module Base
{
	model 92amgeneralM998bullbar1
	{
		mesh = vehicles/Vehicles_92amgeneralM998_Body|HMMWV_smallbullbar,
		shader = damn_vehicle_noreflect_shader,
		scale = 0.1,
	}

	model 92amgeneralM998bullbar2
	{
		mesh = vehicles/Vehicles_92amgeneralM998_Body|HMMWV_bigbullbar,
		shader = damn_vehicle_noreflect_shader,
		scale = 0.1,
	}

	template vehicle M998Bullbars
		{
		part M998Bullbar
        	{

			model Bullbar1
				{
                		file = 92amgeneralM998bullbar1,
				}

			model Bullbar2
				{
                		file = 92amgeneralM998bullbar2,
				}

			area = Engine,
			category = Other,
			specificItem = false,
			itemType = Base.M998Bullbar1_Item;Base.M998Bullbar2_Item,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
				equip = primary,
                    		}
                	}

                	time = 1500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = M998.InstallComplete.Bullbar,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
  				type = Base.Wrench,
				count = 1,
				keep = true,
				equip = primary,
                    		}
                	}

			time = 1500,
			skills = Mechanics:4,
			recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
			complete = M998.UninstallComplete.Bullbar,
            		}

            		lua
            		{
			create = M998.Create.Bullbar,
			init = M998.Init.Bullbar,
			}
		}
	}

		
}
