module Base {
	item Vest_Denim
    {
        DisplayCategory = Container,
        Type = Clothing,
        DisplayName = Denim Vest,
        ClothingItem = DenimVest,
        BodyLocation = TorsoExtra,
        Icon = DenimVest,
		IconsForTexture = DenimVest;RedDenimVest;GreenDenimVest;PurpleDenimVest;YellowDenimVest;BlackDenimVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        BiteDefense = 15,
        ScratchDefense = 25,
		AttachmentsProvided = VestLeft;VestRight,
        WorldStaticModel = BulletVest_Ground,
    }
	item Vest_Fiend
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Denim Vest,
        ClothingItem = FiendVest,
        BodyLocation = TorsoExtra,
        Icon = FiendVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        BiteDefense = 15,
        ScratchDefense = 25,
		AttachmentsProvided = VestLeft;VestRight,
        WorldStaticModel = BulletVest_Ground,
    }
	item Vest_Punk
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Denim Vest,
        ClothingItem = PunkVest,
        BodyLocation = TorsoExtra,
        Icon = PunkVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        BiteDefense = 15,
        ScratchDefense = 25,
		AttachmentsProvided = VestLeft;VestRight,
        WorldStaticModel = BulletVest_Ground,
    }
	item Vest_Anarchy
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Denim Vest,
        ClothingItem = AnarchyVest,
        BodyLocation = TorsoExtra,
        Icon = PunkVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        BiteDefense = 15,
        ScratchDefense = 25,
		AttachmentsProvided = VestLeft;VestRight,
        WorldStaticModel = BulletVest_Ground,
    }
	item Vest_NotDead
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Denim Vest,
        ClothingItem = DeadVest,
        BodyLocation = TorsoExtra,
        Icon = BlackDenimVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        BiteDefense = 15,
        ScratchDefense = 25,
		AttachmentsProvided = VestLeft;VestRight,
        WorldStaticModel = BulletVest_Ground,
    }
}