module Base
{
	model 90bmwE30BumperFront0
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bumper_front0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 90bmwE30BumperFrontA
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bumper_frontA,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 90bmwE30BumperRear0
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bumper_rear0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 90bmwE30BumperFrontM
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bumper_frontM,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 90bmwE30BumperFrontMA
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bumper_frontMA,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 90bmwE30BumperRearM
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bumper_rearM,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 90bmwE30Bullbar
	{
		mesh = vehicles/Vehicles_90bmwE30_Body|e30_bullbar_frontA,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle BMWE30BumpersStock
		{
		part BMWE30BumperFront
        	{

			model BumperFront0
				{
                		file = 90bmwE30BumperFront0,
				}

			model BumperFrontA
				{
                		file = 90bmwE30BumperFrontA,
				}

			model BullbarFrontA
				{
                		file = 90bmwE30Bullbar,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.90bmwE30BumperFront;Base.90bmwE30BumperFrontA;Base.90bmwE30Bullbar,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = BMWE30.InstallComplete.BumperFront,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = BMWE30.UninstallComplete.BumperFront,
            		}

            		lua
            		{
					create = BMWE30.Create.BumperFront,
					init = BMWE30.Init.BumperFront,
					}
			}


		part BMWE30BumperRear
        	{

			model BumperRear0
				{
                		file = 90bmwE30BumperRear0,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.90bmwE30BumperRear,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = BMWE30.InstallComplete.BumperRear,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = BMWE30.UninstallComplete.BumperRear,
            		}

            		lua
            		{
					create = BMWE30.Create.BumperRear,
					init = BMWE30.Init.BumperRear,
					}
		}
	}

	template vehicle BMWE30BumpersM
		{
		part BMWE30BumperFront
        	{

			model BumperFrontM
				{
                		file = 90bmwE30BumperFrontM,
				}

			model BumperFrontMA
				{
                		file = 90bmwE30BumperFrontMA,
				}

			model BullbarFrontA
				{
                		file = 90bmwE30Bullbar,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.90bmwE30BumperFrontM;Base.90bmwE30BumperFrontMA;Base.90bmwE30Bullbar,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = BMWE30.InstallComplete.BumperFrontM,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = BMWE30.UninstallComplete.BumperFrontM,
            		}

            		lua
            		{
					create = BMWE30.Create.BumperFrontM,
					init = BMWE30.Init.BumperFrontM,
					}
			}


		part BMWE30BumperRear
        	{

			model BumperRearM
				{
                		file = 90bmwE30BumperRearM,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.90bmwE30BumperRearM,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = BMWE30.InstallComplete.BumperRearM,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = BMWE30.UninstallComplete.BumperRearM,
            		}

            		lua
            		{
					create = BMWE30.Create.BumperRearM,
					init = BMWE30.Init.BumperRearM,
					}
		}
	}
}
