Moodles_FR = {
-- Description of moodle:
-- Endurance
Moodles_endurance_desc_lvl1 = "-50% dmg melee.<br>-0.07 vitesse d'attaque<br>+10% risque trebucher<br>-5% reussite escalade<br>-15% vitesse",
Moodles_endurance_desc_lvl2 = "-80% dmg melee.<br>-0.14 vitesse d'attaque<br>+20% risque trebucher<br>-10% reussite escalade<br>-30% vitesse<br>sprint desactive",
Moodles_endurance_desc_lvl3 = "-90% dmg melee.<br>-0.21 vitesse d'attaque<br>+30% risque trebucher<br>-15% reussite escalade<br>-45% vitesse<br>course, entrainement desactive",
Moodles_endurance_desc_lvl4 = "-95% dmg melee.<br>-0.28 vitesse d'attaque<br>+40% risque trebucher<br>-20% reussite escalade<br>-60% vitesse<br>course, entrainement, armes lourdes desactive",
-- Heavy load
Moodles_heavyload_desc_lvl1 = "-5% crit<br>-0.07 vitesse d'attaque<br>+13% risque trebucher<br>-8% reussite escalade<br>-15% vitesse<br>moins de regen endurance",
Moodles_heavyload_desc_lvl2 = "-10% crit<br>-0.14 vitesse d'attaque<br>+26% risque trebucher<br>-16% reussite escalade<br>-30% vitesse<br>peu de regen endurance<br>sprint desactive",
Moodles_heavyload_desc_lvl3 = "-15% crit<br>-0.21 vitesse d'attaque<br>+39% risque trebucher<br>-24% reussite escalade<br>-45% vitesse<br>perte d'endurance en marchant<br>course desactive<br>Perte PV",
Moodles_heavyload_desc_lvl4 = "-20% crit<br>-0.28 vitesse d'attaque<br>+52% risque trebucher<br>-32% reussite escalade<br>-60% vitesse<br>perte d'endurance<br>course desactive<br>Perte PV",
-- Tired
Moodles_tired_desc_lvl1 = "60%^, -50% dmg melee.<br>faible baisse vision,conscience<br>raideur musculaire<br>gain d'endurance reduit",
Moodles_tired_desc_lvl2 = "70%^, -80% dmg melee.<br>baisse vision,conscience<br>raideur musculaire<br>gain d'endurance faible",
Moodles_tired_desc_lvl3 = "80%^, -90% dmg melee.<br>forte baisse vision,conscience<br>raideur musculaire<br>gain d'endurance tres faible<br>peut dormir malgres une douleur elevee",
Moodles_tired_desc_lvl4 = "90%^, -95% dmg melee.<br>faible vision, plus de visions arriere<br>raideur musculaire<br>gain d'endurance desactive<br>peut dormir malgres une douleur elevee",
-- CantSprint
Moodles_CantSprint_desc = "des habits/sacs/items lourd, te ralentisse ! sprint desactive",
-- Thirsty
Moodles_thirst_desc_lvl1 = "13%^ soif, pas d'effets",
Moodles_thirst_desc_lvl2 = "25%^ soif<br>-10% force, -1 capacite inventaire<br>-10% regeneration<br>augmentation temperature",
Moodles_thirst_desc_lvl3 = "70%^ soif<br>-20% force, -2 capacite inventaire<br>-20% regeneration<br>augmentation temperature elevee",
Moodles_thirst_desc_lvl4 = "85%^ soif<br>-20% force, -2 capacite inventaire<br>-30% regeneration<br>temperature en forte hausse<br>Perte PV",
-- Hunger
Moodles_hungry_desc_lvl1 = "15%^ faim, pas d'effets",
Moodles_hungry_desc_lvl2 = "25%^ faim<br>-10% force, -1 capacite inventaire<br>-15% temperature<br>-10% regeneration",
Moodles_hungry_desc_lvl3 = "45%^ faim<br>-20% force, -2 capacite inventaire<br>-35% temperature<br>-20% regeneration",
