GameSound_Dialogues_RU = {
	--[[status
		dialogue lines that demonstrate the current status of the survivor
	]]--


		GameSound_Dialogues_SS_FinalWords1 = ".........",
		GameSound_Dialogues_SS_FinalWords2 = "......",
		GameSound_Dialogues_SS_FinalWords3 = ".........",
		GameSound_Dialogues_SS_FinalWords4 = ".........",
		GameSound_Dialogues_SS_FinalWords5 = "... ...",
		GameSound_Dialogues_SS_FinalWords6 = "*.........",
		GameSound_Dialogues_SS_FinalWords7 = "*......",
		GameSound_Dialogues_SS_FinalWords8 = "...?..",
		GameSound_Dialogues_SS_FinalWords9 = "............",
		GameSound_Dialogues_SS_FinalWords10 = "...............",
		GameSound_Dialogues_SS_FinalWords11 = "**",
		GameSound_Dialogues_SS_FinalWords12 = "... ...",
		GameSound_Dialogues_SS_FinalWords13 = "... ...",
		GameSound_Dialogues_SS_FinalWords14 = " ...... ...",
		GameSound_Dialogues_SS_FinalWords15 = "--* ...",
		GameSound_Dialogues_SS_FinalWords16 = " * * ",
		GameSound_Dialogues_SS_FinalWords17 = "  ? ?",
		GameSound_Dialogues_SS_FinalWords18 = "...    ...",
		GameSound_Dialogues_SS_FinalWords19 = "  ...",
		GameSound_Dialogues_SS_FinalWords20 = "......",
		GameSound_Dialogues_SS_FinalWords21 = "... ......",
		GameSound_Dialogues_SS_FinalWords22 = " *   * ",
		GameSound_Dialogues_SS_FinalWords23 = "......",
		GameSound_Dialogues_SS_FinalWords24 = "   ... ...",
		GameSound_Dialogues_SS_FinalWords25 = "......",
		GameSound_Dialogues_SS_FinalWords26 = "......   ...",
		GameSound_Dialogues_SS_FinalWords27 = "... ...",
		GameSound_Dialogues_SS_FinalWords28 = "... ... ...",
		GameSound_Dialogues_SS_FinalWords29 = "      ...  ...",
		GameSound_Dialogues_SS_FinalWords30 = "...... ...",
		GameSound_Dialogues_SS_FinalWords31 = "...  ......",

		GameSound_Dialogues_SS_FatalInjured1 = "... ... ...",
		GameSound_Dialogues_SS_FatalInjured2 = "  ......",
		GameSound_Dialogues_SS_FatalInjured3 = "...-...-......",
		GameSound_Dialogues_SS_FatalInjured4 = "  ... ......",
		GameSound_Dialogues_SS_FatalInjured5 = " ...  ,  ...",
		GameSound_Dialogues_SS_FatalInjured6 = "******...-...",
		GameSound_Dialogues_SS_FatalInjured7 = "  ...   ...",
		GameSound_Dialogues_SS_FatalInjured8 = "****...   ...",
		GameSound_Dialogues_SS_FatalInjured9 = "* *",
		GameSound_Dialogues_SS_FatalInjured10 = "......    ...",
		GameSound_Dialogues_SS_FatalInjured11 = "!",
		GameSound_Dialogues_SS_FatalInjured12 = "* *",
		GameSound_Dialogues_SS_FatalInjured13 = "...  ...",
		GameSound_Dialogues_SS_FatalInjured14 = "      !",
		GameSound_Dialogues_SS_FatalInjured15 = "!",
		GameSound_Dialogues_SS_FatalInjured16 = "! !",
		GameSound_Dialogues_SS_FatalInjured17 = "*  ",

