module HazardousZones {
    model HZNuclearMag1_Ground
    {
        mesh    = WorldItems/Magazine,
        texture = WorldItems/HZNuclearMag1_Ground,
        scale   = 0.4,
    }

    model HZNuclearMag2_Ground
    {
        mesh    = WorldItems/Magazine,
        texture = WorldItems/HZNuclearMag2_Ground,
        scale   = 0.4,
    }

    model HZNuclearMag3_Ground
    {
        mesh    = WorldItems/Magazine,
        texture = WorldItems/HZNuclearMag3_Ground,
        scale   = 0.4,
    }
    
    model HZNuclearMag4_Ground
    {
        mesh    = WorldItems/Magazine,
        texture = WorldItems/HZNuclearMag4_Ground,
        scale   = 0.4,
    }
}