VERSION = 1,

option EvenMoreTraits.HomebodyName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_HomebodyName,
}
option EvenMoreTraits.HomebodyTimeToActivate
{
	type = integer,
	default = 30,
	min = 1,
	max = 120,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_HomebodyTimeToActivate,
}
option EvenMoreTraits.HomebodyStressRecoveryModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_HomebodyStressRecoveryModifier,
}
option EvenMoreTraits.HomebodyUnhappinessRecoveryModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_HomebodyUnhappinessRecoveryModifier,
}
option EvenMoreTraits.WandererName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_WandererName,
}
option EvenMoreTraits.BacktrackingCheck
{
	type = boolean
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BacktrackingCheck,
}
option EvenMoreTraits.WandererStressRecoveryModifer
{
	type = double,
	default = 1,
	min = 0,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_WandererStressRecoveryModifier,
}
option EvenMoreTraits.WandererUnhappinessRecoveryModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_WandererUnhappinessRecoveryModifier,
}
option EvenMoreTraits.CardioName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_CardioName,
}
option EvenMoreTraits.CardioEnduranceLossModifier
{
	type = double,
	default = 0.75,
	min = 0.05,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_CardioEnduranceLossModifier,
}
option EvenMoreTraits.CardioEnduranceGainModifier
{
	type = double,
	default = 1.3,
	min = 1,
	max = 2,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_CardioEnduranceGainModifier,
}
option EvenMoreTraits.ComposureName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ComposureName,
}
option EvenMoreTraits.ComposureXPModifierMax
{
	type = double,
	default = 1.4,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ComposureXPModifierMax,
}
option EvenMoreTraits.ComposureXPModifierMin
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ComposureXPModifierMin,
}
option EvenMoreTraits.AmbitiousName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AmbitiousName,
}
option EvenMoreTraits.AmbitiousXPBase
{
	type = double,
	default = 1.2,
	min = 1,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AmbitiousXPBase,
}
option EvenMoreTraits.AmbitiousXPScale
{
	type = double,
	default = 0.02,
	min = -5,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AmbitiousXPScale,
}
option EvenMoreTraits.AnabolicName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnabolicName,
}
option EvenMoreTraits.AnabolicXPModifier
{
	type = double,
	default = 1.5,
	min = 1,
	max = 100,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnabolicXPModifier,
}
option EvenMoreTraits.AnabolicEnduranceLossModifier
{
	type = double,
	default = 0.5,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnabolicEnduranceLossModifier,
}
option EvenMoreTraits.BushmanName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BushmanName,
}
option EvenMoreTraits.BushmanXPBonus
{
	type = double,
	default = 1.3,
	min = 1,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BushmanXPBonus,
}
option EvenMoreTraits.BushmanXPBonusMax
{
	type = double,
	default = 0.5,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BushmanXPBonusMax,
}
option EvenMoreTraits.BushmanXPBonusTime
{
	type = double,
	default = 4,
	min = 0.01,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BushmanXPBonusTime,
}
option EvenMoreTraits.QuicksilverName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_QuicksilverName,
}
option EvenMoreTraits.QuicksilverXPOnKill
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_QuicksilverXPOnKill,
}
option EvenMoreTraits.QuicksilverXPModifier
{
	type = double,
	default = 1.3,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_QuicksilverXPModifier,
}
option EvenMoreTraits.QuicksilverXPModifierScaling
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_QuicksilverXPModifierScaling,
}
option EvenMoreTraits.NightRunnerName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_NightRunnerName,
}
option EvenMoreTraits.NightRunnerMinLightValue
{
	type = double,
	default = 0.67,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_NightRunnerMinLightValue,
}
option EvenMoreTraits.VitaminJunkieName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_VitaminJunkieName,
}
option EvenMoreTraits.VitaminJunkieEnduranceGain
{
	type = double,
	default = 0.07,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_VitaminJunkieEnduranceGain,
}
option EvenMoreTraits.VitaminJunkieEffectModifier
{
    type = double,
    default = 1,