		GameSound_Dialogues_SS_SeriousInjured1 = "!    !",
		GameSound_Dialogues_SS_SeriousInjured2 = "!   !",
		GameSound_Dialogues_SS_SeriousInjured3 = "!",
		GameSound_Dialogues_SS_SeriousInjured4 = "    !",
		GameSound_Dialogues_SS_SeriousInjured5 = "     ! !",
		GameSound_Dialogues_SS_SeriousInjured6 = "  !",
		GameSound_Dialogues_SS_SeriousInjured7 = " ,    !",
		GameSound_Dialogues_SS_SeriousInjured8 = " *,   !",
		GameSound_Dialogues_SS_SeriousInjured9 = "!",
		GameSound_Dialogues_SS_SeriousInjured10 = "*,    !",
		GameSound_Dialogues_SS_SeriousInjured11 = "-,  !",
		GameSound_Dialogues_SS_SeriousInjured12 = "****! !",
		GameSound_Dialogues_SS_SeriousInjured13 = "!",
		GameSound_Dialogues_SS_SeriousInjured14 = "    , ...",
		GameSound_Dialogues_SS_SeriousInjured15 = "   ! !",
		GameSound_Dialogues_SS_SeriousInjured16 = "-, !",
		GameSound_Dialogues_SS_SeriousInjured17 = "!",
		GameSound_Dialogues_SS_SeriousInjured18 = "* *",
		GameSound_Dialogues_SS_SeriousInjured19 = "     ...",
		GameSound_Dialogues_SS_SeriousInjured20 = " *  !",
		GameSound_Dialogues_SS_SeriousInjured21 = "! , *,   !",
		GameSound_Dialogues_SS_SeriousInjured22 = "*,    !",
		GameSound_Dialogues_SS_SeriousInjured23 = "!",

		GameSound_Dialogues_SS_BadInjured1 = "!   !",
		GameSound_Dialogues_SS_BadInjured2 = "!  !",
		GameSound_Dialogues_SS_BadInjured3 = ", *,  !",
		GameSound_Dialogues_SS_BadInjured4 = "   !",
		GameSound_Dialogues_SS_BadInjured5 = "  !",
		GameSound_Dialogues_SS_BadInjured6 = " *,   !",
		GameSound_Dialogues_SS_BadInjured7 = " *,   !",
		GameSound_Dialogues_SS_BadInjured8 = " !",
		GameSound_Dialogues_SS_BadInjured9 = "...  ...",
		GameSound_Dialogues_SS_BadInjured10 = "  !",
		GameSound_Dialogues_SS_BadInjured11 = ",    !",
		GameSound_Dialogues_SS_BadInjured12 = " !",
		GameSound_Dialogues_SS_BadInjured13 = "!",
		GameSound_Dialogues_SS_BadInjured14 = " *  !",
		GameSound_Dialogues_SS_BadInjured15 = "!",
		GameSound_Dialogues_SS_BadInjured16 = "*,    !",
		GameSound_Dialogues_SS_BadInjured17 = "*!  !",

		GameSound_Dialogues_SS_Injured1 = "!  !",
		GameSound_Dialogues_SS_Injured2 = "    !",
		GameSound_Dialogues_SS_Injured3 = "!  !",
		GameSound_Dialogues_SS_Injured4 = "   !",
		GameSound_Dialogues_SS_Injured5 = "!   !  !",
		GameSound_Dialogues_SS_Injured6 = "   , -, !",
		GameSound_Dialogues_SS_Injured7 = "*,  !",
		GameSound_Dialogues_SS_Injured8 = " , !",
		GameSound_Dialogues_SS_Injured9 = "!  !",
		GameSound_Dialogues_SS_Injured10 = "...     ...",
		GameSound_Dialogues_SS_Injured11 = ", !    !",
		GameSound_Dialogues_SS_Injured12 = "*,  !",
		GameSound_Dialogues_SS_Injured13 = "!",
		GameSound_Dialogues_SS_Injured14 = " *,  !",
		GameSound_Dialogues_SS_Injured15 = "*  *",
		GameSound_Dialogues_SS_Injured16 = "  !",
		GameSound_Dialogues_SS_Injured17 = "* ,   !",
		GameSound_Dialogues_SS_Injured18 = "!",
		GameSound_Dialogues_SS_Injured19 = " !",
		GameSound_Dialogues_SS_Injured20 = "!",

		GameSound_Dialogues_SS_Hurt1 = "! * !",
		GameSound_Dialogues_SS_Hurt2 = ", *!",
		GameSound_Dialogues_SS_Hurt3 = "*!",
		GameSound_Dialogues_SS_Hurt4 = " !",
		GameSound_Dialogues_SS_Hurt5 = " *!",
		GameSound_Dialogues_SS_Hurt6 = "  !",
		GameSound_Dialogues_SS_Hurt7 = "!",
		GameSound_Dialogues_SS_Hurt8 = "  ! ",
		GameSound_Dialogues_SS_Hurt9 = "   ! ",
		GameSound_Dialogues_SS_Hurt10 = " *   * ",
		GameSound_Dialogues_SS_Hurt11 = "!  !",
		GameSound_Dialogues_SS_Hurt12 = "!   !",
		GameSound_Dialogues_SS_Hurt13 = "!   !",
		GameSound_Dialogues_SS_Hurt14 = "*, *, *!",
		GameSound_Dialogues_SS_Hurt15 = "!",
		GameSound_Dialogues_SS_Hurt16 = "  !   !",
		GameSound_Dialogues_SS_Hurt17 = "*,   !",
		GameSound_Dialogues_SS_Hurt18 = "*!  !   !",

