							
	item T56						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	20,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	43,
	Aimingtime =	41,
	Weight =	3.4,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.8,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	18,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	24,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	130,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	400,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	guns93:bullets_76239,
	AmmoBox =	Base.76239Box,
	MagazineType =	Base.AKMag,
	MinSightRange =	2,
	MaxSightRange =	11.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93AKMSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	T56,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Norinco Type 56S,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = MagnumShoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	T56,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.69,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.84,
	hasAutoTrigger =	Base.AKAutoTrigger,
	Tags =	guns93:FoldingBayo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:30cal; guns93:FrontSwivel; guns93:Bayonet; guns93:BadBrass,
	ModelWeaponPart = T56BayonetPart T56BayoIn bayonet bayonet,
	ModelWeaponPart = T56BayonetOut T56BayoOut bayonet bayonet,
	ModelWeaponPart = LeatherRecoilPad Leather870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad Red870Pad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad Brown870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad Black870Pad RecoilPad RecoilPad,
	ModelWeaponPart = AKMSStockIn AKMSStockIn stock stock,
	ModelWeaponPart = AKMSStockOut AKMSStockOut stock stock,
	ModelWeaponPart = AKSideFolderIn AKSideFolderIn stock stock,
	ModelWeaponPart = AKSideFolderOut AKSideFolderOut stock stock,
	ModelWeaponPart = AKGalilFolderIn AKGalilFolderIn stock stock,
	ModelWeaponPart = AKGalilFolderOut AKGalilFolderOut stock stock,
	ModelWeaponPart = AKWireStockIn AKWireStockIn stock stock,
	ModelWeaponPart = AKWireStockOut AKWireStockOut stock stock,
	ModelWeaponPart = AKCrutchStockIn AKCrutchStockIn stock stock,
	ModelWeaponPart = AKCrutchStockOut AKCrutchStockOut stock stock,
	ModelWeaponPart = AKBayonetPart AKBayonet bayonet bayonet,
	ModelWeaponPart = AKPolyStock AKPolyStock stock stock,
	ModelWeaponPart = AKPolySportStock AKPolySportStock stock stock,
	ModelWeaponPart = AKPolyHandguard AKPolyHandguard Handguard Handguard,
	ModelWeaponPart = AKPolyGrip AKPolyGrip grip grip,
	ModelWeaponPart = AKBeechStock AKBeechStock stock stock,
	ModelWeaponPart = FEGSportStock FEGSportStock stock stock,
	ModelWeaponPart = AKBeechHandguard AKBeechHandguard Handguard Handguard,
	ModelWeaponPart = AKFEGGrip AKFEGGrip grip grip,
	ModelWeaponPart = AKSStock AKSStock stock stock,
	ModelWeaponPart = MAK90Stock MAK90Stock stock stock,
	ModelWeaponPart = AKSHandguard AKSHandguard Handguard Handguard,
	ModelWeaponPart = AKSGrip AKSGrip grip grip,
	ModelWeaponPart = AKLegendStock AKLegendStock stock stock,
	ModelWeaponPart = AKLegendHandguard AKLegendHandguard Handguard Handguard,
	ModelWeaponPart = AKLegendGrip AKLegendGrip grip grip,
	ModelWeaponPart = AKMStock AKMStock stock stock,
	ModelWeaponPart = MaadiSportStock MaadiSportStock stock stock,
	ModelWeaponPart = AKMHandguard AKMHandguard Handguard Handguard,
	ModelWeaponPart = AKDong AKDong Handguard Handguard,
	ModelWeaponPart = AKMGrip AKMGrip grip grip,
	ModelWeaponPart = AKEGStock AKEGStock stock stock,
	ModelWeaponPart = AKEGHandguard AKEGHandguard Handguard Handguard,
	ModelWeaponPart = AKEGGrip AKEGGrip grip grip,
	ModelWeaponPart = AKBakeStock AKBakeStock stock stock,
	ModelWeaponPart = AKBakeHandguard AKBakeHandguard Handguard Handguard,
	ModelWeaponPart = AKBakeGrip AKBakeGrip grip grip,
	ModelWeaponPart = AKScopeMount AKScopeMount receiver receiver,
	ModelWeaponPart = AKGrate AKGrate uphandguard uphandguard,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = AK5Mag AK5Mag clip clip,
	ModelWeaponPart = AKMag AKMag clip clip,
	ModelWeaponPart = AKBakeMag AKBakeMag clip clip,
	ModelWeaponPart = 40AKMag RPKMag clip clip,
	ModelWeaponPart = AKDrumMag RPKDrum clip clip,
	ModelWeaponPart = RedDot RedDot scope2 scope,
	ModelWeaponPart = RedDot_On RedDot scope2 scope,
	ModelWeaponPart = AccuDot AccuDot scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDot scope2 scope,
	ModelWeaponPart = CMore CMore scope2 scope,
	ModelWeaponPart = CMore_On CMore scope2 scope,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope2 scope,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item AR180						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	25,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	34,
	Aimingtime =	38,
	Weight =	3.0,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	17,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	29,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	126,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.AR180Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93AR180Spawns,
	ImpactSound	=	null,
	WeaponSprite	=	AR180,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	ArmaLite AR-180,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	AR180,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AR180,
	modParts_Level = 3,
	isbayoRange = 0.78,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.98,
	hasAutoTrigger =	Base.AR18Trigger,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = AR180StockIn AR180StockIn stock stock,
	ModelWeaponPart = AR180StockOut AR180StockOut stock stock,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = x4AR180 4AR180 scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40AR180Mag 40AR180Mag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
	item HK91						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	7,
	HitChance =	26,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	36,
	Aimingtime =	41,
	Weight =	4.4,
	DoorDamage =	7,
	MinDamage =	1.3,
	MaxDamage =	1.9,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	34,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	36,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	179,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.HK91Mag,
