module Base {

	model CanteenOliveDrab
	{
		mesh = Items/Canteen,
		texture = Items/CanteenOliveDrabTexture,
	}
	model WorldItem_CanteenOliveDrab
	{
		mesh = WorldItems/WorldItem_Canteen,
		texture = Items/CanteenOliveDrabTexture,
	}
	model CanteenArmyGreen
	{
		mesh = Items/Canteen,
		texture = Items/CanteenArmyGreenTexture,
	}
	model WorldItem_CanteenArmyGreen
	{
		mesh = WorldItems/WorldItem_Canteen,
		texture = Items/CanteenArmyGreenTexture,
	}
	model Flask
	{
		mesh = Items/Flask,
		texture = Items/FlaskTexture,
	}
	model WorldItem_Flask
	{
		mesh = WorldItems/WorldItem_Flask,
		texture = Items/FlaskTexture,
	}
	model FlaskSpiffo
	{
		mesh = Items/FlaskSpiffo,
		texture = Items/FlaskSpiffoTexture,
	}
	model WorldItem_FlaskSpiffo
	{
		mesh = WorldItems/WorldItem_FlaskSpiffo,
		texture = Items/FlaskSpiffoTexture,
	}
	model GymBottleBlueYellow
	{
		mesh = Items/GymBottle,
		texture = Items/GymBottleBlueYellowTexture,
	}
	model WorldItem_GymBottleBlueYellow
	{
		mesh = WorldItems/WorldItem_GymBottle,
		texture = Items/GymBottleBlueYellowTexture,
	}
	model GymBottleOrangeCharcoal
	{
		mesh = Items/GymBottle,
		texture = Items/GymBottleOrangeCharcoalTexture,
	}
	model WorldItem_GymBottleOrangeCharcoal
	{
		mesh = WorldItems/WorldItem_GymBottle,
		texture = Items/GymBottleOrangeCharcoalTexture,
	}
	model GymBottlePurpleGrey
	{
		mesh = Items/GymBottle,
		texture = Items/GymBottlePurpleGreyTexture,
	}
	model WorldItem_GymBottlePurpleGrey
	{
		mesh = WorldItems/WorldItem_GymBottle,
		texture = Items/GymBottlePurpleGreyTexture,
	}
	model GymBottleSpiffo
	{
		mesh = Items/GymBottle,
		texture = Items/GymBottleSpiffoTexture,
	}
	model WorldItem_GymBottleSpiffo
	{
		mesh = WorldItems/WorldItem_GymBottle,
		texture = Items/GymBottleSpiffoTexture,
	}
	model MedicinalCanteenWhiteGreen
	{
		mesh = Items/MedicinalCanteen,
		texture = Items/MedicinalCanteenWhiteGreenTexture,
	}
	model WorldItem_MedicinalCanteenWhiteGreen
	{
		mesh = WorldItems/WorldItem_MedicinalCanteen,
		texture = Items/MedicinalCanteenWhiteGreenTexture,
	}
	model MedicinalCanteenGreenWhite
	{
		mesh = Items/MedicinalCanteen,
		texture = Items/MedicinalCanteenGreenWhiteTexture,
	}
	model WorldItem_MedicinalCanteenGreenWhite
	{
		mesh = WorldItems/WorldItem_MedicinalCanteen,
		texture = Items/MedicinalCanteenGreenWhiteTexture,
	}
	model MedicinalCanteenWhiteRed
	{
		mesh = Items/MedicinalCanteen,
		texture = Items/MedicinalCanteenWhiteRedTexture,
	}
	model WorldItem_MedicinalCanteenWhiteRed
	{
		mesh = WorldItems/WorldItem_MedicinalCanteen,
		texture = Items/MedicinalCanteenWhiteRedTexture,
	}
	model MedicinalCanteenRedWhite
	{
		mesh = Items/MedicinalCanteen,
		texture = Items/MedicinalCanteenRedWhiteTexture,
	}
	model WorldItem_MedicinalCanteenRedWhite
	{
		mesh = WorldItems/WorldItem_MedicinalCanteen,
		texture = Items/MedicinalCanteenRedWhiteTexture,
	}
	model GiantWaterBottleEmpty
	{
		mesh = Items/GiantWaterBottle,
		texture = Items/GiantWaterBottleEmptyTexture,
	}
	model WorldItem_GiantWaterBottleEmpty
	{
		mesh = WorldItems/WorldItem_GiantWaterBottle,
		texture = Items/GiantWaterBottleEmptyTexture,
	}
	model GiantWaterBottleWater
	{
		mesh = Items/GiantWaterBottle,
		texture = Items/GiantWaterBottleWaterTexture,
	}
	model WorldItem_GiantWaterBottleWater