		GameSound_Dialogues_SS_Scared1 = " !",
		GameSound_Dialogues_SS_Scared2 = " ,  !..",
		GameSound_Dialogues_SS_Scared3 = " !",
		GameSound_Dialogues_SS_Scared4 = " *    ?!",
		GameSound_Dialogues_SS_Scared5 = " * ?!",
		GameSound_Dialogues_SS_Scared6 = "*   , *!",
		GameSound_Dialogues_SS_Scared7 = "   !",
		GameSound_Dialogues_SS_Scared8 = " !    !",
		GameSound_Dialogues_SS_Scared9 = " *!  *!",
		GameSound_Dialogues_SS_Scared10 = "*  ! !",
		GameSound_Dialogues_SS_Scared11 = "!    !",
		GameSound_Dialogues_SS_Scared12 = "    ?!",
		GameSound_Dialogues_SS_Scared13 = "  ?  , !",
		GameSound_Dialogues_SS_Scared14 = "  !",
		GameSound_Dialogues_SS_Scared15 = " *, !",
		GameSound_Dialogues_SS_Scared16 = " *, !",
		GameSound_Dialogues_SS_Scared17 = " * !",
		GameSound_Dialogues_SS_Scared18 = "-,  !",
		GameSound_Dialogues_SS_Scared19 = "   , !",
		GameSound_Dialogues_SS_Scared20 = "!",

		GameSound_Dialogues_SS_Panic1 = " ! !",
		GameSound_Dialogues_SS_Panic2 = "*!  * !",
		GameSound_Dialogues_SS_Panic3 = "  ...!",
		GameSound_Dialogues_SS_Panic4 = " , *, ?!",
		GameSound_Dialogues_SS_Panic5 = " !  !",
		GameSound_Dialogues_SS_Panic6 = "  ?!",
		GameSound_Dialogues_SS_Panic7 = ", *!",
		GameSound_Dialogues_SS_Panic8 = "* !",
		GameSound_Dialogues_SS_Panic9 = " !",
		GameSound_Dialogues_SS_Panic10 = "!",
		GameSound_Dialogues_SS_Panic11 = "   !",
		GameSound_Dialogues_SS_Panic12 = "   ?!",
		GameSound_Dialogues_SS_Panic13 = "    !",
		GameSound_Dialogues_SS_Panic14 = "*! * !",
		GameSound_Dialogues_SS_Panic15 = " *,  *!",
		GameSound_Dialogues_SS_Panic16 = " !  !",
		GameSound_Dialogues_SS_Panic17 = "*!   ?!",
		GameSound_Dialogues_SS_Panic18 = "     ,  !",
		GameSound_Dialogues_SS_Panic19 = "!",
		GameSound_Dialogues_SS_Panic20 = "  ...****!!!",
		GameSound_Dialogues_SS_Panic21 = "*, *, *!",
		GameSound_Dialogues_SS_Panic22 = "*,   !",
		GameSound_Dialogues_SS_Panic23 = "!",

		GameSound_Dialogues_SS_Starving1 = "......",
		GameSound_Dialogues_SS_Starving2 = " ... ...",
		GameSound_Dialogues_SS_Starving3 = " ... -......",
		GameSound_Dialogues_SS_Starving4 = "...-...",
		GameSound_Dialogues_SS_Starving5 = "  ..., ,     ...",
		GameSound_Dialogues_SS_Starving6 = "   ...    ...",
		GameSound_Dialogues_SS_Starving7 = "    ... ...  - ...",
		GameSound_Dialogues_SS_Starving8 = "   !",
		GameSound_Dialogues_SS_Starving9 = "  - ,  ",
		GameSound_Dialogues_SS_Starving10 = "      ",

		GameSound_Dialogues_SS_VHungry1 = "   .",
		GameSound_Dialogues_SS_VHungry2 = " ...   .",
		GameSound_Dialogues_SS_VHungry3 = "  -   !",
		GameSound_Dialogues_SS_VHungry4 = "......",
		GameSound_Dialogues_SS_VHungry5 = " !",
		GameSound_Dialogues_SS_VHungry6 = "  ,     -.",
		GameSound_Dialogues_SS_VHungry7 = ",  . -  ?",
		GameSound_Dialogues_SS_VHungry8 = "   ,     !",
		GameSound_Dialogues_SS_VHungry9 = ",   , ,    ...",
		GameSound_Dialogues_SS_VHungry10 = "  ...   ",

