module Base
{
	craftRecipe 93mustangSSPMakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPTire1,
        }
	}

    craftRecipe 93mustangSSPMakeTire2
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPTireB1,
        }
	}

    craftRecipe 93mustangGTMakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangGTTire3,
        }
	}

    craftRecipe 93mustangGTMakeTire2
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangGTTireB3,
        }
	}

    craftRecipe 93mustangSVTMakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSVTTire3,
        }
	}

    craftRecipe 93mustangSSPMakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPEngineDoor1,
        }
	}

    craftRecipe 93mustangSVTMakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSVTEngineDoor3,
        }
	}

    craftRecipe 93mustangSSPMakeFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleClassic],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPFrontDoor1,
        }
	}

    craftRecipe 93mustangSSPMakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPTrunkDoor1,
        }
	}

    craftRecipe 93mustangGTMakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangTrunkDoor2,
        }
	}

    craftRecipe 93mustangSSPMakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.93mustangSSPSeatFront1,
        }
	}

    craftRecipe 93mustangSSPMakeRearSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.93mustangSSPSeatRear1,
        }
	}

    craftRecipe 93mustangSSPMakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPWindshield1,
        }
	}

    craftRecipe 93mustangSSPMakeFrontSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPFrontSideWindow1,
        }
	}

    craftRecipe 93mustangSSPMakeRearSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPRearSideWindow1,
        }
	}

    craftRecipe 93mustangGTMakeRearSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangRearSideWindow1,
        }
	}

    craftRecipe 93mustangSSPMakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPRearWindshield1,
        }
	}

    craftRecipe 93mustangSSPMakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPWindshieldArmor,
        }
	}

    craftRecipe 93mustangSSPMakeFrontWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPFrontWindowArmor,
        }
	}

    craftRecipe 93mustangSSPMakeRearWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPRearWindowArmor,
        }
	}

    craftRecipe 93mustangSSPMakeRearWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPWindshieldRearArmor,
        }
	}

    craftRecipe 93mustangSSPMakeFrontPushBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 1 [Base.93mustangSSPBumperFront0],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93mustangSSPBumperFront1,
        }
	}

    craftRecipe 93mustangSSPMakeMudflaps
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.Glue],
            item 4 [damnCraft.RubberStrip;Base.TirePiece] mode:destroy,
        }
        outputs
        {
            item 1 Base.93mustangMudflaps,
        }
	}
}