module VPR_Recycle
{
	imports
	{
		Base
	}
	

	recipe Refill Lighter
	{
		destroy Lighter=1,
		[Recipe.GetItemTypes.Petrol]=1,
		
		Result:Lighter,
		Time:150.0,
		Category:Survivalist,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:flase,
	}	

	recipe Refill Lighter (Empty)
	{
		EmptyLighter=1,
		[Recipe.GetItemTypes.Petrol]=1,
		
		Result:Lighter,
		Time:150.0,
		Category:Survivalist,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:flase,
	}	
	
	recipe Break Glass items
	{
		keep [Recipe.GetItemTypes.Hammer],
		SmashedBottle/GlassWine/GlassTumbler/WineEmpty/WineEmpty2/WhiskeyEmpty/BeerEmpty/[Recipe.GetItemTypes.BrokenGlass]/Moveables.brokenglass_1_0/Moveables.brokenglass_1_1/Moveables.brokenglass_1_2/Moveables.brokenglass_1_3,

		Result:GlassShard=1,
		Time:100.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:false,
		Sound:BreakGlassItem,
	}	

	recipe Make Glass Mold
	{
		keep WeldingMask,
		ScrapMetal=20,
		WeldingRods=2,
		BlowTorch=1,

		Result:GlassMold,
		Time:700.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=3,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
	}

	recipe Make Glass Pane
	{
		keep GlassMold,
		CampfireKit=1,
		GlassShard=4,

		Result:GlassPane,
		RemoveResultItem:true,
		Time:1000.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:MakePlaster,
		OnCreate:Recipe.OnCreate.TryMakeGlass,
	}	
	
    /************************** Recycle Tailoring *************************/	
	
	recipe Rip Leather Item
	{
		keep Scissors/[Recipe.GetItemTypes.SharpKnife],
		HolsterSimple/HolsterDouble/Handbag/Purse/Basketball/Football/Football2/SoccerBall/Shoes_RidingBoots/Shoes_BlackBoots/Shoes_ArmyBoots/Shoes_ArmyBootsDesert/Shoes_Black/Shoes_Brown/Shoes_Random/Shoes_Strapped/Shoes_Sandals/Shoes_Fancy/Shoes_Bowling/Shoes_Wellies/Belt2/Shoes_RedTrainers/Shoes_BlueTrainers/Shoes_TrainerTINT,
		
		Result:LeatherStrips=2,
		Time:200.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		AnimNode:RipSheets,
		Sound:ClothesRipping,
		OnGiveXP:Recipe.OnGiveXP.Tailoring01,
	}	

	recipe Rip Leather Item (small)
	{
		keep Scissors/[Recipe.GetItemTypes.SharpKnife],
		Wallet/Wallet2/Wallet3/Wallet4/DogChew/Shoes_FlipFlop/Necklace_Choker/Necklace_Choker_Sapphire/Necklace_Choker_Amber/Necklace_Choker_Diamond,
		
		Result:LeatherStrips=1,
		Time:150.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		AnimNode:RipSheets,
		Sound:ClothesRipping,
		OnGiveXP:Recipe.OnGiveXP.Tailoring01,
	}
	
	recipe Rip Underwear
    {
        Bra_Strapless_Black/Bra_Strapless_RedSpots/Bra_Strapless_White/Bra_Straps_Black/Bra_Straps_White/Bra_Strapless_AnimalPrint/Bra_Straps_AnimalPrint/Bra_Straps_FrillyBlack/Bra_Strapless_FrillyBlack/Bra_Straps_FrillyPink/Bra_Strapless_FrillyPink/Bra_Straps_FrillyRed/Bra_Strapless_FrillyRed/Underpants_Black/Underpants_RedSpots/Underpants_White/Underpants_AnimalPrint/FrillyUnderpants_Black/FrillyUnderpants_Pink/FrillyUnderpants_Red/Boxers_Hearts/Boxers_Silk_Black/Boxers_Silk_Red/Boxers_RedStripes/Boxers_White/Briefs_White/Briefs_AnimalPrints/Briefs_SmallTrunks_Black/Briefs_SmallTrunks_Blue/Briefs_SmallTrunks_Red/Garter/Corset_Black/Corset_Red/Corset/Briefs_SmallTrunks_WhiteTINT,