	min = 0,
	max = 10,
    page = EvenMoreTraits,
    translation = EvenMoreTraits_VitaminJunkieEffectModifier,
}
option EvenMoreTraits.VitaminJunkieDurationModifier
{
    type = double,
    default = 1,
	min = 0,
	max = 10,
    page = EvenMoreTraits,
    translation = EvenMoreTraits_VitaminJunkieDurationModifier,
}
option EvenMoreTraits.PlotArmorName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PlotArmorName,
}
option EvenMoreTraits.PlotArmorPreventCombatActivation
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PlotArmorPreventCombatActivation,
}
option EvenMoreTraits.ExpeditiousName
{
	type = string, 
	default =,
	page = EvenMoreTraits, 
	translation = EvenMoreTraits_ExpeditiousName,
}
option EvenMoreTraits.ExpeditiousRunningEnduranceLossModifier
{
	type = double,
	default = 0.7,
	min = 0.01,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ExpeditiousRunningEnduranceLossModifier,
}
option EvenMoreTraits.ExpeditiousSprintingEnduranceLossMod
{
	type = double,
	default = 0.25,
	min = 0.01,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ExpeditiousSprintingEnduranceLossMod,
}
option EvenMoreTraits.ExpeditiousSprintingXpMod
{
	type = double,
	default = 4,
	min = 1,
	max = 50,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ExpeditiousSprintingXpMod,
}
option EvenMoreTraits.BerserkerName
{
	type = string, 
	default =,
	page = EvenMoreTraits, 
	translation = EvenMoreTraits_BerserkerName,
}
option EvenMoreTraits.BerserkerEnableFatigue
{
	type = boolean, default = true,
	page = EvenMoreTraits, translation = EvenMoreTraits_BerserkerEnableFatigue,
}
option EvenMoreTraits.BerserkerEnableHunger
{
	type = boolean, default = true,
	page = EvenMoreTraits, translation = EvenMoreTraits_BerserkerEnableHunger,
}
option EvenMoreTraits.BerserkerShoutingNoise
{
	type = boolean, default = true,
	page = EvenMoreTraits, translation = EvenMoreTraits_BerserkerShoutingNoise,
}
option EvenMoreTraits.BerserkerOnKillEnduranceGainModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BerserkerOnKillEnduranceGainModifier,
}
option EvenMoreTraits.BerserkerRageDamageMultiplier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BerserkerRageDamageMultiplier,
}
option EvenMoreTraits.PsychopathName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PsychopathName,
}
option EvenMoreTraits.PsychopathDamageBonusScale
{
	type = double,
	default = 0.1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PsychopathDamageBonusScale,
}
option EvenMoreTraits.PsychopathCritDamageScale
{
	type = double,
	default = 0.2,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PsychopathCritDamageScale,
}
option EvenMoreTraits.PsychopathCritChanceScale
{
	type = double,
	default = 0.06,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PsychopathCritChanceScale,
}
option EvenMoreTraits.PsychopathDurabilityBonusScale
{
	type = double,
	default = 0.2,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PsychopathDurabilityBonusScale,
}
option EvenMoreTraits.JuggernautName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_JuggernautName,
}
option EvenMoreTraits.JuggernautDamageBonusScale
{
	type = double,
	default = 0.05,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_JuggernautDamageBonusScale,
}
option EvenMoreTraits.JuggernautCritDamageScale
{
	type = double,
	default = 0.1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_JuggernautCritDamageScale,
}
option EvenMoreTraits.JuggernautCritChanceScale
{
	type = double,
	default = 0.01,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_JuggernautCritChanceScale,
}
option EvenMoreTraits.JuggernautDurabilityBonusScale
{
	type = double,
	default = 0.05,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_JuggernautDurabilityBonusScale,
}
option EvenMoreTraits.SpartanName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_SpartanName,
}
option EvenMoreTraits.SpartanDamageBonusScale
{
	type = double,
	default = 0.1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_SpartanDamageBonusScale,
}
option EvenMoreTraits.SpartanDurabilityBonusScale
{
	type = double,
	default = 0.4,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_SpartanDurabilityBonusScale,
}
option EvenMoreTraits.TemperatureLargestModifier
{
	type = double,
	default = 1.5,
	min = 0.2,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_TemperatureLargestModifier,
}
option EvenMoreTraits.TemperatureSmallestModifier
{
	type = double,
	default = 0.67,
	min = 0.2,
	max = 5,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_TemperatureSmallestModifier,
}
