module Base
{
    model ATA2DodgeHood
    {
        mesh = vehicles/ATA_Dodge_base|hood,
        shader = vehicle,
        static = FALSE,
        scale = 0.01,
    }
    template vehicle ATADodge_EngineDoor
    {
        template = EngineDoor,
        part EngineDoor
        {
            setAllModelsVisible = true,
            model Default
            {
                file = ATA2DodgeHood,
                rotate = -90 0 0,
            }
            anim Open
            {
                anim = Hood_closing,
                sound = VehicleHoodOpenSportsCar,
                reverse = TRUE,
                rate = 2.0,
            }
            anim Opened
            {
                anim = Hood_closing,
                animate = FALSE,
            }
            
            anim Close
            {
                anim = Hood_closing,
                sound = VehicleHoodCloseSportsCar,
                rate = 2.5,
            }
            anim Closed
            {
                sound = VehicleHoodCloseSportsCar,
                anim = Hood_closing,
                reverse = TRUE,
                animate = FALSE,
            }
            
            table install
            {
                recipes = Advanced Mechanics,
            }

            table uninstall
            {
                recipes = Advanced Mechanics,
            }
        }
    }
}