	MinSightRange =	2,
	MaxSightRange =	16.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93HK91Spawns,
	ImpactSound	=	null,
	WeaponSprite	=	HK91,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	HK91,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	HK91,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 35,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.RollerDelayedParts,
	modParts_Group = ContextMenu_Guns93Parts_HKRollerDelayed,
	modParts_Level = 4,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.80,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:30cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:VeryBadBrass,
	ModelWeaponPart = HK91FixStock HK91FixedStock stock stock,
	ModelWeaponPart = HK91RetractStock HK91StockIn stock stock,
	ModelWeaponPart = HK91ExtendStock HK91StockOut stock stock,
	ModelWeaponPart = HKClaw HK91RailPart receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = HK91Mag HK91Mag clip clip,
	}
							
	item FAL						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	57,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	23,
	Aimingtime =	29,
	Weight =	4.3,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	40,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	39,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	178,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.FALMag,
	MinSightRange =	2,
	MaxSightRange =	18.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93FAL,
	ImpactSound	=	null,
	WeaponSprite	=	FAL,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	FN FAL,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	FAL,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_FAL,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.84,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:30cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = FALMag FALMag clip clip,
	}
	item FNC						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	25,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	32,
	Aimingtime =	39,
	Weight =	3.8,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.6,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	16,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	29,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	126,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	20,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93FNC,
	ImpactSound	=	null,
	WeaponSprite	=	FNCBlack,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	FN FNC,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	FNC,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.93,
	hasAutoPart = Base.FNCBurstTrigger,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = FNCStock FNCStock stock stock,
	ModelWeaponPart = FNCParaFolderIn FNCParaFolderIn stock stock,
	ModelWeaponPart = FNCParaFolderOut FNCParaFolderOut stock stock,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = FNCScopeMount FNCPartRail receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
	item DWK1A						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	5,
	HitChance =	23,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	34,
	Aimingtime =	35,
	Weight =	2.8,
	DoorDamage =	6,
	MinDamage =	1.1,
	MaxDamage =	1.5,
	CriticalChance =	20,
	CritDmgMultiplier =	4,
	StopPower =	10,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	23,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	129,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	10.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93DWK1A,
	ImpactSound	=	null,
	WeaponSprite	=	K1A,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Daewoo K1A,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	K1A,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = K1AFolderIn K1AFolderIn stock stock,
	ModelWeaponPart = K1AFolderOut K1AFolderOut stock stock,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = FNCScopeMount FNCPartRail receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
	item DWK1A1						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	24,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	34,
	Aimingtime =	38,
	Weight =	2.9,
	DoorDamage =	7,
	MinDamage =	1.1,
	MaxDamage =	1.6,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	15,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	28,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	127,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93DWK1A,
	ImpactSound	=	null,
	WeaponSprite	=	K1A1,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Daewoo K1A1,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	K1A1,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:CanonThread; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = K1AFolderIn K1AFolderIn stock stock,
	ModelWeaponPart = K1AFolderOut K1AFolderOut stock stock,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = FNCScopeMount FNCPartRail receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
	item DWK2						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	21,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	38,
	Aimingtime =	43,
	Weight =	3.2,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	17,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	30,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	126,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93DWK2,
	ImpactSound	=	null,
	WeaponSprite	=	K2,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Daewoo K2,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	K2,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload; guns93:Bayonet; guns93:M7Bayonet; guns93:M9Bayonet,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = M9BayonetPart M9Bayonet bayonet bayonet,
	ModelWeaponPart = M7BayonetPart M7Bayonet bayonet bayonet,
	ModelWeaponPart = DR200Stock DR200Stock stock stock,
	ModelWeaponPart = K2FolderIn K2FolderIn stock stock,
	ModelWeaponPart = K2FolderOut K2FolderOut stock stock,
	ModelWeaponPart = K2PistolGrip K2PistolGrip grip grip,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = NylonCheekPad NylonCheekPadAR stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPadAR stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPadAR stockitem stockitem,
