module Base {	
    
	model SwatGasMask
    {
        mesh = Static/Clothes/M_Hat_SwatGasMask,
		texture = clothes/hat/Hat_SwatGasMask,
    }

	model M17GasMask
    {
        mesh = Static/Clothes/F_M17,
		texture = clothes/hat/Hat_M17,
    }

	model M40GasMask
    {
        mesh = Static/Clothes/F_M40,
		texture = clothes/hat/Hat_M40,
    }

    model M40GasMask
    {
        mesh = Static/Clothes/F_M40,
		texture = clothes/hat/Hat_M40,
    }

    model MCUGasMask
    {
        mesh = Static/Clothes/f_MCU_GasMask,
		texture = clothes/hat/Hat_MCU_GasMask,
    }

    model M45GasMask
    {
        mesh = Static/Clothes/f_M45_GasMask,
		texture = clothes/hat/Hat_M45_GasMask,
    }

    model FM53GasMask
    {
        mesh = Static/Clothes/f_FM53,
		texture = clothes/hat/Hat_FM53_1,
    }

     model M50GasMask
    {
        mesh = Static/Clothes/f_M50,
		texture = clothes/hat/Hat_M50_1,
    }

     model MSAGasMask
    {
        mesh = Static/Clothes/f_MSA_Gas_Mask,
        texture = clothes/hat/Hat_MSA_Gas_Mask,
    }

     model MSAGasMaskAMP
    {
        mesh = Static/Clothes/f_MSA_Gas_Mask_AMP,
        texture = clothes/hat/Hat_MSA_Gas_Mask,
    }

    model WelderMaskScrap
    {
        mesh = Static/Clothes/Hat_WelderMask2,
        texture = clothes/hat/Hat_WelderMask2,
    }

    model Rebreather
    {
        mesh = Static/Clothes/kate_Rebreather,
        texture = clothes/hat/Hat_Rebreather,
    }
}