        Result:RippedSheets,
		Time:80.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		AnimNode:RipSheets,
        Sound:ClothesRipping,
		OnGiveXP:Recipe.OnGiveXP.Tailoring01,		
    }
	 
    /************************ Recycle Metalworking ************************/
	
	recipe  Dismantle Classic Watch x3
    {	
		keep [Recipe.GetItemTypes.Hammer],
		keep WristWatch_Right_ClassicBlack/WristWatch_Left_ClassicBlack/WristWatch_Right_ClassicBrown/WristWatch_Left_ClassicBrown/WristWatch_Right_ClassicMilitary/WristWatch_Left_ClassicMilitary/WristWatch_Right_ClassicGold/WristWatch_Left_ClassicGold,   

        Result:ScrapMetal,
        RemoveResultItem:true,
        Time:120.0,
        Category:Recycling,
        AnimNode:Disassemble,
        Sound:Hammering,
        CanBeDoneFromFloor:true,
        OnCanPerform:Recipe.OnCanPerform.AnyWristWatch3,
        OnCreate:Recipe.OnCreate.ScrapMetalFromAnyWristWatch3,
        OnGiveXP:Recipe.OnGiveXP.MetalWelding01,
    }	

	recipe Dismantle Accessory x3
    {
		keep [Recipe.GetItemTypes.Hammer],
		keep Necklace_DogTag/Necklace_Gold/Necklace_GoldRuby/Necklace_GoldDiamond/Necklace_Silver/Necklace_SilverSapphire/Necklace_SilverCrucifix/Necklace_SilverDiamond/Necklace_Crucifix/Necklace_YingYang/Necklace_Pearl/NecklaceLong_Gold/NecklaceLong_GoldDiamond/NecklaceLong_Silver/NecklaceLong_SilverEmerald/NecklaceLong_SilverSapphire/NecklaceLong_SilverDiamond/NecklaceLong_Amber/NoseRing_Gold/NoseRing_Silver/NoseStud_Gold/NoseStud_Silver/Earring_LoopLrg_Gold/Earring_LoopLrg_Silver/Earring_LoopMed_Silver/Earring_LoopMed_Gold/Earring_LoopSmall_Silver_Both/Earring_LoopSmall_Gold_Both/Earring_LoopSmall_Gold_Top/Earring_LoopSmall_Silver_Top/Earring_Stud_Gold/Earring_Stud_Silver/Earring_Stone_Sapphire/Earring_Stone_Emerald/Earring_Stone_Ruby/Earring_Pearl/Earring_Dangly_Sapphire/Earring_Dangly_Emerald/Earring_Dangly_Ruby/Earring_Dangly_Diamond/Earring_Dangly_Pearl/Ring_Right_MiddleFinger_Gold/Ring_Left_MiddleFinger_Gold/Ring_Right_RingFinger_Gold/Ring_Left_RingFinger_Gold/Ring_Right_MiddleFinger_Silver/Ring_Left_MiddleFinger_Silver/Ring_Right_RingFinger_Silver/Ring_Left_RingFinger_Silver/Ring_Right_MiddleFinger_SilverDiamond/Ring_Left_MiddleFinger_SilverDiamond/Ring_Right_RingFinger_SilverDiamond/Ring_Left_RingFinger_SilverDiamond/Ring_Right_MiddleFinger_GoldRuby/Ring_Left_MiddleFinger_GoldRuby/Ring_Right_RingFinger_GoldRuby/Ring_Left_RingFinger_GoldRuby/Ring_Right_MiddleFinger_GoldDiamond/Ring_Left_MiddleFinger_GoldDiamond/Ring_Right_RingFinger_GoldDiamond/Ring_Left_RingFinger_GoldDiamond/Bracelet_BangleRightGold/Bracelet_BangleLeftGold/Bracelet_ChainRightGold/Bracelet_ChainLeftGold/Bracelet_BangleRightSilver/Bracelet_BangleLeftSilver/Bracelet_ChainRightSilver/Bracelet_ChainLeftSilver/BellyButton_DangleGold/BellyButton_DangleGoldRuby/BellyButton_DangleSilver/BellyButton_DangleSilverDiamond/BellyButton_RingGold/BellyButton_RingGoldDiamond/BellyButton_RingGoldRuby/BellyButton_RingSilver/BellyButton_RingSilverAmethyst/BellyButton_RingSilverDiamond/BellyButton_RingSilverRuby/BellyButton_StudGold/BellyButton_StudGoldDiamond/BellyButton_StudSilver/BellyButton_StudSilverDiamond,
		