		GameSound_Dialogues_SS_Hungry1 = ",      ,     ?",
		GameSound_Dialogues_SS_Hungry2 = ",    - ?",
		GameSound_Dialogues_SS_Hungry3 = " .",
		GameSound_Dialogues_SS_Hungry4 = "     ?",
		GameSound_Dialogues_SS_Hungry5 = "  ",
		GameSound_Dialogues_SS_Hungry6 = "  ?   ",
		GameSound_Dialogues_SS_Hungry7 = ",   - !",
		GameSound_Dialogues_SS_Hungry8 = "  ,   ,   ,   ", ",
		GameSound_Dialogues_SS_Hungry9 = "    ?",
		GameSound_Dialogues_SS_Hungry10 = ",     ,   ",

		GameSound_Dialogues_SS_SThirsty1 = "   ",
		GameSound_Dialogues_SS_SThirsty2 = "  ... ...",
		GameSound_Dialogues_SS_SThirsty3 = ".. ..",
		GameSound_Dialogues_SS_SThirsty4 = "..  .. ..",
		GameSound_Dialogues_SS_SThirsty5 = " ... - ..",
		GameSound_Dialogues_SS_SThirsty6 = "    ... ..",
		GameSound_Dialogues_SS_SThirsty7 = " ... - ...",
		GameSound_Dialogues_SS_SThirsty8 = "     ...  ...",
		GameSound_Dialogues_SS_SThirsty9 = "   ,  ",
		GameSound_Dialogues_SS_SThirsty10 = ",   ...   ...",

		GameSound_Dialogues_SS_VThirsty1 = ",   ...   ...",
		GameSound_Dialogues_SS_VThirsty2 = "   ...",
		GameSound_Dialogues_SS_VThirsty3 = "  ?   .",
		GameSound_Dialogues_SS_VThirsty4 = "  ...",
		GameSound_Dialogues_SS_VThirsty5 = ",     ...",
		GameSound_Dialogues_SS_VThirsty6 = "     .",
		GameSound_Dialogues_SS_VThirsty7 = "  ...",
		GameSound_Dialogues_SS_VThirsty8 = "    ,  - ?",
		GameSound_Dialogues_SS_VThirsty9 = "   - .",
		GameSound_Dialogues_SS_VThirsty10 = "   ,    - ...",

		GameSound_Dialogues_SS_Thirsty1 = ",   ...    ...",
		GameSound_Dialogues_SS_Thirsty2 = "  ...",
		GameSound_Dialogues_SS_Thirsty3 = "    ?   .",
		GameSound_Dialogues_SS_Thirsty4 = "  ",
		GameSound_Dialogues_SS_Thirsty5 = "    ...",
		GameSound_Dialogues_SS_Thirsty6 = "...",
		GameSound_Dialogues_SS_Thirsty7 = "      - .",
		GameSound_Dialogues_SS_Thirsty8 = "  ...",
		GameSound_Dialogues_SS_Thirsty9 = " -?",
		GameSound_Dialogues_SS_Thirsty10 = " ?  ",

		GameSound_Dialogues_SS_STired1 = " ...  .",
		GameSound_Dialogues_SS_STired2 = "......",
		GameSound_Dialogues_SS_STired3 = "**... ...",
		GameSound_Dialogues_SS_STired4 = "   ! **",
		GameSound_Dialogues_SS_STired5 = " ...   ! **",
		GameSound_Dialogues_SS_STired6 = "  ,        * !",
		GameSound_Dialogues_SS_STired7 = "...  ...**",

		GameSound_Dialogues_SS_VTired1 = " ...  .",
		GameSound_Dialogues_SS_VTired2 = "...   ...",
		GameSound_Dialogues_SS_VTired3 = "** ---.. ** --..",
		GameSound_Dialogues_SS_VTired4 = "*--*",
		GameSound_Dialogues_SS_VTired5 = " ...",
		GameSound_Dialogues_SS_VTired6 = "   ...!",

		GameSound_Dialogues_SS_Tired1 = ",    ...",
		GameSound_Dialogues_SS_Tired2 = " ...",
		GameSound_Dialogues_SS_Tired3 = ",  ...",
		GameSound_Dialogues_SS_Tired4 = "  ...",
		GameSound_Dialogues_SS_Tired5 = "  ...",
		GameSound_Dialogues_SS_Tired6 = "  .",
		GameSound_Dialogues_SS_Tired7 = ",   .",
		GameSound_Dialogues_SS_Tired8 = ",  ,  .",
		GameSound_Dialogues_SS_Tired9 = "**",
		GameSound_Dialogues_SS_Tired10 = " !",
		GameSound_Dialogues_SS_Tired11 = "  ...",