	{
		mesh = WorldItems/WorldItem_GiantWaterBottle,
		texture = Items/GiantWaterBottleWaterTexture,
	}
	model GiantWaterBottlePetrol
	{
		mesh = Items/GiantWaterBottle,
		texture = Items/GiantWaterBottlePetrolTexture,
	}
	model WorldItem_GiantWaterBottlePetrol
	{
		mesh = WorldItems/WorldItem_GiantWaterBottle,
		texture = Items/GiantWaterBottlePetrolTexture,
	}
	model JerryCanTank
	{
		mesh = Items/JerryCanTank,
		texture = Items/JerryCanTankTexture,
	}
	model WorldItem_JerryCanTank
	{
		mesh = WorldItems/WorldItem_JerryCanTank,
		texture = Items/JerryCanTankTexture,
	}
	model JumboJerryCanTank
	{
		mesh = Items/JumboJerryCanTank,
		texture = Items/JumboJerryCanTankTexture,
	}
	model WorldItem_JumboJerryCanTank
	{
		mesh = WorldItems/WorldItem_JumboJerryCanTank,
		texture = Items/JumboJerryCanTankTexture,
	}
	model CampingCanteenArmy
	{
		mesh = Items/CampingCanteen,
		texture = Items/CampingCanteenArmyTexture,
	}
	model WorldItem_CampingCanteenArmy
	{
		mesh = WorldItems/WorldItem_CampingCanteen,
		texture = Items/CampingCanteenArmyTexture,
	}
	model CampingCanteenTartan
	{
		mesh = Items/CampingCanteen,
		texture = Items/CampingCanteenTartanTexture,
	}
	model WorldItem_CampingCanteenTartan
	{
		mesh = WorldItems/WorldItem_CampingCanteen,
		texture = Items/CampingCanteenTartanTexture,
	}
	model CampingCanteenReadyPrep
	{
		mesh = Items/CampingCanteen,
		texture = Items/CampingCanteenReadyPrepTexture,
	}
	model WorldItem_CampingCanteenReadyPrep
	{
		mesh = WorldItems/WorldItem_CampingCanteen,
		texture = Items/CampingCanteenReadyPrepTexture,
	}
	model SmallWaterskin
	{
		mesh = Items/SmallWaterskin,
		texture = Items/SmallWaterskinTexture,
	}
	model WorldItem_SmallWaterskin
	{
		mesh = WorldItems/WorldItem_SmallWaterskin,
		texture = Items/SmallWaterskinTexture,
	}
	model SmallWaterskinEmpty
	{
		mesh = Items/SmallWaterskinEmpty,
		texture = Items/SmallWaterskinTexture,
	}
	model WorldItem_SmallWaterskinEmpty
	{
		mesh = WorldItems/WorldItem_SmallWaterskinEmpty,
		texture = Items/SmallWaterskinTexture,
	}
	model LargeWaterskin
	{
		mesh = Items/LargeWaterskin,
		texture = Items/LargeWaterskinTexture,
	}
	model WorldItem_LargeWaterskin
	{
		mesh = WorldItems/WorldItem_LargeWaterskin,
		texture = Items/LargeWaterskinTexture,
	}
	model LargeWaterskinEmpty
	{
		mesh = Items/LargeWaterskinEmpty,
		texture = Items/LargeWaterskinTexture,
	}
	model WorldItem_LargeWaterskinEmpty
	{
		mesh = WorldItems/WorldItem_LargeWaterskinEmpty,
		texture = Items/LargeWaterskinTexture,
	}
	model QualityWaterskin
	{
		mesh = Items/QualityWaterskin,
		texture = Items/QualityWaterskinTexture,
	}
	model WorldItem_QualityWaterskin
	{
		mesh = WorldItems/WorldItem_QualityWaterskin,
		texture = Items/QualityWaterskinTexture,
	}
	model QualityWaterskinEmpty
	{
		mesh = Items/QualityWaterskinEmpty,
		texture = Items/QualityWaterskinTexture,
	}
	model WorldItem_QualityWaterskinEmpty
	{
		mesh = WorldItems/WorldItem_QualityWaterskinEmpty,
		texture = Items/QualityWaterskinTexture,
	}
	model WorldItem_SmallBladder
	{
		mesh = WorldItems/WorldItem_SmallBladder,
		texture = Items/SmallBladderTexture,
	}
	model WorldItem_LargeBladder
	{
		mesh = WorldItems/WorldItem_LargeBladder,
		texture = Items/LargeBladderTexture,
	}
}