module Base
{
    model W460Guards
	{
		mesh = vehicles/Vehicles_84mercW460_Body|w460_guards,
		texture = Vehicles/Vehicles_84merc_Wheels,
		shader = damn_wheel_shader,
		scale = 0.1,
	}

	template vehicle W460GuardsM
		{
		part W460Guards
        	{

			model GuardsM
				{
                		file = W460Guards,
				}

			category = lights,
			area = TireFrontRight,
			specificItem = false,
			itemType = Base.W460Guards,
			mechanicRequireKey = false,
			durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Wrench,
                        	count = 1,
                        	keep = true,
				equip = primary,
                    		}
                	}

                	time = 800,
                	skills = Mechanics:1,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                    complete = W460.InstallComplete.GuardsM,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
  				tags = Wrench,
				count = 1,
				keep = true,
				equip = primary,
                    		}
                	}

			time = 750,
			skills = Mechanics:1,
			recipes = Intermediate Mechanics,
            test = Vehicles.UninstallTest.Default,
			complete = W460.UninstallComplete.GuardsM,

            		}

            		lua
            		{
			create = W460.Create.GuardsM,
			init = W460.Init.GuardsM,
			}
		}
	}

    template vehicle W460CGuards
	{
        template! = W460GuardsM,

        part W460Guards
        {

            table install
                {
                complete = W460.InstallComplete.Guards,
                }

            table uninstall
                {
                complete = W460.UninstallComplete.Guards,
                }

            lua
                {
                create = W460.Create.Guards,
                init = W460.Init.Guards,
                }
        }
	}
}