Moodles_hungry_desc_lvl4 = "70%^ faim<br>-20% force, -2 capacite inventaire<br>-50% temperature<br>-30% regeneration<br>Perte PV",
-- Food eaten
Moodles_foodeaten_desc_lvl1 = "+2 capacite inventaire<br>+15% regeneration",
Moodles_foodeaten_desc_lvl2 = "+2 capacite inventaire<br>+30% regeneration",
Moodles_foodeaten_desc_lvl3 = "+2 capacite inventaire<br>+45% regeneration<br>ne peut plus manger",
Moodles_foodeaten_desc_lvl4 = "+2 capacite inventaire<br>+60% regeneration<br>ne peut plus manger",
-- Drunk
Moodles_drunk_desc_lvl1 = "10%^ Bourre<br>ennuie diminue un peu<br>petite augmentation fatigue,delai counduite<br>precision, temperature diminue un peu",
Moodles_drunk_desc_lvl2 = "30%^ Bourre<br>ennuie diminue<br>augmentation fatigue,delai counduite<br>precision, temperature diminue",
Moodles_drunk_desc_lvl3 = "50%^ Bourre<br>ennuie diminue vite<br>augmention prononcee fatigue,delai counduite<br>precision, temperature diminue plus",
Moodles_drunk_desc_lvl4 = "70%^ Bourre<br>ennuie diminue tres vite<br>forte augmentation fatigue, delai counduite<br>precision, temperature diminue encore plus",
-- Bored
Moodles_bored_desc_lvl1 = "25%^ Ennuie, pas d'effets",
Moodles_bored_desc_lvl2 = "50%^ Ennuie<br>mecontentement augmente",
Moodles_bored_desc_lvl3 = "75%^ Ennuie<br>mecontentement augmente vite",
Moodles_bored_desc_lvl4 = "90%^ Ennuie<br>mecontentement en forte hausse",
-- Unhappy
Moodles_unhappy_desc_lvl1 = "20%^ Mecontent<br>-10% vitesse d'action",
Moodles_unhappy_desc_lvl2 = "45%^ Mecontent<br>-20% vitesse d'action",
Moodles_unhappy_desc_lvl3 = "60%^ Mecontent<br>-30% vitesse d'action",
Moodles_unhappy_desc_lvl4 = "80%^ Mecontent<br>-40% vitesse d'action",
-- Stress
Moodles_stress_desc_lvl1 = "25%^ Stress, pas d'effets",
Moodles_stress_desc_lvl2 = "50%^ Stress<br>-10% dmg melee.<br>mecontentement augmente",
Moodles_stress_desc_lvl3 = "75%^ Stress<br>-20% dmg melee.<br>mecontentement augmente vite",
Moodles_stress_desc_lvl4 = "90%^ Stress<br>-30% dmg melee.<br>mecontentement en forte hausse",
-- Panic
Moodles_panic_desc_lvl1 = "-1,3% crit<br>reduction temps de rechargement",
Moodles_panic_desc_lvl2 = "-2,3% crit -10% dmg melee.<br>se leve plus vite<br>moins de poussee/chance de renverse/precision/temps de rechargement",
Moodles_panic_desc_lvl3 = "-3,9% crit -20% dmg melee.<br>se leve plus vite<br>moins de poussee/chance de renverse/precision/temps de rechargement",
Moodles_panic_desc_lvl4 = "-5,2% crit -30% dmg melee.<br>se leve plus vite<br>vision reduite<br>moins de poussee/chance de renverse/precision/temps de rechargement",
-- Wet
Moodles_wet_desc_lvl1 = "15%^ Humidite, pas d'effets",
Moodles_wet_desc_lvl2 = "40%^ Humidite<br>faible risque d'attraper froid",
Moodles_wet_desc_lvl3 = "70%^ Humidite<br>risque d'attraper froid",
Moodles_wet_desc_lvl4 = "90%^ Humidite<br>risque fort d'attraper froid",
-- Has a cold
Moodles_hasacold_desc_lvl1 = "20%^ eternue/tousse",
Moodles_hasacold_desc_lvl2 = "40%^ eternue/tousse plus",
Moodles_hasacold_desc_lvl3 = "60%^ eternue/tousse regulierement<br>-20% vitesse,regeneration",
