module Base
{
	
    model trailerM1082mudflaps0
    {
        mesh = vehicles/Trailers_m10xx_body|MXtrailers_mudflaps,
        shader = damn_vehicle_noreflect_shader,
        scale = 0.1,
    }

	template vehicle M10XXMudflaps
		{
		part M10XXMudflaps
       		{

            model mudflaps0
			{
                	file = trailerM1082mudflaps0,
			}

            category = bodywork,
            area = TruckBed,
            itemType = Base.M1082Mudflaps,
            mechanicRequireKey = false,

            table install
            {
                items
                {
                    item
                    {
                        type = Base.Wrench,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                }
                time = 1000,
                skills = Mechanics:4,
                recipes = Advanced Mechanics,
                test = Vehicles.InstallTest.Default,
                complete = M10XX.InstallComplete.Mudflaps,
                
            }
            table uninstall
            {
                items
                {
                    item
                    {
                        type = Base.Wrench,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                }
                time = 1000,
                skills = Mechanics:4,
                recipes = Advanced Mechanics,
                test = Vehicles.UninstallTest.Default,
                complete = M10XX.UninstallComplete.Mudflaps,
            }
            lua
            {
                create = M10XX.Create.Mudflaps,
                init = M10XX.Init.Mudflaps,
            }
        }
	}
}

