module Base
{
	
	model 93mustangGTspoiler0
	{
		mesh = vehicles/Vehicles_93mustangSSP_Body|gt_spoiler0,
		shader = damn_vehicle_shader,
        static = FALSE,
		scale = 0.1,
	}

    model 93mustangSVTspoiler1
	{
		mesh = vehicles/Vehicles_93mustangSSP_Body|cobra_spoiler1,
		shader = damn_vehicle_shader,
        static = FALSE,
		scale = 0.1,
	}

    model 93mustangLspoiler2
	{
		mesh = vehicles/Vehicles_93mustangSSP_Body|snl_spoiler2,
		shader = damn_vehicle_shader,
        static = FALSE,
		scale = 0.1,
	}

    template vehicle SSP93Spoiler
        {
        part DAMNSpoiler
            {

            model spoiler0
            {
                    file = 93mustangGTspoiler0,
            }

            model spoiler1
            {
                    file = 93mustangSVTspoiler1,
            }

            model spoiler2
            {
                    file = 93mustangLspoiler2,
            }

            category = bodywork,
            area = TruckBed,
            parent = TrunkDoor,
            specificItem = false,
            itemType = Base.93mustangGTSpoiler1;Base.93mustangSVTSpoiler2;Base.93mustangSpoiler3,
            mechanicRequireKey = false,
            durability = 2,

            table install
            {
                items
                {
                    item
                    {
                        tags = Wrench,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                }
                time = 1000,
                skills = Mechanics:4,
                recipes = Advanced Mechanics,
                test = Vehicles.InstallTest.Default,
                complete = SSP93.InstallComplete.Spoiler,
                requireInstalled = TrunkDoor,
                
            }
            table uninstall
            {
                items
                {
                    item
                    {
                        tags = Wrench,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                }
                time = 1000,
                skills = Mechanics:4,
                recipes = Advanced Mechanics,
                test = Vehicles.UninstallTest.Default,
                complete = SSP93.UninstallComplete.Spoiler,
            }
            lua
            {
                create = SSP93.Create.Spoiler,
                init = SSP93.Init.Spoiler,
            }
        }
    }
}