module Base
{
    model 92amgeneralM998MagazineWI
	{
		mesh = WorldItems/Magazine,
		texture = Vehicles/Objects_92amgeneralM998_Magazine,
		scale = 0.4,
	}

	model 92amgeneralM998EngineDoorWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_hoodWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998TrunkDoorWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_trunkWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998FrontDoorWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|door_frontWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998RearDoorWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|door_rearWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998Mudflap0WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_MudflapsWI,
		texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
		scale   = 0.6,
	}

	model 92amgeneralM998WindshieldWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_windshieldWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998BullbarAWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_smallbullbarWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998BullbarBWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_bigbullbarWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998Muffler1WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_smallmufflerWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998Muffler2WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_bigmufflerWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998SideWindowWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|windowWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998BackCoverWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_sloped_trunkWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}

	model 92amgeneralM998TrunkBarrier2WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_barrier1WI,
		texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
		scale   = 0.6,
	}

	model 92amgeneralM998TrunkBarrier1WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_barrier2WI,
		texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
		scale   = 0.6,
	}

	model 92amgeneralM998RoofrackWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_roofrackWI,
		texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
		scale   = 0.6,
	}

	model 92amgeneralM998WindshieldArmor0WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_windshield_aWI,
		texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
		scale   = 0.6,
	}
	model 92amgeneralM998WindshieldArmor1WI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_windshield_aaWI,
		texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
		scale   = 0.6,
	}
	model 92amgeneralM998FrontArmorWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|door_fl_aWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}
	model 92amgeneralM998RearArmorWI
	{
		mesh    = vehicles/Vehicles_92amgeneralM998_Objects|door_rl_aWI,
		texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
		scale   = 0.6,
	}
}