Moodles_hasacold_desc_lvl4 = "80%^ eternue/tousse beaucoup<br>-35% vitesse,regeneration",
-- Sickness
Moodles_sick_desc_lvl1 = "25%^ augmentation temperature faible<br>perte PV si poison, zombie",
Moodles_sick_desc_lvl2 = "50%^ augmentation temperature<br>-10% force, -1 capacite inventaire<br>-10% regeneration<br>perte PV si poison, zombie",
Moodles_sick_desc_lvl3 = "75%^ augmentation temperature elevee<br>-20% force, -2 capacite inventaire<br>-20% regeneration<br>perte PV si poison, zombie",
Moodles_sick_desc_lvl4 = "90%^ augmentation temperature forte<br>-30% force, -3 capacite inventaire<br>perte PV",
-- Injured
Moodles_injured_desc_lvl1 = "80%v PV, pas d'effets",
Moodles_injured_desc_lvl2 = "60%v PV<br>-10% force, -1 capacite inventaire",
Moodles_injured_desc_lvl3 = "40%v PV<br>-20% force, -2 capacite inventaire",
Moodles_injured_desc_lvl4 = "25%v PV<br>-30% force, -3 capacite inventaire",
-- Pain
Moodles_pain_desc_lvl1 = "+5% risque trebucher",
Moodles_pain_desc_lvl2 = "+10% risque trebucher<br>selon origine -15% dmg/vit.attaque/vitesse<br>ne peut pas dormir",
Moodles_pain_desc_lvl3 = "+15% risque trebucher<br>selon origine -20% dmg/vit.attaque/vitesse<br>ne peut pas dormir",
Moodles_pain_desc_lvl4 = "+20% risque trebucher<br>selon origine -35% dmg/vit.attaque/vitesse<br>ne peut pas dormir/s'entrainer",
-- Bleeding
Moodles_bleed_desc_lvl1 = "Perte PV lente",
Moodles_bleed_desc_lvl2 = "Perte PV<br>-10% force, -1 capacite inventaire",
Moodles_bleed_desc_lvl3 = "Perte PV rapide<br>-10% force, -1 capacite inventaire",
Moodles_bleed_desc_lvl4 = "Perte PV extreme<br>-10% force, -1 capacite inventaire",
-- Hyperthermia
Moodles_hyperthermia_desc_lvl1 = "Temperature >37.5C<br>soif augmente peu",
Moodles_hyperthermia_desc_lvl2 = "Temperature >39C<br>soif et fatigue augmentent<br>-34% vitesse d'attaque / deplacement",
Moodles_hyperthermia_desc_lvl3 = "Temperature >40C<br>soif et fatigue augmentent vite<br>-67% vitesse d'attaque / deplacement",
Moodles_hyperthermia_desc_lvl4 = "Temperature >41C<br>soif et fatigue en forte hausse<br>-90% vitesse d'attaque / deplacement<br>Perte PV",
-- Hypothermia
Moodles_hypothermia_desc_lvl1 = "Temperature <36.5C, pas d'effets",
Moodles_hypothermia_desc_lvl2 = "Temperature <35C<br>-34% vitesse d'attaque / deplacement<br>faible risque d'attraper froid",
Moodles_hypothermia_desc_lvl3 = "Temperature <30C<br>-67% vitesse d'attaque / deplacement<br>Reduction de conscience<br>risque d'attraper froid",
Moodles_hypothermia_desc_lvl4 = "Temperature <25C<br>-90% vitesse d'attaque / deplacement<br>Reduction forte de conscience<br>risque elevee d'attraper froid<br>Perte PV",
-- Windchill
Moodles_windchill_desc_lvl1 = "5-10C ressentis en moins",
Moodles_windchill_desc_lvl2 = "10-15C ressentis en moins",
Moodles_windchill_desc_lvl3 = "15-20C ressentis en moins",
Moodles_windchill_desc_lvl4 = "20C ressentis en moins",
-- Dead
Moodles_dead_lvl1 = "Repose en paix.",
-- Zombified
Moodles_zombie_lvl1 = "La pire des fins.",
}