	ModelWeaponPart = K2ScopeMount FNCPartRail receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
	item DR200						
	{
	MinAngle =	0.95,
	MaxHitcount =	2,
	AimingPerkCritModifier =	6,
	HitChance =	21,
	AimingPerkHitChanceModifier  =	4.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	36,
	Aimingtime =	44,
	Weight =	4.0,
	DoorDamage =	7,
	MinDamage =	1.2,
	MaxDamage =	1.7,
	CriticalChance =	21,
	CritDmgMultiplier =	5,
	StopPower =	17,
	PushBackMod =	0.2,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	30,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	126,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_556,
	AmmoBox =	Base.556Box,
	MagazineType =	Base.M16Mag,
	MinSightRange =	2,
	MaxSightRange =	13.0,
	KnockdownMod =	2,
	DropSound =	M16Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93DWK2,
	ImpactSound	=	null,
	WeaponSprite	=	DR200,
	SoundVolume	=	35,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun,
	PiercingBullets = true,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Daewoo DR200,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M16BringToBear,
	SwingSound	=	M16Shoot,
	HitSound = BulletImpact,
	ClickSound = M16Jam,
	SplatSize	=	3,
	KnockdownMod	=	4,
	SplatBloodOnNoDeath	=	true,
	Icon	=	DR200,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	RequiresEquippedBothHands = true,
	BreakSound = M16Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.LongStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_AK,
	modParts_Level = 3,
	isbayoRange = 0.8,
	EquipSound = M16Equip,
	UnequipSound = M16UnEquip,
	InsertAmmoSound = M16InsertAmmo,
	EjectAmmoSound = M16EjectAmmo,
	InsertAmmoStartSound = M16InsertAmmoStart,
	InsertAmmoStopSound = M16InsertAmmoStop,
	EjectAmmoStartSound = M16EjectAmmoStart,
	EjectAmmoStopSound = M16EjectAmmoStop,
	ShellFallSound = M16CartridgeFall,
	RackSound = M16Rack,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	0.95,
	modSpawn_Rem = true,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ReqTrigger; guns93:ReqStock; guns93:22cal; guns93:FrontSwivel; guns93:BarrelItem; guns93:BiBarrelBlock; guns93:BiBayoBlock; guns93:FastReload,
	ModelWeaponPart = LeatherRecoilPad LeatherARPad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad RedARPad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad BrownARPad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad BlackARPad RecoilPad RecoilPad,
	ModelWeaponPart = DR200Stock DR200Stock stock stock,
	ModelWeaponPart = K2FolderIn K2FolderIn stock stock,
	ModelWeaponPart = K2FolderOut K2FolderOut stock stock,
	ModelWeaponPart = K2PistolGrip K2PistolGrip grip grip,
	ModelWeaponPart = K1AFlashHider K1A1FlashHider canon canon,
	ModelWeaponPart = K2FlashHider K2FlashHider canon canon,
	ModelWeaponPart = FNCFlashHider FNCFlashHider canon canon,
	ModelWeaponPart = A2FlashHider A2FlashHider canon canon,
	ModelWeaponPart = A1FlashHider A1FlashHider canon canon,
	ModelWeaponPart = GunLight ClampWML barrelItem light,
	ModelWeaponPart = GunLight_On ClampWML_On barrelItem light,
	ModelWeaponPart = Laser ClampLaser barrelItem light,
	ModelWeaponPart = Laser_On ClampLaser_On barrelItem light,
	ModelWeaponPart = LaserSS ClampLaserSS barrelItem light,
	ModelWeaponPart = LaserSS_On ClampLaserSS_On barrelItem light,
	ModelWeaponPart = RifleBipod RifleBipod HandguardItem bipod,
	ModelWeaponPart = RifleBipod_On RifleBipod_On HandguardItem bipod,
	ModelWeaponPart = K2ScopeMount FNCPartRail receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = x4ACOG ACOGHandle scope ACOG,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = 556ReflexCan 556ReflexCan canon reflexcollar,
	ModelWeaponPart = 556SilencerCollar 556SilencerCollar reflexcollar reflexcollar,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = TherARMag TherARMag clip clip,
	ModelWeaponPart = M16Mag 30M16Mag clip clip,
	ModelWeaponPart = 20M16Mag 20M16Mag clip clip,
	ModelWeaponPart = BetaCMag BetaCMag clip clip,
	ModelWeaponPart = 20M16AR180Mag 20M16Mag clip clip,
	ModelWeaponPart = 30M16AR180Mag 30M16Mag clip clip,
	ModelWeaponPart = 40M16AR180Mag 40AR180Mag clip clip,
	}
	item UziCarbine						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	10,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	22,
	Aimingtime =	45,
	Weight =	3.5,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	17,
	CritDmgMultiplier =	5,
	StopPower =	10,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	77,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	32,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.25UziMag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	3,
	DropSound =	M9Drop,
	DisplayCategory                 =   Weapon,
	OnCreate = Guns93GunConfig.Guns93Uzi,
	ImpactSound	=	null,
	WeaponSprite	=	UziCarbine,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	IMI Uzi Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound                =   M9BringToBear,
	SwingSound	=	M9Shoot,
	HitSound                        =   BulletImpact,
	ClickSound                      =   M9Jam,
	SplatSize	=	3,
	SplatBloodOnNoDeath	=	true,
	Icon	=	UziCarbine,
	RunAnim	=	Run_Weapon2,
	SoundGain                       =   1.5,
	ClipSize                        =   15,
	Reloadtime                      =   30,
	BreakSound                      =   M9Break,
	MetalValue                      =   30.0,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_Uzi,
	modParts_Level = 2,
	EquipSound                      =   M9Equip,
	UnequipSound                    =   M9UnEquip,
	InsertAmmoSound                 =   M9InsertAmmo,
	EjectAmmoSound                  =   M9EjectAmmo,
	InsertAmmoStartSound            =   M9InsertAmmoStart,
	InsertAmmoStopSound             =   M9InsertAmmoStop,
	EjectAmmoStartSound             =   M9EjectAmmoStart,
	EjectAmmoStopSound              =   M9EjectAmmoStop,
	ShellFallSound                  =   M9CartridgeFall,
	RackSound                       =   M9Rack,
	WeaponReloadType                =   handgun,
	AttachmentType                  =   Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.34,