        Result:ScrapMetal,
        RemoveResultItem:true,
        Time:120.0,
        Category:Recycling,
        AnimNode:Disassemble,
        Sound:Hammering,
        CanBeDoneFromFloor:true,
        OnCanPerform:Recipe.OnCanPerform.AnyAccessory3,
        OnCreate:Recipe.OnCreate.ScrapMetalFromAnyAccessory3,
        OnGiveXP:Recipe.OnGiveXP.MetalWelding01,
	}
	
	recipe Break Small Metal Item
	{
		keep [Recipe.GetItemTypes.Hammer],
		BreadKnife/ButterKnife/Fork/Spoon/LetterOpener/CombinationPadlock/Padlock/SutureNeedleHolder/Tongs/HandShovel/Hinge/Bell/Wire/ElectricWire/AlarmClock2/HandScythe/PaintbucketEmpty/HandFork/CarvingFork/Spatula/BakingPan/GrillBrush,
		
		Result:ScrapMetal,
		RemoveResultItem:true,
		Time:200.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:Hammering,
		OnTest:Recipe.OnTest.DismantleFavs,
		OnGiveXP:Recipe.OnGiveXP.BreakStr,
		AllowDestroyedItem:true,
	}

	recipe Dismantle Metal (Tool)
	{
		keep WeldingMask,
		BlowTorch=1,
		Hammer/ClubHammer/BallPeenHammer/Crowbar/GardenSaw/Saw/HandAxe/LugWrench/PipeWrench/Wrench/Axe/WoodAxe/Shovel/Shovel2/Golfclub/TirePump/Jack/MetalBar/Pipe/MetalPipe,
		
		Result:ScrapMetal,
		RemoveResultItem:true,
		Time:400.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:BlowTorch,
		OnTest:Recipe.OnTest.DismantleFavs,
		OnCreate:Recipe.OnCreate.RecycleToScrapMetal,
		AllowDestroyedItem:true,
	}

	recipe Dismantle Metal (Kitchen)
	{
		keep WeldingMask,
		BlowTorch=1,
		MeatCleaver/KitchenKnife/Pan/Pot/GridlePan/RoastingPan/BakingTray/Saucepan/MuffinTray/TinOpener/,
		
		Result:ScrapMetal,
		RemoveResultItem:true,
		Time:400.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:BlowTorch,
		OnTest:Recipe.OnTest.DismantleFavs,
		OnCreate:Recipe.OnCreate.RecycleToScrapMetal,
		AllowDestroyedItem:true,
	}

	recipe Dismantle Metal (Weights)
	{
		keep WeldingMask,
		BlowTorch=1,
		DumbBell/BarBell/Mov_FitnessContraption,
		
		Result:ScrapMetal,
		RemoveResultItem:true,
		Time:400.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:BlowTorch,
		OnTest:Recipe.OnTest.DismantleFavs,
		OnCreate:Recipe.OnCreate.RecycleToScrapMetal,
		AllowDestroyedItem:true,
	}
	
	recipe Dismantle Metal Container
	{
		keep WeldingMask,
		BlowTorch=1,
		Toolbox/RifleCase1/RifleCase2/RifleCase3/ShotgunCase1/ShotgunCase2/RevolverCase1/RevolverCase2/RevolverCase3/PistolCase1/PistolCase2/PistolCase3/Flightcase/Lunchbox/Lunchbox2,
	
		Result:SmallSheetMetal,
		Time:500.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:BlowTorch,
		OnTest:Recipe.OnTest.DismantleFavs,
		OnCreate:Recipe.OnCreate.RecycleToScrapMetal,
		AllowDestroyedItem:true,
	}
	
	recipe Make Scrap Metal from Unusable
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		UnusableMetal=1,
		BlowTorch=1,
		