option EvenMoreTraits.SentimentalName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_SentimentalName,
}
option EvenMoreTraits.SentimentalLostItemMaximumUnhappiness
{
	type = double,
	default = 0.5,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_SentimentalLostItemMaximumUnhappiness,
}
option EvenMoreTraits.SentimentalEnableItemGeneration
{
	type = boolean,
	default = false,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_SentimentalItemGeneration,
}
option EvenMoreTraits.NecrophobicName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_NecrophobicName,
}
option EvenMoreTraits.NecrophobicPanicScale
{
	type = double,
	default = 20,
	min = 0,
	max = 100,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_NecrophobicPanicScale,
}
option EvenMoreTraits.AnorexicName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicName,
}
option EvenMoreTraits.AnorexicCalorieGainModifier
{
	type = double,
	default = 0.7,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicCalorieGainModifier,
}
option EvenMoreTraits.AnorexicCalorieMax
{
	type = integer,
	default = 3000,
	min = 2000,
	max = 3700,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicCalorieMax,
}
option EvenMoreTraits.AnorexicCarbsGainModifier
{
	type = double,
	default = 0.7,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicCarbsGainModifier,
}
option EvenMoreTraits.AnorexicCarbsMax
{
	type = integer,
	default = 600,
	min = -500,
	max = 1000,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicCarbsMax,
}
option EvenMoreTraits.AnorexicFatsGainModifier
{
	type = double,
	default = 0.7,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicFatsGainModifier,
}
option EvenMoreTraits.AnorexicFatsMax
{
	type = integer,
	default = 600,
	min = -500,
	max = 1000,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AnorexicFatsMax,
}
option EvenMoreTraits.BloatName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatName,
}
option EvenMoreTraits.BloatCalorieGainModifier
{
	type = double,
	default = 2.5,
	min = 1,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatCalorieGainModifier,
}
option EvenMoreTraits.BloatCalorieMin
{
	type = integer,
	default = -1600,
	min = -2200,
	max = -1100,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatCalorieMin,
}
option EvenMoreTraits.BloatCarbsGainModifier
{
	type = double,
	default = 1.5,
	min = 1,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatCarbsGainModifier,
}
option EvenMoreTraits.BloatCarbsMin
{
	type = integer,
	default = 0,
	min = -500,
	max = 1000,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatCarbsMin,
}
option EvenMoreTraits.BloatFatsGainModifier
{
	type = double,
	default = 1.5,
	min = 1,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatFatsGainModifier,
}
option EvenMoreTraits.BloatFatsMin
{
	type = integer,
	default = 0,
	min = -500,
	max = 1000,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BloatFatsMin,
}
option EvenMoreTraits.StressEaterName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_StressEaterName,
}
option EvenMoreTraits.StressEaterStressGainModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_StressEaterStressGainModifier,
}
option EvenMoreTraits.StressEaterHungerGainModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_StressEaterHungerGainModifier,
}
option EvenMoreTraits.RestrictiveName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_RestrictiveName,
}
option EvenMoreTraits.RestrictiveEnablePositiveStats
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_RestrictiveEnablePositiveStats,
}
option EvenMoreTraits.RestrictivePenaltiesModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 2,
	page = EvenMoreTraits,
    translation = EvenMoreTraits_RestrictivePenaltiesPreset,
}
option EvenMoreTraits.CodependantName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_CodependantName,
}
option EvenMoreTraits.CodependentUnhappinessModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_CodependantUnhappinessModifier,
}
option EvenMoreTraits.BetrayedName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BetrayedName,
}
option EvenMoreTraits.BetrayedStressModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_BetrayedStressModifier,
}
option EvenMoreTraits.ADHDName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ADHDName,
}
option EvenMoreTraits.ADHDBoredomGainModifier
{
	type = double,
	default = 2,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ADHDBoredomGainModifier,
}
option EvenMoreTraits.ADHDBoredomFromActionsModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ADHDBoredomFromActionsModifier,
}