	Tags =	base:HasMetal; base:Firearm; guns93:9mm; guns93:ThreadBarrel; guns93:ReqTrigger; guns93:Guns93; guns93:FrontSwivel,
	ModelWeaponPart = LeatherRecoilPad Leather870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad Red870Pad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad Brown870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad Black870Pad RecoilPad RecoilPad,
	ModelWeaponPart = UziBlackHandguard UziHandguard handguard handguard,
	ModelWeaponPart = UziBlackGrips UziGrips grip grips,
	ModelWeaponPart = UziGreenHandguard UziGreenHandguard handguard handguard,
	ModelWeaponPart = UziGreenGrips UziGreenGrips grip grips,
	ModelWeaponPart = UziWoodHandguard UziWoodHandguard handguard handguard,
	ModelWeaponPart = UziWoodGrips UziWoodGrips grip grips,
	ModelWeaponPart = UziStock UziStock stock stock,
	ModelWeaponPart = UziPolymerStock UziPolymerStock stock stock,
	ModelWeaponPart = UziGreenStock UziGreenStock stock stock,
	ModelWeaponPart = UziThumbStock UziThumbStock stock stock,
	ModelWeaponPart = UziThumbPolyStock UziThumbPolyStock stock stock,
	ModelWeaponPart = UziStockOut UziStockOut stock stock,
	ModelWeaponPart = UziStockIn UziStockIn stock stock,
	ModelWeaponPart = UziMount UziMount receiver receiver,
	ModelWeaponPart = UziShroud UziShroud Shield Shield,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = Uzi9mmSilencer LargePistolCan canon canon2,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = 10UziMag 10UziMag clip clip,
	ModelWeaponPart = UziMag UziMag clip clip,
	ModelWeaponPart = 25UziMag 25UziMag clip clip,
	ModelWeaponPart = 40UziMag 40UziMag clip clip,
	ModelWeaponPart = 10UziColtSMGMag 10UziMag clip clip,
	ModelWeaponPart = UziColtSMGMag UziMag clip clip,
	ModelWeaponPart = 25UziColtSMGMag 25UziMag clip clip,
	ModelWeaponPart = 40UziColtSMGMag 40UziMag clip clip,
	ModelWeaponPart = RedDot RedDot scope scope,
	ModelWeaponPart = RedDot_On RedDot scope2 scope,
	ModelWeaponPart = AccuDot AccuDot scope scope,
	ModelWeaponPart = AccuDot_On AccuDot scope scope,
	ModelWeaponPart = CMore CMore scope scope,
	ModelWeaponPart = CMore_On CMore scope scope,
	ModelWeaponPart = SinglePoint SinglePoint scope scope,
	ModelWeaponPart = ArmsonRail ArmsonRail scope scope,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope scope,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
							
	item MiniUziCar						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	10,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	23,
	Aimingtime =	46,
	Weight =	3.0,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	17,
	CritDmgMultiplier =	5,
	StopPower =	10,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	76,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	32,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.25UziMag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	3,
	DropSound =	M9Drop,
	DisplayCategory                 =   Weapon,
	OnCreate = Guns93GunConfig.Guns93Uzi,
	ImpactSound	=	null,
	WeaponSprite	=	MiniUziCar,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	IMI Mini Uzi Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound                =   M9BringToBear,
	SwingSound	=	M9Shoot,
	HitSound                        =   BulletImpact,
	ClickSound                      =   M9Jam,
	SplatSize	=	3,
	SplatBloodOnNoDeath	=	true,
	Icon	=	MiniUziCar,
	RunAnim	=	Run_Weapon2,
	SoundGain                       =   1.5,
	ClipSize                        =   15,
	Reloadtime                      =   30,
	BreakSound                      =   M9Break,
	MetalValue                      =   30.0,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_Uzi,
	modParts_Level = 2,
	EquipSound                      =   M9Equip,
	UnequipSound                    =   M9UnEquip,
	InsertAmmoSound                 =   M9InsertAmmo,
	EjectAmmoSound                  =   M9EjectAmmo,
	InsertAmmoStartSound            =   M9InsertAmmoStart,
	InsertAmmoStopSound             =   M9InsertAmmoStop,
	EjectAmmoStartSound             =   M9EjectAmmoStart,
	EjectAmmoStopSound              =   M9EjectAmmoStop,
	ShellFallSound                  =   M9CartridgeFall,
	RackSound                       =   M9Rack,
	WeaponReloadType                =   handgun,
	AttachmentType                  =   Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.34,
	Tags =	base:HasMetal; base:Firearm; guns93:9mm; guns93:ThreadBarrel; guns93:ReqTrigger; guns93:Guns93; guns93:FrontSwivel,
	ModelWeaponPart = MiniUziBlackHandguard MiniUziHandguard handguard handguard,
	ModelWeaponPart = UziBlackGrips UziGrips grip grips,
	ModelWeaponPart = MiniUziGreenHandguard MiniUziGreenHandguard handguard handguard,
	ModelWeaponPart = UziGreenGrips UziGreenGrips grip grips,
	ModelWeaponPart = MiniUziWoodHandguard MiniUziWoodHandguard handguard handguard,
	ModelWeaponPart = UziWoodGrips UziWoodGrips grip grips,
	ModelWeaponPart = MiniUziStockOut MiniUziStockOut stock stock,
	ModelWeaponPart = MiniUziStockIn MiniUziStockIn stock stock,
	ModelWeaponPart = UziShroud UziShroud Canon Shield,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = Uzi9mmSilencer LargePistolCan canon canon2,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = 10UziMag 10UziMag clip clip,
	ModelWeaponPart = UziMag UziMag clip clip,
	ModelWeaponPart = 25UziMag 25UziMag clip clip,
	ModelWeaponPart = 40UziMag 40UziMag clip clip,
	ModelWeaponPart = 10UziColtSMGMag 10UziMag clip clip,
	ModelWeaponPart = UziColtSMGMag UziMag clip clip,
	ModelWeaponPart = 25UziColtSMGMag 25UziMag clip clip,
	ModelWeaponPart = 40UziColtSMGMag 40UziMag clip clip,
	}
							
	item UziCarbine45						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	10,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	29,
	Aimingtime =	45,
	Weight =	3.5,
	DoorDamage =	6,
	MinDamage =	1.0,
	MaxDamage =	1.4,
	CriticalChance =	20,
	CritDmgMultiplier =	5,
	StopPower =	12,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	19,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	84,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	32,
	AmmoType =	base:bullets_45,
	AmmoBox =	Base.Bullets45Box,
	MagazineType =	Base.16Uzi45Mag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	4,
