module Base
{
	model 99fordCVPIfrontBumper0
	{
		mesh = vehicles/Vehicles_99fordCVPI_Body|vic99_bumper0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 99fordCVPIfrontBumper1
	{
		mesh = vehicles/Vehicles_99fordCVPI_Body|vic99_bumper1,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 99fordCVPIrearBumper0
	{
		mesh = vehicles/Vehicles_99fordCVPI_Body|vic99_bumper_rear,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle CVPI99Bumpers
		{
		part CVPI99BumperFront
        	{

			model FrontBumper1
				{
                		file = 99fordCVPIfrontBumper1,
				}

			model FrontBumper0
				{
                		file = 99fordCVPIfrontBumper0,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.99fordCVPIBumperFront1;Base.99fordCVPIBumperFront0,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI99.InstallComplete.BumperFront,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = CVPI99.UninstallComplete.BumperFront,
            		}

            		lua
            		{
					create = CVPI99.Create.BumperFront,
					init = CVPI99.Init.BumperFront,
					}
		}

		part CVPI99BumperRear
        	{

			model RearBumper0
				{
                		file = 99fordCVPIrearBumper0,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.99fordCVPIBumperRear0,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI99.InstallComplete.BumperRear,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = CVPI99.UninstallComplete.BumperRear,
            		}

            		lua
            		{
					create = CVPI99.Create.BumperRear,
					init = CVPI99.Init.BumperRear,
					}
		}
	}

		
}