		GameSound_Dialogues_SS_ick1 = "  ",
		GameSound_Dialogues_SS_ick2 = "     !",

		GameSound_Dialogues_SS_VSick1 = "   ...",
		GameSound_Dialogues_SS_VSick2 = " ,      ",

		GameSound_Dialogues_SS_Sick1 = "   ",
		GameSound_Dialogues_SS_Sick2 = "   ",

		GameSound_Dialogues_SS_OutOfAmmo1 = " !",
		GameSound_Dialogues_SS_OutOfAmmo2 = "   !",
		GameSound_Dialogues_SS_OutOfAmmo3 = " !",
		GameSound_Dialogues_SS_OutOfAmmo4 = "  !",

		GameSound_Dialogues_SS_HitByPlayer1 = "  !?",
		GameSound_Dialogues_SS_HitByPlayer2 = "? !?",
		GameSound_Dialogues_SS_HitByPlayer3 = "! !",
		GameSound_Dialogues_SS_HitByPlayer4 = " ?!   ?!",
		GameSound_Dialogues_SS_HitByPlayer5 = "    ?!",
		GameSound_Dialogues_SS_HitByPlayer6 = "   !",
		GameSound_Dialogues_SS_HitByPlayer7 = "*,   ?!",
		GameSound_Dialogues_SS_HitByPlayer8 = "!",
		GameSound_Dialogues_SS_HitByPlayer9 = "! !   ?!",
		GameSound_Dialogues_SS_HitByPlayer10 = "  *  ?!",
		GameSound_Dialogues_SS_HitByPlayer11 = ",   *?!",
		GameSound_Dialogues_SS_HitByPlayer12 = "!   ?",
		GameSound_Dialogues_SS_HitByPlayer13 = " ?!",
		GameSound_Dialogues_SS_HitByPlayer14 = ",   ?!",
		GameSound_Dialogues_SS_HitByPlayer15 = " ,   ?!",
		GameSound_Dialogues_SS_HitByPlayer16 = "    ** ?!",
		GameSound_Dialogues_SS_HitByPlayer17 = "    ?!",
		GameSound_Dialogues_SS_HitByPlayer18 = "   .",
		GameSound_Dialogues_SS_HitByPlayer19 = ",    .",
		GameSound_Dialogues_SS_HitByPlayer20 = "  , ?!",
		GameSound_Dialogues_SS_HitByPlayer21 = "!",
		GameSound_Dialogues_SS_HitByPlayer22 = " ,      .",
		GameSound_Dialogues_SS_HitByPlayer23 = "    ,    !",
		GameSound_Dialogues_SS_HitByPlayer24 = "!  **",
		GameSound_Dialogues_SS_HitByPlayer25 = "  !",
		GameSound_Dialogues_SS_HitByPlayer26 = "  , *!",
		GameSound_Dialogues_SS_HitByPlayer27 = "**",
		GameSound_Dialogues_SS_HitByPlayer28 = "   ! !",
		GameSound_Dialogues_SS_HitByPlayer29 = "    ,     .",

		GameSound_Dialogues_SS_NoWhereToHide1 = "    !",
		GameSound_Dialogues_SS_NoWhereToHide2 = "*!   !",
		GameSound_Dialogues_SS_NoWhereToHide3 = "   ?!",
		GameSound_Dialogues_SS_NoWhereToHide4 = "!",
		GameSound_Dialogues_SS_NoWhereToHide5 = " !",
		GameSound_Dialogues_SS_NoWhereToHide6 = "  , !",
		GameSound_Dialogues_SS_NoWhereToHide7 = " !",
		GameSound_Dialogues_SS_NoWhereToHide8 = "  ?!",
		GameSound_Dialogues_SS_NoWhereToHide9 = "   !",
		GameSound_Dialogues_SS_NoWhereToHide10 = "   ,    ! !",
		GameSound_Dialogues_SS_NoWhereToHide11 = "   ,    !",
		GameSound_Dialogues_SS_NoWhereToHide12 = " *,      .",
		GameSound_Dialogues_SS_NoWhereToHide13 = "  ?!  !",
		GameSound_Dialogues_SS_NoWhereToHide14 = "     !",
		GameSound_Dialogues_SS_NoWhereToHide15 = "  ,     !",
		GameSound_Dialogues_SS_NoWhereToHide16 = "!    !",
		GameSound_Dialogues_SS_NoWhereToHide17 = "  , *, ?",
		GameSound_Dialogues_SS_NoWhereToHide18 = ",   .",
		GameSound_Dialogues_SS_NoWhereToHide19 = "*!   - !",
		GameSound_Dialogues_SS_NoWhereToHide20 = "*,   !",
		GameSound_Dialogues_SS_NoWhereToHide21 = ",     .",
		GameSound_Dialogues_SS_NoWhereToHide22 = "    !",
		GameSound_Dialogues_SS_NoWhereToHide23 = "   -, !",