	DropSound =	M9Drop,
	DisplayCategory                 =   Weapon,
	OnCreate = Guns93GunConfig.Guns93Uzi,
	ImpactSound	=	null,
	WeaponSprite	=	UziCarbine,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	IMI Uzi Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound                =   M9BringToBear,
	SwingSound	=	M9Shoot,
	HitSound                        =   BulletImpact,
	ClickSound                      =   M9Jam,
	SplatSize	=	3,
	SplatBloodOnNoDeath	=	true,
	Icon	=	UziCarbine,
	RunAnim	=	Run_Weapon2,
	SoundGain                       =   1.5,
	ClipSize                        =   15,
	Reloadtime                      =   30,
	BreakSound                      =   M9Break,
	MetalValue                      =   30.0,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_Uzi,
	modParts_Level = 2,
	EquipSound                      =   M9Equip,
	UnequipSound                    =   M9UnEquip,
	InsertAmmoSound                 =   M9InsertAmmo,
	EjectAmmoSound                  =   M9EjectAmmo,
	InsertAmmoStartSound            =   M9InsertAmmoStart,
	InsertAmmoStopSound             =   M9InsertAmmoStop,
	EjectAmmoStartSound             =   M9EjectAmmoStart,
	EjectAmmoStopSound              =   M9EjectAmmoStop,
	ShellFallSound                  =   M9CartridgeFall,
	RackSound                       =   M9Rack,
	WeaponReloadType                =   handgun,
	AttachmentType                  =   Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.25,
	Tags =	base:HasMetal; base:Firearm; guns93:9mm; guns93:ThreadBarrel; guns93:ReqTrigger; guns93:Guns93; guns93:FrontSwivel,
	ModelWeaponPart = LeatherRecoilPad Leather870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RedRecoilPad Red870Pad RecoilPad RecoilPad,
	ModelWeaponPart = BrownRecoilPad Brown870Pad RecoilPad RecoilPad,
	ModelWeaponPart = RecoilPad Black870Pad RecoilPad RecoilPad,
	ModelWeaponPart = UziBlackHandguard UziHandguard handguard handguard,
	ModelWeaponPart = UziBlackGrips UziGrips grip grips,
	ModelWeaponPart = UziGreenHandguard UziGreenHandguard handguard handguard,
	ModelWeaponPart = UziGreenGrips UziGreenGrips grip grips,
	ModelWeaponPart = UziWoodHandguard UziWoodHandguard handguard handguard,
	ModelWeaponPart = UziWoodGrips UziWoodGrips grip grips,
	ModelWeaponPart = UziStock UziStock stock stock,
	ModelWeaponPart = UziPolymerStock UziPolymerStock stock stock,
	ModelWeaponPart = UziGreenStock UziGreenStock stock stock,
	ModelWeaponPart = UziThumbStock UziThumbStock stock stock,
	ModelWeaponPart = UziThumbPolyStock UziThumbPolyStock stock stock,
	ModelWeaponPart = UziStockOut UziStockOut stock stock,
	ModelWeaponPart = UziStockIn UziStockIn stock stock,
	ModelWeaponPart = UziMount UziMount receiver receiver,
	ModelWeaponPart = UziShroud UziShroud Shield Shield,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = 12Uzi45Mag 10UziMag clip clip,
	ModelWeaponPart = 16Uzi45Mag UziMag clip clip,
	ModelWeaponPart = 22Uzi45Mag 40UziMag clip clip,
	ModelWeaponPart = RedDot RedDot scope scope,
	ModelWeaponPart = RedDot_On RedDot scope2 scope,
	ModelWeaponPart = AccuDot AccuDot scope scope,
	ModelWeaponPart = AccuDot_On AccuDot scope scope,
	ModelWeaponPart = CMore CMore scope scope,
	ModelWeaponPart = CMore_On CMore scope scope,
	ModelWeaponPart = SinglePoint SinglePoint scope scope,
	ModelWeaponPart = ArmsonRail ArmsonRail scope scope,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope scope,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
							
	item MiniUziCar45						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	10,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	30,
	Aimingtime =	46,
	Weight =	3.0,
	DoorDamage =	6,
	MinDamage =	1.0,
	MaxDamage =	1.4,
	CriticalChance =	20,
	CritDmgMultiplier =	5,
	StopPower =	12,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	19,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	83,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	32,
	AmmoType =	base:bullets_45,
	AmmoBox =	Base.Bullets45Box,
	MagazineType =	Base.16Uzi45Mag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	4,
	DropSound =	M9Drop,
	DisplayCategory                 =   Weapon,
	OnCreate = Guns93GunConfig.Guns93Uzi,
	ImpactSound	=	null,
	WeaponSprite	=	MiniUziCar,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	IMI Mini Uzi Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound                =   M9BringToBear,
	SwingSound	=	M9Shoot,
	HitSound                        =   BulletImpact,
	ClickSound                      =   M9Jam,
	SplatSize	=	3,
	SplatBloodOnNoDeath	=	true,
	Icon	=	MiniUziCar,
	RunAnim	=	Run_Weapon2,
	SoundGain                       =   1.5,
	ClipSize                        =   15,
	Reloadtime                      =   30,
	BreakSound                      =   M9Break,
	MetalValue                      =   30.0,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_Uzi,
	modParts_Level = 2,
	EquipSound                      =   M9Equip,
	UnequipSound                    =   M9UnEquip,
	InsertAmmoSound                 =   M9InsertAmmo,
	EjectAmmoSound                  =   M9EjectAmmo,
	InsertAmmoStartSound            =   M9InsertAmmoStart,
	InsertAmmoStopSound             =   M9InsertAmmoStop,
	EjectAmmoStartSound             =   M9EjectAmmoStart,
	EjectAmmoStopSound              =   M9EjectAmmoStop,
	ShellFallSound                  =   M9CartridgeFall,
	RackSound                       =   M9Rack,
	WeaponReloadType                =   handgun,
	AttachmentType                  =   Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.25,
	Tags =	base:HasMetal; base:Firearm; guns93:9mm; guns93:ThreadBarrel; guns93:ReqTrigger; guns93:Guns93; guns93:FrontSwivel,
	ModelWeaponPart = MiniUziBlackHandguard MiniUziHandguard handguard handguard,
	ModelWeaponPart = UziBlackGrips UziGrips grip grips,
	ModelWeaponPart = MiniUziGreenHandguard MiniUziGreenHandguard handguard handguard,
	ModelWeaponPart = UziGreenGrips UziGreenGrips grip grips,
	ModelWeaponPart = MiniUziWoodHandguard MiniUziWoodHandguard handguard handguard,
	ModelWeaponPart = UziWoodGrips UziWoodGrips grip grips,
	ModelWeaponPart = MiniUziStockOut MiniUziStockOut stock stock,
	ModelWeaponPart = MiniUziStockIn MiniUziStockIn stock stock,
