module Survivors
{
	imports
	{
		Base, farming
	}
	item Cigarettes
	{
		Count	=	20,
		HungerChange	=	0,
		Weight	=	0.005,
		RequireInHandOrInventory	=	Lighter/Matches,
		Type	=	Normal,
		DisplayName	=	Cigarettes,
		StressChange	=	-5,
		Icon	=	IckySticks,
		CustomContextMenu = Smoke,
		CantBeFrozen = TRUE,
		OnEat = OnEat_Cigarettes,
		StaticModel = Cigarette,
		EatType = Cigarettes,
		CustomEatSound =
	}
	item Teabag2
    {
        Weight	=	0.1,
        Type	=	Normal,
        HungerChange    =   -5,
        UnhappyChange   =   10,
        ThirstChange    =   10,
        FatigueChange	=	-15,
        DisplayName	=	Tea Bag,
        Icon	=	Teabag,
        EvolvedRecipe   =   HotDrink:5,
        FoodType    =   Tea,
        EvolvedRecipeName = Tea,
    }
	 item Bleach
	{
		UnhappyChange	=	99,
		Weight	=	1.6,
		Type	=	Normal,
		ThirstChange	=	-60,
		DisplayName	=	Bleach,
		Icon	=	Bleach,
		Poison = true,
		DisplayCategory = Item,
		PoisonDetectionLevel = 7,
	    PoisonPower = 40,
	    UseForPoison = 15,
		CustomContextMenu = Drink,
		CustomEatSound = DrinkingFromBottle,
		CantBeFrozen = TRUE,
		ReplaceOnUse	=	BleachEmpty,
		StaticModel = BleachBottle,
		EatType = BleachBottle,
	}

	 item Grave
    {
        Type = Normal,
        DisplayName = Grave,
        Icon = grave,
        Weight = 50,
		Tooltip = RIP,
		ResizeWorldIcon = 0.4,
    }
	 item GraveCross
    {
        Type = Normal,
        DisplayName = Grave,
        Icon = gravecross,
        Weight = 50,
		Tooltip = RIP,
		ResizeWorldIcon = 0.4,
    }

	recipe Dig Grave
    {
    	CorpseMale/CorpseFemale,
		keep Shovel,
    	Result:Grave,
    	Category:Survivors,
		Sound:digging,
    	Time:500.0,
    }
	recipe Add Cross to Grave
    {
		Grave,
    	Plank=2,
		Nails,
		keep Hammer,
    	Result:GraveCross,
    	Category:Survivors,
		Sound:PZ_Hammer,
		CanBeDoneFromFloor:true,
    	Time:100.0,
    }
	
	
	recipe Dig Grave with Cross
    {
    	CorpseMale/CorpseFemale,
		Plank=2,
		Nails,
		keep Hammer,
		keep Shovel,
    	Result:GraveCross,
    	Category:Survivors,
		Sound:digging,
    	Time:500.0,
    }
	

}