module Base
{
    item SailingYachtName_Sakharov_Item
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    = Akademik Sakharov,
        Icon    =    CarKey,
        ConditionMax = 100,
        MechanicsItem = TRUE,
    }
    
    item SailingYachtName_La_Brigandine_Item
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    = La Brigandine,
        Icon    =    CarKey,
        ConditionMax = 100,
        MechanicsItem = TRUE,
    }
    
    item SailingYachtName_Default_Item
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    = No name,
        Icon    =    CarKey,
        ConditionMax = 100,
        MechanicsItem = TRUE,
    }

    
    item BoatMotorName_NP_Item
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    = Nautilus P,
        Icon    =    CarKey,
        ConditionMax = 100,
        MechanicsItem = TRUE,
    }
    
    item BoatMotorName_Orianna_Item
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    = Orianna,
        Icon    =    CarKey,
        ConditionMax = 100,
        MechanicsItem = TRUE,
    }
    
    item BoatMotorName_Default_Item
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    = No name,
        Icon    =    CarKey,
        ConditionMax = 100,
        MechanicsItem = TRUE,
    }
    
    template vehicle SailingYachtName
    {
        part BoatName
        {
            specificItem = false,
            itemType = Base.SailingYachtName_Default_Item;Base.SailingYachtName_La_Brigandine_Item;Base.SailingYachtName_Sakharov_Item,
            category = BoatBody,
            table install
            {
                items
                {
                    1
                    {
                        type = Base.Paintbrush,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                    2
                    {
                        type = Base.PaintWhite,
                        count = 1,
                        keep = true,
                    }
                    3
                    {
                        type = Base.PaintBlack,
                        count = 1,
                        keep = true,
                    }
                }
                time = 500,
                professions = ,
                skills = ,
                traits = ,
                recipes = ,
                test = Vehicles.InstallTest.Default,
                complete = Boats.InstallComplete.SailingYachtName,
            }
            lua
            {
                create = Boats.Create.SailingYachtName,
                init = Boats.Init.SailingYachtName,
            }
        }
    }
    template vehicle BoatMotorName
    {
        part BoatName
        {
            specificItem = false,
            itemType = Base.BoatMotorName_Default_Item;Base.BoatMotorName_NP_Item;Base.BoatMotorName_Orianna_Item,
            category = BoatBody,
            table install
            {
                items
                {
                    1
                    {
                        type = Base.Paintbrush,
                        count = 1,
                        keep = true,
                        equip = primary,
                    }
                    2
                    {
                        type = Base.PaintWhite,
                        count = 1,
                        keep = true,
                    }
                    3
                    {
                        type = Base.PaintBlack,
                        count = 1,
                        keep = true,
                    }
                }
                time = 500,
                professions = ,
                skills = ,
                traits = ,
                recipes = ,
                test = Vehicles.InstallTest.Default,
                complete = Boats.InstallComplete.MotorBoatName,
            }
            lua
            {
                create = Boats.Create.MotorBoatName,
                init = Boats.Init.MotorBoatName,
            }
        }
    }
}