Sandbox_EN = {

    /* Version 1.0 */
	Sandbox_AutoGate = "Automatic Gate Motors",

	Sandbox_AutoGate_AutoLockGate = "Automatically lock gate",
	Sandbox_AutoGate_AutoLockGate_tooltip = "Everytime the gate is closed by a controller, it will also be locked.",
	Sandbox_AutoGate_ControllerRange = "Controller mange",
	Sandbox_AutoGate_ControllerRange_tooltip = "Max range that a controller can interact with the gate.",
	Sandbox_AutoGate_BatteryMaxUseCount = "Battery total uses",
	Sandbox_AutoGate_BatteryMaxUseCount_tooltip = "Total uses each battery can have.",
	
	Sandbox_AutoGate_LevelRequirementsInstallMetalWelding = "Motor installation requirements",
	Sandbox_AutoGate_LevelRequirementsInstallMetalWelding_tooltip = "Level of Metalworking required to install gate motor.",
	Sandbox_AutoGate_LevelRequirementsControllerInteraction = "Controller interaction requirements",
	Sandbox_AutoGate_LevelRequirementsControllerInteraction_tooltip = "Level of Electrical required to interact with the controller.",
	Sandbox_AutoGate_LevelRequirementsGateInteraction = "Gate interaction requirements",
	Sandbox_AutoGate_LevelRequirementsGateInteraction_tooltip = "Level of Mechanics required to interact with the gate.",
	Sandbox_AutoGate_LevelRequirementsMakeControllerElectrical = "Make controller requirements",
	Sandbox_AutoGate_LevelRequirementsMakeControllerElectrical_tooltip = "Level of Electrical required to make controllers. (needs restart)",
	Sandbox_AutoGate_LevelRequirementsMakeComponentsElectrical = "Make gate motor requirements",
	Sandbox_AutoGate_LevelRequirementsMakeComponentsElectrical_tooltip = "Level of Electrical required to make a gate motors. (needs restart)",
	Sandbox_AutoGate_LevelRequirementsMakeComponentsMechanics = "Make gate motor requirements",
	Sandbox_AutoGate_LevelRequirementsMakeComponentsMechanics_tooltip = "Level of Mechanics required to make a gate motors. (needs restart)",
}