		GameSound_Dialogues_SS_FoundHidingPlace1 = "  .",
		GameSound_Dialogues_SS_FoundHidingPlace2 = "   .",
		GameSound_Dialogues_SS_FoundHidingPlace3 = "    .",
		GameSound_Dialogues_SS_FoundHidingPlace4 = "   .",
		GameSound_Dialogues_SS_FoundHidingPlace5 = "  .",
		GameSound_Dialogues_SS_FoundHidingPlace6 = "    .",
		GameSound_Dialogues_SS_FoundHidingPlace7 = "     ?",
		GameSound_Dialogues_SS_FoundHidingPlace8 = "*!      !",
		GameSound_Dialogues_SS_FoundHidingPlace9 = "  .",
		GameSound_Dialogues_SS_FoundHidingPlace10 = "   .",
		GameSound_Dialogues_SS_FoundHidingPlace11 = " !",
		GameSound_Dialogues_SS_FoundHidingPlace12 = "   .",
		GameSound_Dialogues_SS_FoundHidingPlace13 = "  .",
		GameSound_Dialogues_SS_FoundHidingPlace14 = " ,    .",
		GameSound_Dialogues_SS_FoundHidingPlace15 = ",   .",
		GameSound_Dialogues_SS_FoundHidingPlace16 = "   .",
		GameSound_Dialogues_SS_FoundHidingPlace17 = "    .",
		GameSound_Dialogues_SS_FoundHidingPlace18 = "   .",
		GameSound_Dialogues_SS_FoundHidingPlace19 = "  .",
		GameSound_Dialogues_SS_FoundHidingPlace20 = "  .",
		GameSound_Dialogues_SS_FoundHidingPlace21 = ".  .",
		GameSound_Dialogues_SS_FoundHidingPlace22 = "  !",
		GameSound_Dialogues_SS_FoundHidingPlace23 = "? -  ?",
		GameSound_Dialogues_SS_FoundHidingPlace24 = "      .",
		GameSound_Dialogues_SS_FoundHidingPlace25 = "  , , .",
		GameSound_Dialogues_SS_FoundHidingPlace26 = " *   , -.",
		GameSound_Dialogues_SS_FoundHidingPlace27 = "  !",
		GameSound_Dialogues_SS_FoundHidingPlace28 = " ,   -  !",
		GameSound_Dialogues_SS_FoundHidingPlace29 = "  ... ...",
		GameSound_Dialogues_SS_FoundHidingPlace30 = "   !",
		GameSound_Dialogues_SS_FoundHidingPlace31 = "     .",
		GameSound_Dialogues_SS_FoundHidingPlace32 = ",    .",
		GameSound_Dialogues_SS_FoundHidingPlace33 = ".",
		GameSound_Dialogues_SS_FoundHidingPlace34 = "     .",
		GameSound_Dialogues_SS_FoundHidingPlace35 = ".  .",
		GameSound_Dialogues_SS_FoundHidingPlace36 = "     !",
		GameSound_Dialogues_SS_FoundHidingPlace37 = ",  .",
		GameSound_Dialogues_SS_FoundHidingPlace38 = "  ?  .",
		GameSound_Dialogues_SS_FoundHidingPlace39 = ",  .",
		GameSound_Dialogues_SS_FoundHidingPlace40 = "    .",
		GameSound_Dialogues_SS_FoundHidingPlace41 = ",   .",

