module Base
{

		model FJ75WindshieldArmor_WorldItem
	{
		mesh = WorldItems/FJ75WindshieldArmor_WorldItem,
		texture = Vehicles/Vehicle_FJ75PC_white,
		scale = 0.5,
	}

		model FJ75DoorArmor_WorldItem
	{
		mesh = WorldItems/FJ75DoorArmor_WorldItem,
		texture = Vehicles/Vehicle_FJ75PC_white,
		scale = 0.5,
	}

		model FJ75Bullbar_WorldItem
	{
		mesh = WorldItems/FJ75Bullbar_WorldItem,
		texture = Vehicles/Vehicle_FJ75PC_white,
		scale = 0.5,
	}


}