module Aquatsar
{

    imports
    {
        Base
    }
    
    item DivingMask
    {
        Type = Clothing,
        DisplayName = Diving Mask,
        ClothingItem = divingMask,
        BodyLocation = FullHat,
        Icon = DivingMask,
        CanHaveHoles = false,
        ChanceToFall = 10,
        BloodLocation = Head,
        MechanicsItem = TRUE,
    }

    item TaintedLiterature
    {
        Weight    =    0.5,
        Type    =    Normal,
        DisplayName    =    Tainted literature,
        Icon    =    TaintedLiterature,
    }

    item Compass
    {
        Weight    =    0.5,
        Type    =    Normal,
        DisplayName    =    Compass,
        Icon    =    Compass,
        WorldStaticModel = Compass_Ground,
    }

    item DeflatedTireTube
    {
        Weight    =    0.1,
        Type    =    Normal,
        DisplayName    =    Deflated Tire Tube,
        Icon    =    DeflatedTireTube,
        WorldStaticModel = DeflatedTireTube_Ground,
    }
    
    item Lifebuoy
    {
        Weight    =    1,
        Type = Clothing,
        DisplayName = Lifebuoy,
        ClothingItem = Ring_Right_MiddleFinger_Silver,
        BodyLocation = Jacket,
        Icon = Lifebuoy,
        Cosmetic = TRUE,
        WorldStaticModel = Lifebuoy_Ground,
    }

    item TireTube
    {
        Weight    =    1,
        Type = Clothing,
        DisplayName = Tire Tube,
        ClothingItem = Ring_Right_MiddleFinger_Silver,
        BodyLocation = Jacket,
        Icon = TireTube,
        Cosmetic = TRUE,
        WorldStaticModel = TireTube_Ground,
    }
    
    recipe Extract Tire Tube
    {
        OldTire1/NormalTire1/ModernTire1/OldTire2/NormalTire2/ModernTire2/OldTire3/NormalTire3/ModernTire3,
        Result:DeflatedTireTube,
        keep Screwdriver,
        Time:200.0,
        Sound:Aquatsar.ExtractTireTubeSound,
        Category:Survivalist,
    }
    
    recipe Inflate Tire Tube
    {
        DeflatedTireTube,
        Result:TireTube,
        Time:300.0,
        Sound:TireTubeInflatingSound,
        Category:Survivalist,
    }
    
    recipe Flatten Tire Tube
    {
        TireTube,
        Result:DeflatedTireTube,
        Time:50.0,
        Sound:TireTubeFlattenSound,
        Category:Survivalist,
    }
    
    recipe Inflate Tire Tube
    {
        DeflatedTireTube,
        keep TirePump,
        Result:TireTube,
        Time:80.0,
        Sound:Aquatsar.HandPumpSound,
        Category:Survivalist,
    }
    
    /************************ Equipment ************************/
    
    item BoatPropeller
    {
        Weight    =    20.0,
        Type    =    Normal,
        DisplayName    =    Propeller,
        Icon    =    Propeller,
        VehicleType =   1,
        ChanceToSpawnDamaged = 0,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Propeller_Ground,
    }
    
    item ManualStarter
    {
        Weight    =    1.0,
        Type    =    Normal,
        DisplayName    =    Manual Starter,
        Icon    =    ManualStarter,
        VehicleType =   1,
        ChanceToSpawnDamaged = 50,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = ManualStarter_Ground,
    }

    item Sails
    {
        Weight    =    20.0,
        Type    =    Normal,
        DisplayName    =    Sail,
        Icon    =    Sail,
        VehicleType =   1,
        ChanceToSpawnDamaged = 10,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Sail_Ground,
    }
    
    /************************ Seats ************************/
    
    
    item NotRemovableBoatSeat1
    {
         Weight    =    15.0,
         Type    =    Normal,
         DisplayName    =    Boat Seat,
         Icon    =    CarSeat,
         VehicleType =   1,
         MaxCapacity = 20,
         ChanceToSpawnDamaged = 0,
         ConditionMax = 100,
         MechanicsItem = TRUE,
    }
    
    item NotRemovableBoatSeat2
    {
         Weight    =    15.0,
         Type    =    Normal,
         DisplayName    =    Boat Seat,
         Icon    =    CarSeat,
         VehicleType =   2,
         MaxCapacity = 20,
         ChanceToSpawnDamaged = 0,
         ConditionMax = 100,
         MechanicsItem = TRUE,
    }
    
    item NotRemovableBoatSeat3
    {
         Weight    =    15.0,
         Type    =    Normal,
         DisplayName    =    Boat Seat,
         Icon    =    CarSeat,
         VehicleType =   3,
         MaxCapacity = 20,
         ChanceToSpawnDamaged = 0,
         ConditionMax = 100,
         MechanicsItem = TRUE,
    }
    
    
    /************************ AirBags ************************/
    
    item AirBagNormal1
    {
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    =    Boat Tire,
        Icon    =    CarTire,
        VehicleType =   1,
        MaxCapacity = 35,
        ChanceToSpawnDamaged = 0,
        ConditionMax = 100,
        ConditionLowerStandard = 0,
        ConditionLowerOffroad = 0,
        WheelFriction = 10,
        MechanicsItem = TRUE,
    }
    item AirBagNormal2
    {
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    =    Boat Tire,
        Icon    =    CarTire,
        VehicleType =   2,
        MaxCapacity = 35,
        ChanceToSpawnDamaged = 0,
        ConditionMax = 100,
        ConditionLowerStandard = 0,
        ConditionLowerOffroad = 0,
        WheelFriction = 10,
        MechanicsItem = TRUE,
    }
    item AirBagNormal3
    {
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    =    Boat Tire,
        Icon    =    CarTire,
        VehicleType =   3,
        MaxCapacity = 35,
        ChanceToSpawnDamaged = 0,
        ConditionMax = 100,
        ConditionLowerStandard = 0,
        ConditionLowerOffroad = 0,
        WheelFriction = 10,
        MechanicsItem = TRUE,
    }
    
    
    /************************ Magazines ************************/
    
    item BoatMag
    {
        Weight    =    0.1,
        Type    =    Literature,
        DisplayName    =    Repair Your Boats Magazine,
        Icon    =    MagazineBoatMechanics,
        TeachedRecipes  =   Powerboats Mechanics; Sailboats Mechanics; Performance Boat Mechanics,
        ReplaceOnUse    =   BoatMag,
        Tooltip = Tooltip_item_BoatMag,
        StaticModel = BoatMag_Reading,
        WorldStaticModel = BoatMag_Ground,
    }
    
    item SwimMag
    {
        Weight    =    0.1,
        Type    =    Literature,
        DisplayName    =    Swimming Times Magazine,
        Icon    =    SwimMagIcon,
        TeachedRecipes  =   Swimming,
        ReplaceOnUse    =   SwimMag,
        Tooltip = Tooltip_item_SwimMag,
        StaticModel = SwimMag_Reading,
        WorldStaticModel = SwimMag_Ground,
    }
    
}