IGUI_RU = {
	--[[roleplay
		texts that are just describing what the survivor is doing
	]]--


		IGUI_SS_Drinking = "..",
		IGUI_SS_EatFood_Before = " ",
		IGUI_SS_EatFood_After = "",
		IGUI_SS_Opens_Before = "* ",
		IGUI_SS_Opens_After = "*",
		IGUI_SS_Takes_Before = "* ",
		IGUI_SS_Takes_After = "*",
		IGUI_SS_EquipsArmor = " ",
		IGUI_SS_EquipsArmor_Before = "* ",
		IGUI_SS_EquipsArmor_After = "*",
		IGUI_SS_TakesItemFromGround_Before = " ",
		IGUI_SS_TakesItemFromGround_After = "  ",
		IGUI_SS_TakesFromGround_Before = "* ",
		IGUI_SS_TakesFromGround_After = "  *",
		IGUI_SS_TakesFromCont_Before = "* ",
		IGUI_SS_TakesFromCont_After = "  *",
		IGUI_SS_UndressingClothes = "**",
		IGUI_SS_PickUpCorpse = "* *",
		IGUI_SS_Resting = "...",
		IGUI_SS_BandageBP_Before = " ",
		IGUI_SS_BandageBP_After = "",
		IGUI_SS_DoctorSplint = "* ...*",
		IGUI_SS_DoctorBandageRemove = "* ...*",
		IGUI_SS_DoctorStitches = "* ...*",
		IGUI_SS_DoctorGlass = "* ...*",
		IGUI_SS_DoctorBullet = "* ...*",
		IGUI_SS_DoctorBandage = "* ...*",
		IGUI_SS_Foraging = "*...*",
		IGUI_SS_FarmingActionPlanting = "* ...*",
		IGUI_SS_FarmingActionHarvesting = "* ...*",
		IGUI_SS_FarmingActionWatering = "*...*",
	--[[END roleplay]]--

	--[[starting tasks
		dialogue lines that indicate the start of a task
	]]--


		IGUI_SS_IGoRelax = ",    .",
		IGUI_SS_IGoGetWood = ",    .",
		IGUI_SS_IGoPileCorpse = ",      .",
		IGUI_SS_IGoForage = ",     -  .",
		IGUI_SS_IGoChopWood = ",     .",
		IGUI_SS_IGoFarm = ",   .",
		IGUI_SS_IGoGuard = ",     .",
		IGUI_SS_IGoBackBase = ",      .",
	--[[END starting tasks]]--

	--[[loot
		dialogue lines that indicate the start of a loot task
	]]--


		IGUI_SS_LookForItem_Before = "  ",
		IGUI_SS_LookForItem_After = "",
		IGUI_SS_NoForagingHere = "  !",
		IGUI_SS_NoFindItem_Before = ",  ",
		IGUI_SS_NoFindItem_After = "  ",
		IGUI_SS_NoWoodHere = "  .",
	--[[END loot]]--

	--[[giving
		dialogue lines that indicate a giving item task
	]]--


		IGUI_SS_TakeArmor = "  .",
		IGUI_SS_Nothing = "",
		IGUI_SS_EveryOneUseMele = "    !",
		IGUI_SS_EveryOneUseGun = "  !",
		IGUI_SS_WantSomeFood = "  ?",
		IGUI_SS_YouWantWater = "  ?",
		IGUI_SS_YouWantAmmo = "  ?",
		IGUI_SS_TakeMyWeapon = "  .",
	--[[END giving]]--

	--[[interactions
		dialogue lines that indicate a giving item task
	]]--


		IGUI_SS_OverHere = "!  ?",
		IGUI_SS_HoldStill = ",  !",
		IGUI_SS_ComeWithMe_Before = "",
		IGUI_SS_ComeWithMe_After = ",   !",
		IGUI_SS_CallName_Before = "",
		IGUI_SS_CallName_After = "!  !",
		IGUI_SS_CanIJoin = "      ?",
		IGUI_SS_YouWantToJoin = "     ?",
		IGUI_SS_WeBackToBase = "   ",
		IGUI_SS_DoctorDone = "    !",
	--[[END interactions]]--

	--[[not able to do
		dialogue lines that indicate that the task couldn't be done
	]]--


		IGUI_SS_NotInBuilding = "   .",
		IGUI_SS_NoTrees = "  .",
		IGUI_SS_NoAxeNoChopWood = " ,    .",
		IGUI_SS_CantCarryMore = "       .",
		IGUI_SS_NoFarmingArea = "      ",
		IGUI_SS_IDontKnowHowFarming = "     "
	--[[END not able to do]]--

}