	ModelWeaponPart = UziShroud UziShroud Canon Shield,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = 12Uzi45Mag 10UziMag clip clip,
	ModelWeaponPart = 16Uzi45Mag UziMag clip clip,
	ModelWeaponPart = 22Uzi45Mag 40UziMag clip clip,
	}
							
	item Marlin45						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	49,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	21,
	Aimingtime =	22,
	Weight =	3.0,
	DoorDamage =	6,
	MinDamage =	1.0,
	MaxDamage =	1.4,
	CriticalChance =	20,
	CritDmgMultiplier =	5,
	StopPower =	12,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	19,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	83,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	7,
	AmmoType =	base:bullets_45,
	AmmoBox =	Base.Bullets45Box,
	MagazineType =	Base.1911Mag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	MarlinCamp,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93MarlinPPC,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Marlin Camp .45 Auto Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M1911Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	MarlinCamp,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_MarlinCar,
	modParts_Level = 2,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.11,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:45cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
	item Marlin9						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	49,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	15,
	Aimingtime =	22,
	Weight =	3.0,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	17,
	CritDmgMultiplier =	5,
	StopPower =	10,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	77,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	15,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.5906Mag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	MarlinCamp,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93MarlinPPC,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Marlin Camp 9mm Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M9Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	MarlinCamp,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Group = ContextMenu_Guns93Parts_MarlinCar,
	modParts_Level = 2,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.11,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:9mm; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
	item MP5						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	18,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	28,
	Aimingtime =	32,
	Weight =	2.5,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.2,
	CriticalChance =	16,
	CritDmgMultiplier =	5,
	StopPower =	7,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	17,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	78,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	1,
	mod_Jam =	1,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.MP5Mag,
	MinSightRange =	2,
	MaxSightRange =	8.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93MP5Spawns,
	ImpactSound	=	null,
	WeaponSprite	=	MP5,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	HK MP5,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M9Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	MP5,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 35,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.RollerDelayedParts,
	modParts_Group = ContextMenu_Guns93Parts_HKRollerDelayed,
	modParts_Level = 4,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.02,
	Tags =	base:HasMetal; base:Firearm; guns93:9mm; guns93:ReqTrigger; guns93:Guns93; guns93:RearSwivel; guns93:FrontSwivel; guns93:VeryBadBrass,
	ModelWeaponPart = MP5FixStock MP5FixedStock stock stock,
	ModelWeaponPart = MP5RetractStock MP5StockIn stock stock,
	ModelWeaponPart = MP5ExtendStock MP5StockOut stock stock,
	ModelWeaponPart = HKClaw MP5RailPart receiver receiver,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = MP5Mag MP5Mag clip clip,
	ModelWeaponPart = 20MP5Mag 20MP5Mag clip clip,
	}
							
	item M3GreaseGun						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	6,
	HitChance =	19,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	38,
	Aimingtime =	34,
	Weight =	3.6,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	19,
	CritDmgMultiplier =	5,
	StopPower =	7,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	14,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	86,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	30,
	AmmoType =	base:bullets_45,
	AmmoBox =	Base.Bullets45Box,
	MagazineType =	Base.M3GreaseMag,
	MinSightRange =	2,
	MaxSightRange =	7.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93GreaseGun,
	ImpactSound	=	null,
	WeaponSprite	=	M3GreaseGun,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_long,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	isOpenBolt = true,
	DisplayName	=	M3 Grease Gun,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M1911Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	M3GreaseGun,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 35,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_SimpleSMG,
	modParts_Level = 2,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Auto,
	modBurst_Num = 0,
	FireModePossibilities = Auto,
	CyclicRateMultiplier =	0.7,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:45cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:SlowRack,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = M3GreaseMag M3GreaseMag clip clip,
	ModelWeaponPart = MACGreaseMag M3GreaseMag clip clip,
	ModelWeaponPart = GreaseGunStockOut M3GreaseGunStockOut stock stock,
	ModelWeaponPart = GreaseGunStockIn M3GreaseGunStockIn stock stock,
	}
							
	item CalicoRifle						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	7,
	HitChance =	48,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	13,
	Aimingtime =	22,
	Weight =	2.3,
	DoorDamage =	6,
	MinDamage =	0.9,
	MaxDamage =	1.3,
	CriticalChance =	17,
	CritDmgMultiplier =	5,
	StopPower =	10,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	20,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	77,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	3,