option EvenMoreTraits.ADHDBoredomFromReadingModifier
{
	type = double,
	default = 0.5,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_ADHDBoredomFromReadingModifier,
}
option EvenMoreTraits.PTSDName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PTSDName,
}
option EvenMoreTraits.PTSDStressLossModifier
{
	type = double,
	default = 0.35,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PTSDStressLossModifier,
}
option EvenMoreTraits.PTSDSmokerGainMod
{
	type = double,
	default = 1.5,
	min = 1,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PTSDSmokerGainMod,
}
option EvenMoreTraits.PTSDSmokerLossMod
{
	type = double,
	default = 0.65,
	min = 0,
	max = 1,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PTSDSmokerLossMod,
}
option EvenMoreTraits.PTSDStressFromPanicModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_PTSDStressFromPanicModifier,
}
option EvenMoreTraits.AddictName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AddictName,
}
option EvenMoreTraits.AddictWithdrawlPenaltiesModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 4,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AddictWithdrawlPenaltiesModifier,
}
option EvenMoreTraits.AddictWithdrawlTimeScaleModifier
{
	type = double,
	default = 1,
	min = 0.05,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AddictWithdrawlTimeScaleModifier,
}
option EvenMoreTraits.AddictRecoverySpeedModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AddictRecoverySpeedModifier,
}
option EvenMoreTraits.AddictRelapseEnabled
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_AddictRelapseEnabled,
}
option EvenMoreTraits.InsanityName
{
	type = string,
	default =,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityName,
}
option EvenMoreTraits.InsanityStressGainModifier
{
	type = double,
	default = 5,
	min = 0,
	max = 50,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityStressGainModifier,
}
option EvenMoreTraits.InsanityStressLossModifier
{
	type = double,
	default = 3,
	min = 0,
	max = 50,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityStressLossModifier,
}
option EvenMoreTraits.InsanityUnhappinessGainModifier
{
	type = double,
	default = 5,
	min = 0,
	max = 50,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityUnhappinessGainModifier,
}
option EvenMoreTraits.InsanityUnhappinessLossModifier
{
	type = double,
	default = 3,
	min = 0,
	max = 50,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityUnhappinessLossModifier,
}
option EvenMoreTraits.InsanityMoodSwingsEnabled
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityMoodSwingsEnabled,
}
option EvenMoreTraits.InsanityMoodSwingsIntensityModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityMoodSwingsIntensityModifier,
}
option EvenMoreTraits.InsanityMoodSwingsFrequencyModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityMoodSwingsFrequencyModifier,
}
option EvenMoreTraits.InsanityItemRejectionEnabled
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityItemRejectionEnabled,
}
option EvenMoreTraits.InsanityItemRejectionCanForceTrip
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityItemRejectionCanForceTrip,
}
option EvenMoreTraits.InsanityItemRejectionFrequencyModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityItemRejectionFrequencyModifier,
}
option EvenMoreTraits.InsanityItemRejectionCooldown
{
	type = integer,
	default = 24,
	min = 0,
	max = 240,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityItemRejectionCooldown,
}
option EvenMoreTraits.InsanityDillusionsEnabled
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityDillusionsEnabled,
}
option EvenMoreTraits.InsanityManiaEnabled
{
	type = boolean,
	default = true,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityManiaEnabled,
}
option EvenMoreTraits.InsanityManiaFrequency
{
	type = double,
	default = 1,
	min = 0,
	max = 100,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityManiaFrequency,
}
option EvenMoreTraits.InsanityManiaCooldown
{
	type = integer,
	default = 96,
	min = 0,
	max = 960,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityManiaCooldown,
}
option EvenMoreTraits.InsanityManiaDurationModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityManiaDurationModifier,
}
option EvenMoreTraits.InsanityManiaTrippingChanceModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityManiaTrippingChanceModifier,
}
option EvenMoreTraits.InsanityManiaItemDroppingFrequencyModifier
{
	type = double,
	default = 1,
	min = 0,
	max = 10,
	page = EvenMoreTraits,
	translation = EvenMoreTraits_InsanityManiaItemDroppingFrequencyModifier,
}