		GameSound_Dialogues_SS_WantToHide1 = "  !",
		GameSound_Dialogues_SS_WantToHide2 = "*,   !",
		GameSound_Dialogues_SS_WantToHide3 = "  ",
		GameSound_Dialogues_SS_WantToHide4 = "  !",
		GameSound_Dialogues_SS_WantToHide5 = "   , !",
		GameSound_Dialogues_SS_WantToHide6 = " ** ,     .",
		GameSound_Dialogues_SS_WantToHide7 = "! !",
		GameSound_Dialogues_SS_WantToHide8 = "     ?  !",
		GameSound_Dialogues_SS_WantToHide9 = "   !",
		GameSound_Dialogues_SS_WantToHide10 = "****,    .  !",
		GameSound_Dialogues_SS_WantToHide11 = "    .",
		GameSound_Dialogues_SS_WantToHide12 = "  - .",
		GameSound_Dialogues_SS_WantToHide13 = ",   -  .",
		GameSound_Dialogues_SS_WantToHide14 = "  !",
		GameSound_Dialogues_SS_WantToHide15 = "       .",
		GameSound_Dialogues_SS_WantToHide16 = " !",
		GameSound_Dialogues_SS_WantToHide17 = "   ?!",
		GameSound_Dialogues_SS_WantToHide18 = "    !",
		GameSound_Dialogues_SS_WantToHide19 = "   !",
		GameSound_Dialogues_SS_WantToHide20 = "  - !",
		GameSound_Dialogues_SS_WantToHide21 = " -    !",
		GameSound_Dialogues_SS_WantToHide22 = "  ?!",
		GameSound_Dialogues_SS_WantToHide23 = "  ?!",

		GameSound_Dialogues_SS_LeaveGroupHungry = ", ,      .",
		GameSound_Dialogues_SS_LeaveBCHungry = ",      .",
		GameSound_Dialogues_SS_SeenFirstZombie1 = " ?!",
		GameSound_Dialogues_SS_SeenFirstZombie2 = " .",
		GameSound_Dialogues_SS_SeenFirstZombie3 = "    ?!",
		GameSound_Dialogues_SS_SeenFirstZombie4 = "... ?!",
		GameSound_Dialogues_SS_SeenFirstZombie5 = "!     ?!",
		GameSound_Dialogues_SS_SeenFirstZombie6 = "    ?!",
		GameSound_Dialogues_SS_SeenFirstZombie7 = " ?! ! !",
		GameSound_Dialogues_SS_SeenFirstZombie8 = "  ?!    !",
		GameSound_Dialogues_SS_SeenFirstZombie9 = "    , ?!",
		GameSound_Dialogues_SS_SeenFirstZombie10 = ",     ?",
		GameSound_Dialogues_SS_SeenFirstZombie11 = ",  ...,   ?!",
		GameSound_Dialogues_SS_SeenFirstZombie12 = "    ...?!",
		GameSound_Dialogues_SS_SeenFirstZombie13 = "... ?",
		GameSound_Dialogues_SS_SeenFirstZombie14 = "  ...   ''?",
		GameSound_Dialogues_SS_SeenFirstZombie15 = " , *, ?!",
		GameSound_Dialogues_SS_SeenFirstZombie16 = " ?",
		GameSound_Dialogues_SS_SeenFirstZombie17 = "*,     ?!",
		GameSound_Dialogues_SS_SeenFirstZombie18 = "... !?",

	--[[END status]]--

	--[[talk
		dialogue lines
	]]--


		GameSound_Dialogues_SS_Traitor1 = "!   ?!",
		GameSound_Dialogues_SS_Traitor2 = "!   !",
		GameSound_Dialogues_SS_Traitor3 = "  * !",
		GameSound_Dialogues_SS_Traitor4 = "!    !",
		GameSound_Dialogues_SS_Traitor5 = " * *!",
		GameSound_Dialogues_SS_Traitor6 = " *, !",
		GameSound_Dialogues_SS_Traitor7 = "* !",
		GameSound_Dialogues_SS_Traitor8 = "      !",
		GameSound_Dialogues_SS_Traitor9 = " ,       .",
		GameSound_Dialogues_SS_Traitor10 = "    !",
		GameSound_Dialogues_SS_Traitor11 = " ,    !",
		GameSound_Dialogues_SS_Traitor12 = "* !",
		GameSound_Dialogues_SS_Traitor13 = "  ,  , !",
		GameSound_Dialogues_SS_Traitor14 = ",     !",
		GameSound_Dialogues_SS_Traitor15 = "  ,  ?!",
		GameSound_Dialogues_SS_Traitor16 = " ,   .",
		GameSound_Dialogues_SS_Traitor17 = "   ?!    !",
		GameSound_Dialogues_SS_Traitor18 = "   !",
		GameSound_Dialogues_SS_Traitor19 = ", *,  !",
		GameSound_Dialogues_SS_Traitor20 = "A! ?!",
		GameSound_Dialogues_SS_Traitor21 = "  !",
		GameSound_Dialogues_SS_Traitor22 = "!? ?!",