	mod_Jam =	3,
	mod_fouling =	0,
	MaxAmmo =	50,
	AmmoType =	base:bullets_9mm,
	AmmoBox =	Base.Bullets9mmBox,
	MagazineType =	Base.CalicoMag,
	MinSightRange =	2,
	MaxSightRange =	9.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93CalicoSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	CalicoRifle,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Calico M900 Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M9Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	CalicoRifle,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 50,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.RollerDelayedParts,
	modParts_Group = ContextMenu_Guns93Parts_Calico,
	modParts_Level = 4,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.0,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:9mm; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:BadBrass,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = CalicoStockIn CalicoStockIn stock stock,
	ModelWeaponPart = CalicoStockOut CalicoStockOut stock stock,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = CalicoMag CalicoMag clip clip,
	ModelWeaponPart = 100CalicoMag 100CalicoMag clip clip,
	}
							
	item Rug1022						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	5,
	HitChance =	49,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	12,
	Aimingtime =	24,
	Weight =	2.3,
	DoorDamage =	3,
	MinDamage =	0.5,
	MaxDamage =	0.7,
	CriticalChance =	12,
	CritDmgMultiplier =	2,
	StopPower =	5,
	PushBackMod =	0.1,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	10,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	60,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	10,
	AmmoType =	guns93:bullets_22,
	AmmoBox =	Base.22Box,
	MagazineType =	Base.1022Mag,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	1,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93Rug1022,
	ImpactSound	=	null,
	WeaponSprite	=	Rug1022,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_cap_gun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Ruger 10/22 Carbine,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = 22shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Rug1022,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_Rug1022,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.1,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:BadBrass,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = 1022Mag 1022Mag clip clip,
	ModelWeaponPart = 25Rug1022Mag 25Rug1022Mag clip clip,
	}
							
	item Marlin60						
	{
	MinAngle =	0.95,
	MaxHitcount =	1,
	AimingPerkCritModifier =	5,
	HitChance =	49,
	AimingPerkHitChanceModifier  =	3.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	12,
	Aimingtime =	24,
	Weight =	2.5,
	DoorDamage =	3,
	MinDamage =	0.5,
	MaxDamage =	0.7,
	CriticalChance =	12,
	CritDmgMultiplier =	2,
	StopPower =	5,
	PushBackMod =	0.1,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	10,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	60,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	14,
	AmmoType =	guns93:bullets_22,
	AmmoBox =	Base.22Box,
	MinSightRange =	2,
	MaxSightRange =	5.0,
	KnockdownMod =	1,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Marlin60,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93Marlin60,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_revolver_cap_gun,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Marlin Model 60,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = 22shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Marlin60,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.DirectBlowbackCarbineParts,
	modParts_Group = ContextMenu_Guns93Parts_Marlin60,
	modParts_Level = 2,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	FireMode = Single,
	modBurst_Num = 0,
	FireModePossibilities = Auto/Burst/Single,
	CyclicRateMultiplier =	1.1,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:22cal; guns93:ReqTrigger; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag,
	ModelWeaponPart = 556Silencer 556RifleCan canon canon,
	ModelWeaponPart = DIY556Silencer DIY556RifleCan canon canon,
	ModelWeaponPart = 22Silencer 22SilencerCan canon canon,
	ModelWeaponPart = DIY22Silencer DIY22SilencerCan canon canon,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	ModelWeaponPart = NylonAmmoCarrier NylonPistolAmmoCarrier stockitem stockitem,
	ModelWeaponPart = ODAmmoCarrier ODPistolAmmoCarrier stockitem stockitem,
	ModelWeaponPart = LeatherAmmoCarrier LeatherPistolAmmoCarrier stockitem stockitem,
	ModelWeaponPart = NylonCheekPad NylonCheekPad stockitem stockitem,
	ModelWeaponPart = ODCheekPad ODCheekPad stockitem stockitem,
	ModelWeaponPart = LeatherCheekPad LeatherCheekPad stockitem stockitem,
	}
							
	item Brown3006BAR						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	60,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	27,
	Aimingtime =	27,
	Weight =	3.0,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	41,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	39,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	198,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	4,
	AmmoType =	guns93:bullets_3006,
	AmmoBox =	Base.3006Box,
	MagazineType =	Base.3006BARMag,
	MinSightRange =	2,
	MaxSightRange =	18.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93FirearmScopes,
	ImpactSound	=	null,
	WeaponSprite	=	BrownBAR,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Browning BAR - .30-06,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	BrownBAR,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_BAR,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:SlowReload,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
	item Brown308BAR						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	60,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	26,
	Aimingtime =	27,
	Weight =	3.0,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	1.9,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	38,
	PushBackMod =	0.3,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	37,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	178,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	4,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.308BARMag,
