module Aquatsar
{
    sound aquatsar_main_theme
    {
        category = Boat,
        loop = false,
        master = Music,
        clip
        {
            file = media/sound/boats/aquatsar_main_theme.wav,
            volume = 2.0,
        }
    }
    
    sound AnchorFromWater
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_anchorFromWater.ogg,
        }
    }
    
    sound AnchorInWater
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_anchorInWater.ogg,
        }
    }
    
    sound BindRoap
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_bindRoap.ogg,
        }
    }
    
    sound boat_sails_set
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_sails_set.ogg,
        }
    }
    
    sound boat_sails_remove
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_sails_remove.ogg,
        }
    }
    
    sound boat_sails_change_direction
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_sails_change_direction.ogg,
        }
    }
    
    sound boat_sails_torn1
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn1.ogg,
        }
    }
    
    sound boat_sails_torn2
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn2.ogg,
        }
    }
    
    sound boat_sails_torn3
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn3.ogg,
        }
    }
    
    sound boat_sails_torn4
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn4.ogg,
        }
    }
    
    sound boat_sails_torn5
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn5.ogg,
        }
    }
    
    sound boat_sails_torn6
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn6.ogg,
        }
    }
    
    sound boat_sails_torn7
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn7.ogg,
        }
    }
    
    sound boat_sails_torn8
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn8.ogg,
        }
    }
    
    sound boat_sails_torn9
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torn9.ogg,
        }
    }
    
    sound boat_sails_torned2
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_sails_torned2.ogg,
        }
    }
    
    sound boat_launching
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_launching.ogg,
            volume = 0.5,
        }
    }

    sound boat_on_trailer
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/boat_on_trailer.ogg,
            volume = 0.5,
        }
    }
    
    sound motoryacht_engine_start
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/motoryacht_engine_start.ogg,
        }
    }
    
    sound motoryacht_engine_stop
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/motoryacht_engine_stop.ogg,
        }
    }
    
    sound sail_yacht_engine_start
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/sail_yacht_engine_start.ogg,
        }
    }
    
    sound sail_yacht_engine_stop
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/sail_yacht_engine_stop.ogg,
        }
    }
    
        
    sound BoatSailing
    {
        category = Boat,
        loop = true,
        clip
        {
            file = media/sound/boats/boat_sailing.ogg,
            volume = 0.2,
        }
    }
    
    sound BoatSailingByWind
    {
        category = Boat,
        loop = true,
        clip
        {
            file = media/sound/boats/boat_sailing_wind.ogg,
        }
    }
    
    sound BoatHorn
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/boat_horn.wav,
        }
    }
    
    sound TryStartEngineManualy
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/tryStartEngineManualy.ogg,
            volume = 1,
        }
    }
    
    sound SuccessStartEngineManualy
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/successStartEngineManualy.ogg,
            volume = 1,
        }
    }
    
    sound FailStartEngineManualy
    {
        category = Boat,
        loop = false,
        master = Ambient,
        clip
        {
            file = media/sound/boats/failStartEngineManualy.ogg,
            volume = 1,
        }
    }
    
    sound TrumanSetsSail
    {
        category = Boat,
        loop = false,
        clip
        {
            file = media/sound/boats/Truman_Sets_Sail.ogg,
        }
    }

    
    sound WindVeryLight
    {
        category = Boat,
        loop = true,
        master = Ambient,
        clip
        {
            file = media/sound/boats/wind_VERY_LIGHT.ogg,
            volume = 1,
        }
    }
    
    sound WindLight
    {
        category = Boat,
        loop = true,
        master = Ambient,
        clip
        {
            file = media/sound/boats/wind_LIGHT.ogg,
            volume = 1,
        }
    }
    
    sound WindMedium
    {
        category = Boat,
        loop = true,
        master = Ambient,
        clip
        {
            file = media/sound/boats/wind_MEDIUM.ogg,
            volume = 1,
        }
    }
    
    sound WindStrong
    {
        category = Boat,
        loop = true,
        master = Ambient,
        clip
        {
            file = media/sound/boats/wind_STRONG.ogg,
            volume = 1,
        }
    }
    
    sound WindVeryStrong
    {
        category = Boat,
        loop = true,
        master = Ambient,
        clip
        {
            file = media/sound/boats/wind_VERY_STRONG.ogg,
            volume = 1,
        }
    }
    
    sound WindStorm
    {
        category = Boat,
        loop = true,
        master = Ambient,
        clip
        {
            file = media/sound/boats/wind_STORM.ogg,
            volume = 1,
        }
    }
}