module Base

{
	recipe Dismantle Ford CVPI Tire
    	{
		fordCVPITire1,
		keep Crowbar,

		NoBrokenItems:false,
		Result:SteelRimSmall,
		Time:350.0,
		Category:Recycling,
		SkillRequired:Mechanics=2,
		OnCreate:DAMN.OnCreate.DismantleTireSmall,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
    }

    recipe Dismantle 99 Ford CVPI Lid
    	{
		99fordCVPIEngineDoor1/99fordCVPITrunkDoor1,
		BlowTorch=3,
       	keep WeldingMask,

		NoBrokenItems:false,
		Result:Screws=1,
		Time:400.0,
		Category:Recycling,
		SkillRequired:MetalWelding=3,
		OnCreate:DAMN.OnCreate.DismantleTrunkLid,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
    }

    recipe Dismantle 99 Ford CVPI Door
    	{
		99fordCVPIFrontDoor1/99fordCVPIRearDoor1,
		BlowTorch=3,
       	keep WeldingMask,

		NoBrokenItems:false,
		Result:damnCraft.HandleModern,
		Time:400.0,
		Category:Recycling,
		SkillRequired:MetalWelding=3,
		OnCreate:DAMN.OnCreate.DismantleDoor,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
    }

    recipe Dismantle Ford CVPI Armor
    	{
		fordCVPIWindshieldArmor/fordCVPIFrontWindowArmor/fordCVPIRearWindowArmor/fordCVPIWindshieldRearArmor,
		BlowTorch=3,
       	keep WeldingMask,

		NoBrokenItems:false,
		Result:SheetMetal=1,
		Time:500.0,
		Category:Recycling,
		SkillRequired:MetalWelding=3,
		OnCreate:DAMN.OnCreate.DismantleRim,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
    }

    recipe Dismantle 99 Ford CVPI Armor
    	{
		99fordCVPIBumperFront1/99fordCVPICabBarrier1,
		BlowTorch=3,
       	keep WeldingMask,

		NoBrokenItems:false,
		Result:SheetMetal=1,
		Time:500.0,
		Category:Recycling,
		SkillRequired:MetalWelding=3,
		OnCreate:DAMN.OnCreate.DismantleRim,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
    }

    recipe Dismantle 99 Ford CVPI Seat
    	{
		99fordCVPISeatFront1/99fordCVPISeatRear1,
		keep [Recipe.GetItemTypes.SharpKnife]/[Recipe.GetItemTypes.DullKnife]/Scalpel,

		NoBrokenItems:false,
		Result:SeatFrameLarge=1,
		Time:350.0,
		Category:Recycling,
		SkillRequired:Mechanics=1,
		OnCreate:DAMN.OnCreate.DismantleSeat,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
    }

}