		Result:ScrapMetal,
		RemoveResultItem:true,
		Time:500.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:Hammering,
		OnCreate:Recipe.OnCreate.RecycleToScrapMetal,
		AllowDestroyedItem:true,
	}

	recipe Make Welding Rods
	{
		keep [Recipe.GetItemTypes.Hammer],
		ScrapMetal=12,
		Aluminum=2,
		
		Result:WeldingRods,
		Time:500.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=3,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
	}
	
	recipe Make Aluminum (Empty Pop Cans)
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		PopEmpty/Pop2Empty/Pop3Empty=5,
		BlowTorch=1,
		
		Result:Aluminum,
		Time:250.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:Hammering,
		SkillRequired:MetalWelding=1,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding05,
	}

	recipe Make Aluminum (Empty Tin Cans)
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		TinCanEmpty=5,
		BlowTorch=1,
		
		Result:Aluminum,
		Time:250.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:Hammering,
		SkillRequired:MetalWelding=1,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding05,
	}	
	
	recipe Make Aluminum (Empty Beer Cans)
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		BeerCanEmpty=5,
		BlowTorch=1,
		
		Result:Aluminum,
		Time:250.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:Hammering,
		SkillRequired:MetalWelding=1,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding05,
	}
	
	recipe Make Small Metal Sheet (Scrap)
	{
		keep WeldingMask,
		ScrapMetal=12,
		WeldingRods=2,
		BlowTorch=1,
		
		Result:SmallSheetMetal,
		Time:500.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=3,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
	}	
	
	recipe Make Metal Sheet (Scrap)
	{
		keep WeldingMask,
		ScrapMetal=30,
		WeldingRods=2,
		BlowTorch=1,
		
		Result:SheetMetal,
		Time:500.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=3,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
	}

	recipe Make Wire
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		SmallSheetMetal=1,
		ScrapMetal=3,
		BlowTorch=1,
		
		Result:Wire,
		Time:200.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=1,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding03,
	}			
	
	recipe Make Metal Bar
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		ScrapMetal=10,
		WeldingRods=2,
		BlowTorch=1,
		
		Result:MetalBar,
		Time:350.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=2,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding05,
	}		

	recipe Make Metal Pipe
	{
		keep [Recipe.GetItemTypes.Hammer],
		keep WeldingMask,
		ScrapMetal=10,
		WeldingRods=2,
		BlowTorch=1,
		
		Result:MetalPipe,
		Time:350.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=2,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding05,
	}
	
	recipe Make Nails
     {
		keep [Recipe.GetItemTypes.Hammer],
		ScrapMetal=2,
		
		Result:Nails=2,
		Time:150.0,
		Category:Recycling,
		SkillRequired:MetalWelding=1,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding01,
     }	
	
	recipe Make Screws
     {
		keep [Recipe.GetItemTypes.Hammer],
		ScrapMetal=2,
		
		Result:Screws=2,
		Time:150.0,
		Category:Recycling,
		SkillRequired:MetalWelding=1,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding01,
     }	 
	 
	recipe Dismantle Electronics
	 {
		keep Screwdriver,
		RadioTransmitter/RadioReceiver/Receiver/GuitarElectricBlack/GuitarElectricBassBlack/GuitarElectricBlue/GuitarElectricBassBlue/GuitarElectricRed/GuitarElectricBassRed/MotionSensor/RemoteCraftedV1/RemoteCraftedV2/RemoteCraftedV3/Amplifier,
		
		Result:ElectronicsScrap=2,
		Time:150.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:Screwdriver,
		OnGiveXP:Recipe.OnGiveXP.Electricity03,
	 }			 
	
    /************************ Vanilla Recipe Overrides ************************/

	recipe Make Small Metal Sheet
	{
		keep WeldingMask,
		SheetMetal=1,
		BlowTorch=1,
		
		Result:SmallSheetMetal=3,
		Time:350.0,
		Category:Welding,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		SkillRequired:MetalWelding=3,
		Sound:BlowTorch,
		OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
		Override:true,
	}
	
    recipe Make Metal Sheet
    {
	   keep WeldingMask,
       SmallSheetMetal=3,
       BlowTorch=1,
	   WeldingRods=1,

