module Base
{
    /************************ Magazine ************************/  

	item 92amgeneralM998Magazine
    {
	    DisplayName = 92 AM General M998 Auto Manual,
		DisplayCategory = SkillBook,
		Type = Literature,
		Weight = 0.5,
		Icon = M998_mag,
		BoredomChange = -20,
        StressChange = -15,
		TeachedRecipes = 92amgeneralM998.MakeRoofrack;92amgeneralM998.MakeHood;92amgeneralM998.MakeFrontDoor;92amgeneralM998.MakeRearDoor;92amgeneralM998.MakeTrunkLid;92amgeneralM998.MakeFrontWindshield;92amgeneralM998.MakeSideWindow;92amgeneralM998.MakeMudflaps;92amgeneralM998.MakeSmallMuffler;92amgeneralM998.MakeLargeMuffler;92amgeneralM998.MakeBackCover;92amgeneralM998.MakeMetalTrunkBarrier;92amgeneralM998.MakeNetTrunkBarrier;M101A3.MakeTrunkLid;M101A3.MakeTarp;M101A3.MakeTopTrunkLid;M101A3.MakeHardCover,
		Tooltip = Tooltip_item_damnAutoManual,
		StaticModel = Magazine,
		WorldStaticModel = 92amgeneralM998MagazineWI,
		Tags = Magazine,
    }

	/************************ Trunks ************************/

	item 92amgeneralM998Roofrack
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Roofrack,
        Icon	=	roofrackM998,
        MaxCapacity = 95,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998RoofrackWI,
        Tooltip = Tooltip_item_damnRoofrack,
        Tags = HasMetal;damnMetalRoofrack,
    }

    /************************ Trunk Barriers ************************/

    item 92amgeneralM998TrunkBarrier1
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	2.0,
        Type	=	Normal,
        VehicleType =   1,
        DisplayName	=	92 AM General M998 Net Trunk Barrier,
        Icon	=	netbarrierM998,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998TrunkBarrier1WI,
    }

	item 92amgeneralM998TrunkBarrier2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	10.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Metal Trunk Barrier,
        Icon	=	metalbarrierM998,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998TrunkBarrier2WI,
        Tags = HasMetal;damnMetalArmor,
    }

	/************************* Doors ************************/

    item 92amgeneralM998FrontDoor2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	10.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Door,
        Icon	=	fdoorM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998FrontDoorWI,
        Tags = HasMetal;damnDoorClassic,
    }

    item 92amgeneralM998RearDoor2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	10.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Door,
        Icon	=	rdoorM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998RearDoorWI,
        Tags = HasMetal;damnDoorClassic,
    }

	/************************ Carmor ************************/

	item 92amgeneralM998FrontArmor
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	20.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Front Door Armor,
        Icon	=	fdoor_aM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998FrontArmorWI,
        Tooltip = Tooltip_item_damnSideArmor,
        Tags = HasMetal;damnMetalArmor,
    }

	item 92amgeneralM998RearArmor
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	20.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Rear Door Armor,
        Icon	=	rdoor_aM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998RearArmorWI,
        Tooltip = Tooltip_item_damnSideArmor,
        Tags = HasMetal;damnMetalArmor,
    }

	item 92amgeneralM998WindshieldArmor0
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	20.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Makeshift Windshield Armor,
        Icon	=	windshield_aM998,
        ChanceToSpawnDamaged = 30,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998WindshieldArmor0WI,
        Tooltip = Tooltip_item_damnWindshieldFrontArmor,
        Tags = HasMetal;damnMetalArmor,
    }

	item 92amgeneralM998WindshieldArmor1
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	20.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Windshield Armor,
        Icon	=	windshield_aaM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998WindshieldArmor1WI,
        Tooltip = Tooltip_item_damnWindshieldFrontArmor,
        Tags = HasMetal;damnMetalArmor,
    }

    /************************ Hood ************************/

    item 92amgeneralM998EngineDoor2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Hood,
        Icon	=	hoodM998,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998EngineDoorWI,
        Tags = HasMetal;damnHood,
    }

    /************************ Trunk Lid ************************/

    item 92amgeneralM998TrunkDoor2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Trunk Lid,
        Icon	=	trunkM998,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998TrunkDoorWI,
        Tags = HasMetal;damnTrunkLid,
    }

    /************************ Back Covers ************************/

	item 92amgeneralM998BackCover2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	25.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Sloped Back Cover,
        Icon	=	slopedcover,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998BackCoverWI,
        Tags = HasMetal;damnMetalArmor,
    }

    /************************ Muffler ************************/

    item 92amgeneralM998Muffler1
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	3.0,
        Type	=	Normal,
        VehicleType =   1,
        DisplayName	=	92 AM General M998 Small Muffler,
        Icon	=	smallmuff,
        EngineLoudness = 80,
        ConditionMax = 100,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.04,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998Muffler1WI,
        Tags = HasMetal,
    }

    item 92amgeneralM998Muffler2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	7.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Big Muffler,
        Icon	=	bigmuff,
        EngineLoudness = 120,
        ConditionMax = 100,
        ConditionLowerStandard = 0.01,
        ConditionLowerOffroad = 0.02,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998Muffler2WI,
        Tags = HasMetal,
    }

    /************************ Bullbar ************************/

	item 92amgeneralM998BullbarA
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	10.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Small Bullbar,
        Icon	=	smallbull,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998BullbarAWI,
        Tooltip = Tooltip_item_damnBullbarFront,
        Tags = HasMetal;damnMetalArmor,
    }

	item 92amgeneralM998BullbarB
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Big Bullbar,
        Icon	=	bigbull,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998BullbarBWI,
        Tooltip = Tooltip_item_damnBullbarFront,
        Tags = HasMetal;damnMetalArmor,
    }

    /************************ Windows ************************/

	item 92amgeneralM998Windshield2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	8.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Windshield,
        Icon	=	windshieldM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998WindshieldWI,
        Tags = Glass;damnWindshield,
    }

	item 92amgeneralM998SideWindow2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	3.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Side Window,
        Icon	=	windowM998,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = 92amgeneralM998SideWindowWI,
        Tags = Glass;damnWindow,
    }

	/************************ Mudflaps ************************/

    item 92amgeneralM998Mudflap0
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	3.0,
        Type	=	Normal,
        VehicleType =   2,
        DisplayName	=	92 AM General M998 Mudflaps,
        Icon	=	mudflapsM998,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
        MechanicsItem = TRUE,
	    WorldStaticModel = 92amgeneralM998Mudflap0WI,
        Tags = damnMudflaps,
    }
}