module Base
{
	imports
    {
        Base
    }

    item FiberglassStock
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Fiberglass Stock,
        Icon = RifleFibreglassStock,
        Weight = 1,
        WeightModifier = -0.5,
        HitChanceModifier = 8,
        MountOn = HuntingRifle; VarmintRifle,
        PartType = Stock,
        Tooltip = Tooltip_FiberglassStock,
	  WorldStaticModel = FiberglassStock,
    }

}