       Result:SheetMetal,
       Time:350.0,
       Category:Welding,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       SkillRequired:MetalWelding=3,
	   Sound:BlowTorch,
	   OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
	   Override:true,
    }	

     recipe Make Bucket of Plaster
    {
       destroy BucketEmpty/BucketWaterFull,
       Water=5,
       PlasterPowder/ConcretePowder,

       Result:BucketPlasterFull,
       Time:150.0,
       Category:Carpentry,
       Sound:MakePlaster,
	   Override:true,		
    }

	recipe Break Car Window
	{
		keep [Recipe.GetItemTypes.Hammer],
		Windshield1/Windshield2/Windshield3/RearWindshield1/RearWindshield2/RearWindshield3/FrontWindow1/FrontWindow2/FrontWindow3/RearWindow1/RearWindow2/RearWindow3,
		
		Result:GlassShard=4,
		Time:300.0,
		Category:Recycling,
		NeedToBeLearn:false,
		CanBeDoneFromFloor:true,
		Sound:BreakGlassItem,
		AllowDestroyedItem:true,
	}
	
    /************************ Paint & Mixing Recipes ************************/	

	 recipe Make Paint (White)
    {
       destroy BucketEmpty/PaintbucketEmpty,
       Water=40,
       PlasterPowder=1,
	   
       Result:PaintWhite=2,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,	   
       Sound:MakePlaster,	
    }

	 recipe Mix Paint (Purple)
    {
       PaintRed=5,
	   PaintBlue=5,
	   
       Result:PaintPurple,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Mix Paint (Green)
    {
       PaintYellow=5,
	   PaintBlue=5,
	   
       Result:PaintGreen,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	 recipe Mix Paint (Orange)
    {
       PaintRed=5,
	   PaintYellow=5,
	   
       Result:PaintOrange,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	 recipe Mix Paint (Yellow)
    {
       PaintRed=5,
	   PaintGreen=5,
	   
       Result:PaintYellow,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Mix Paint (Pink)
    {
       PaintRed=5,
	   PaintWhite=5,
	   
       Result:PaintPink,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Mix Paint (Light Blue)
    {
       PaintBlue=5,
	   PaintWhite=5,
	   
       Result:PaintLightBlue,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }	

	recipe Mix Paint (Light Brown)
    {
       PaintBrown=5,
	   PaintWhite=5,
	   
       Result:PaintLightBrown,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Mix Paint (Grey)
    {
       PaintBlack=5,
	   PaintWhite=5,
	   
       Result:PaintGrey,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }	

	recipe Mix Paint (Cyan)
    {
       PaintBlue=5,
	   PaintWhite=5,
	   
       Result:PaintCyan,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Color LightBulb (Red)
    {
       keep PaintRed,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbRed,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Color LightBulb (Yellow)
    {
       keep PaintYellow,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbYellow,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }	

	recipe Color LightBulb (Green)
    {
       keep PaintGreen,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbGreen,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }	

	recipe Color LightBulb (Purple)
    {
       keep PaintPurple,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbPurple,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Color LightBulb (Pink)
    {
       keep PaintPink,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbPink,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Color LightBulb (Orange)
    {
       keep PaintOrange,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbOrange,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Color LightBulb (Cyan)
    {
       keep PaintCyan,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbCyan,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }

	recipe Color LightBulb (Blue)
    {
       keep PaintBlue,
	   keep Paintbrush,
	   LightBulb,
	   
       Result:LightBulbBlue,
       Time:150.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }
	
	recipe Clean LightBulbs
    {
       keep Sponge/DishCloth/RippedSheets,
	   keep [Recipe.GetItemTypes.Petrol],
	   LightBulbYellow/LightBulbRed/LightBulbGreen/LightBulbPurple/LightBulbPink/LightBulbOrange/LightBulbCyan/LightBulbBlue,
	   
       Result:LightBulb,
       Time:250.0,
       Category:Paints,
       NeedToBeLearn:false,
	   CanBeDoneFromFloor:true,
       Sound:MakePlaster,	
    }
	
}	