module Base {	
    
	model GasMask
    {
        mesh = Static/Clothes/F_GasMask,
		texture = GasMask,
    }

	model WelderMask
    {
        mesh = Static/Clothes/F_WelderMask,
		texture = WelderMask,
    }

	model HockeyMask
    {
        mesh = Static/Clothes/F_HockeyMask,
		texture = HockeyMask,
    }

}