	MinSightRange =	2,
	MaxSightRange =	17.0,
	KnockdownMod =	3,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	BrownBAR,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93FirearmScopes,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Browning BAR - .308,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	BrownBAR,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_BAR,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:SlowReload,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
	item Rem30067400						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	60,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	26,
	Aimingtime =	27,
	Weight =	3.4,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	45,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	41,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	197,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	4,
	AmmoType =	guns93:bullets_3006,
	AmmoBox =	Base.3006Box,
	MagazineType =	Base.3006WinMag,
	MinSightRange =	2,
	MaxSightRange =	19.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93FirearmScopes,
	ImpactSound	=	null,
	WeaponSprite	=	Win7400,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Remington Model 7400 - .30-06,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Win7400,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_Rem7400,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:SlowReload,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
							
	item Rem3087400						
	{
	MinAngle =	0.95,
	MaxHitcount =	3,
	AimingPerkCritModifier =	6,
	HitChance =	60,
	AimingPerkHitChanceModifier  =	5.0,
	AimingPerkMinAngleModifier   =	0.01,
	RecoilDelay =	25,
	Aimingtime =	27,
	Weight =	3.4,
	DoorDamage =	7,
	MinDamage =	1.4,
	MaxDamage =	2.0,
	CriticalChance =	23,
	CritDmgMultiplier =	5,
	StopPower =	42,
	PushBackMod =	0.4,
	ProjectileCount =	1,
	MinRange =	0.61,
	MaxRange =	40,
	AimingPerkRangeModifier =	0.0,
	SoundRadius =	177,
	ConditionMax =	20,
	ConditionLowerChanceOneIn =	300,
	JamGunChance =	2,
	mod_Jam =	2,
	mod_fouling =	0,
	MaxAmmo =	4,
	AmmoType =	base:bullets_308,
	AmmoBox =	Base.308Box,
	MagazineType =	Base.308WinMag,
	MinSightRange =	2,
	MaxSightRange =	18.0,
	KnockdownMod =	4,
	DropSound =	M14Drop,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Win7400,
	SoundVolume	=	30,
	ItemType	=	base:weapon,
	OnCreate = Guns93GunConfig.Guns93FirearmScopes,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_shotgun_double_barrel_sawed_off,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Rifle,
	DisplayName	=	Remington Model 7400 - .308,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	BringToBearSound = M14BringToBear,
	SwingSound = M14Shoot,
	HitSound = BulletImpact,
	ClickSound = M14Jam,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Win7400,
	RunAnim	=	Run_Weapon2,
	IdleAnim	=	Idle_Weapon2,
	SoundGain = 2,
	ClipSize = 20,
	Reloadtime = 25,
	EquipSound = M14Equip,
	UnequipSound = M14UnEquip,
	InsertAmmoSound = M14InsertAmmo,
	EjectAmmoSound = M14EjectAmmo,
	InsertAmmoStartSound = M14InsertAmmoStart,
	InsertAmmoStopSound = M14InsertAmmoStop,
	EjectAmmoStartSound = M14EjectAmmoStart,
	EjectAmmoStopSound = M14EjectAmmoStop,
	ShellFallSound = M14CartridgeFall,
	RackSound = M14Rack,
	RequiresEquippedBothHands = true,
	BreakSound = M14Break,
	PiercingBullets              =   true,
	TwoHandWeapon = true,
	MetalValue = 45,
	modParts_Type = Base.ShortStrokePistonParts,
	modParts_Group = ContextMenu_Guns93Parts_Rem7400,
	modParts_Level = 3,
	WeaponReloadType = boltaction,
	AttachmentType = Rifle,
	Tags =	base:HasMetal; base:Firearm; guns93:Guns93; guns93:ThreadBarrel; guns93:30cal; guns93:RearSwivel; guns93:FrontSwivel; guns93:StockitemMag; guns93:SlowReload,
	ModelWeaponPart = 9mmFlashHider A1FlashHider canon canon,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = OilFilter2Silencer OilFilter2Silencer canon canon,
	ModelWeaponPart = LargeOilFilter2Silencer LargeOilFilter2Silencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 30Silencer 30RifleCan canon canon,
	ModelWeaponPart = DIY30Silencer DIY30RifleCan canon canon,
	ModelWeaponPart = DIY8mmSilencer DIY30RifleCan canon canon,
	ModelWeaponPart = M14FlashHiderThread M14FlashHider canon canon,
	ModelWeaponPart = M14CamoFlashHiderThread M14CamoFlashHider canon canon,
	ModelWeaponPart = M14Brake M14BrakeThread canon canon,
	ModelWeaponPart = RifleBrake RifleBrake canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	ModelWeaponPart = AKSlantBrake AKSlantBrake canon canon,
	ModelWeaponPart = AKBrake AKBrake canon canon,
	ModelWeaponPart = RedDot RedDot scope reddot,
	ModelWeaponPart = RedDot_On RedDot scope2 reddot,
	ModelWeaponPart = AccuDot AccuDot scope reddot,
	ModelWeaponPart = AccuDot_On AccuDot scope reddot,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2Scope 2Scope scope2 scope,
	ModelWeaponPart = x3Scope 3Scope scope2 scope,
	ModelWeaponPart = x4Scope 4Scope scope2 scope,
	ModelWeaponPart = x6Scope 6Scope scope2 scope,
	ModelWeaponPart = x8Scope 8Scope scope2 scope,
	ModelWeaponPart = x10Scope 10Scope scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotSilver scope reddot,
	ModelWeaponPart = AccuDotSilver_On AccuDotSilver scope reddot,
	ModelWeaponPart = x2ScopeSilver 2ScopeSilver scope2 scope,
	ModelWeaponPart = x3ScopeSilver 3ScopeSilver scope2 scope,
	ModelWeaponPart = x4ScopeSilver 4ScopeSilver scope2 scope,
	ModelWeaponPart = x6ScopeSilver 6ScopeSilver scope2 scope,
	ModelWeaponPart = x8ScopeSilver 8ScopeSilver scope2 scope,
	ModelWeaponPart = x10ScopeSilver 10ScopeSilver scope2 scope,
	ModelWeaponPart = x4ACOG ACOGMount scope2 scope,
	ModelWeaponPart = ARTScope ARTScope scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope2 scope,
	ModelWeaponPart = RailLaser_On RailLaser_On scope2 scope,
	ModelWeaponPart = RailLaserSS RailLaserSS scope2 scope,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope2 scope,
	ModelWeaponPart = LaserProd LaserProd scope2 scope,
	ModelWeaponPart = LaserProd_On LaserProd_On scope2 scope,
	ModelWeaponPart = LS45 LS45Laser scope2 scope,
	ModelWeaponPart = LS45_On LS45Laser_On scope2 scope,
	}
}