module Base
{
	sound AE_Welding
	{
        category = Vehicle, loop = true, is3D = true,
        clip { file = media/sound/AE_Weld.wav, distanceMax = 10, volume = 0.8, }
	}

	sound AE_VehicleTweak
	{
        category = Vehicle, loop = true, is3D = true,
        clip { file = media/sound/AE_VehicleTweak.wav, distanceMax = 10, volume = 0.8, }
	}
}
