module Base
{
        
    model ATA_VanDeRumba_armor_engine
    {
        mesh = vehicles/ATA_VanDeRumba_body|armor_hood,
        texture = Vehicles/ATA_VanDeRumba_items_2,
        shader = vehiclewheel,
        scale = 0.004,
    }
    model ATA_VanDeRumba_armor_engine_color
    {
        mesh = vehicles/ATA_VanDeRumba_body|armor_hood,
        texture = Vehicles/ATA_VanDeRumba_items,
        shader = vehiclewheel,
        scale = 0.004,
    }
    model ATA_VanDeRumba_armor_frontwindow
    {
        mesh = vehicles/ATA_VanDeRumba_body|armor_window_front,
        texture = Vehicles/ATA_VanDeRumba_items,
        shader = vehiclewheel,
        scale = 0.004,
    }
    model ATA_VanDeRumba_armor_rearwindow
    {
        mesh = vehicles/ATA_VanDeRumba_body|armor_window_rear,
        texture = Vehicles/ATA_VanDeRumba_items,
        shader = vehiclewheel,
        scale = 0.004,
    }
    model ATA_VanDeRumba_armor_leftwindow
    {
        mesh = vehicles/ATA_VanDeRumba_body|armor_window_left,
        texture = Vehicles/ATA_VanDeRumba_items,
        shader = vehiclewheel,
        scale = 0.004,
    }
    model ATA_VanDeRumba_armor_rightwindow
    {
        mesh = vehicles/ATA_VanDeRumba_body|armor_window_right,
        texture = Vehicles/ATA_VanDeRumba_items,
        shader = vehiclewheel,
        scale = 0.004,
    }
    
    template vehicle ATA_VanDeRumba_Template_Protection
    {
        template = ATA2Protection/part/ATA2ProtectionHood,
        part ATA2ProtectionHood
        {
            model Default
            {
                file = ATA_VanDeRumba_armor_engine,
            }
            model Color
            {
                file = ATA_VanDeRumba_armor_engine_color,
            }
        }
        
        template = ATA2Protection/part/ATA2ProtectionWindshield,
        part ATA2ProtectionWindshield
        {
            model Default
            {
                file = ATA_VanDeRumba_armor_frontwindow,
            }
        }

        template = ATA2Protection/part/ATA2ProtectionWindowFrontLeft,
        part ATA2ProtectionWindowFrontLeft
        {
            model Default
            {
                file = ATA_VanDeRumba_armor_leftwindow,
            }
        }

        template = ATA2Protection/part/ATA2ProtectionWindowFrontRight,
        part ATA2ProtectionWindowFrontRight
        {
            model Default
            {
                file = ATA_VanDeRumba_armor_rightwindow,
            }
        }
        
        template = ATA2Protection/part/ATA2ProtectionWindshieldRear,
        part ATA2ProtectionWindshieldRear
        {
            model Default
            {
                file = ATA_VanDeRumba_armor_rearwindow,
            }
        }
    }
}