		GameSound_Dialogues_SS_PreZombieChatter1 = "   ...",
		GameSound_Dialogues_SS_PreZombieChatter2 = ",      .",
		GameSound_Dialogues_SS_PreZombieChatter3 = ",    .",
		GameSound_Dialogues_SS_PreZombieChatter4 = ",     ?",
		GameSound_Dialogues_SS_PreZombieChatter5 = "   !",
		GameSound_Dialogues_SS_PreZombieChatter6 = ",    ?",
		GameSound_Dialogues_SS_PreZombieChatter7 = ",    .",
		GameSound_Dialogues_SS_PreZombieChatter8 = "  ,    .",
		GameSound_Dialogues_SS_PreZombieChatter9 = ",   .",
		GameSound_Dialogues_SS_PreZombieChatter10 = "!  ,   ?",
		GameSound_Dialogues_SS_PreZombieChatter11 = ",    ?",
		GameSound_Dialogues_SS_PreZombieChatter12 = "...- ?   ?",
		GameSound_Dialogues_SS_PreZombieChatter13 = "  .",
		GameSound_Dialogues_SS_PreZombieChatter14 = " !",

		GameSound_Dialogues_SS_IdleChatter1 = "   ?",
		GameSound_Dialogues_SS_IdleChatter2 = " ()    '', ,     .",
		GameSound_Dialogues_SS_IdleChatter3 = "-   ''? ,    .",
		GameSound_Dialogues_SS_IdleChatter4 = " (),     .",
		GameSound_Dialogues_SS_IdleChatter5 = ",      ,      ...",
		GameSound_Dialogues_SS_IdleChatter6 = " ,      ?",
		GameSound_Dialogues_SS_IdleChatter7 = "   ...",
		GameSound_Dialogues_SS_IdleChatter8 = "   ...",
		GameSound_Dialogues_SS_IdleChatter9 = "    ?",
		GameSound_Dialogues_SS_IdleChatter10 = "  ?",
		GameSound_Dialogues_SS_IdleChatter11 = "  ,            .",
		GameSound_Dialogues_SS_IdleChatter12 = ",  - .",
		GameSound_Dialogues_SS_IdleChatter13 = " ,      .",
		GameSound_Dialogues_SS_IdleChatter14 = ",     ?   ?",
		GameSound_Dialogues_SS_IdleChatter15 = "   ?",
		GameSound_Dialogues_SS_IdleChatter16 = " ,      .",
		GameSound_Dialogues_SS_IdleChatter17 = "       ...",
		GameSound_Dialogues_SS_IdleChatter18 = "...       .",
		GameSound_Dialogues_SS_IdleChatter19 = ",   ,    .",
		GameSound_Dialogues_SS_IdleChatter20 = "   ,  .         .",
		GameSound_Dialogues_SS_IdleChatter21 = ",    .",
		GameSound_Dialogues_SS_IdleChatter22 = " ,    ?",
		GameSound_Dialogues_SS_IdleChatter23 = "       ?     ?",
		GameSound_Dialogues_SS_IdleChatter24 = "  ,   .",
		GameSound_Dialogues_SS_IdleChatter25 = "...  ,   .",
		GameSound_Dialogues_SS_IdleChatter26 = "  ,    .",
		GameSound_Dialogues_SS_IdleChatter27 = "   !   ,    .",
		GameSound_Dialogues_SS_IdleChatter28 = ",   .",
		GameSound_Dialogues_SS_IdleChatter29 = "  ,     ...",
		GameSound_Dialogues_SS_IdleChatter30 = "    ,   ?",
		GameSound_Dialogues_SS_IdleChatter31 = "     .",
		GameSound_Dialogues_SS_IdleChatter32 = "  ,        .",
		GameSound_Dialogues_SS_IdleChatter33 = "      .    ?",
		GameSound_Dialogues_SS_IdleChatter34 = "       C. .",
		GameSound_Dialogues_SS_IdleChatter35 = "   , .",
		GameSound_Dialogues_SS_IdleChatter36 = ",    ,      , ?",
		GameSound_Dialogues_SS_IdleChatter37 = "  ,      .",
		GameSound_Dialogues_SS_IdleChatter38 = " ,          .",
		GameSound_Dialogues_SS_IdleChatter39 = "  ,   -     .",
		GameSound_Dialogues_SS_IdleChatter40 = ",      ?",
		GameSound_Dialogues_SS_IdleChatter41 = ",    ,   ,    .",
		GameSound_Dialogues_SS_IdleChatter42 = "     .",
		GameSound_Dialogues_SS_IdleChatter43 = " ,   ?",
		GameSound_Dialogues_SS_IdleChatter44 = "  -?",
		GameSound_Dialogues_SS_IdleChatter45 = "  ,  .  ,    .",
		GameSound_Dialogues_SS_IdleChatter46 = "  ,  .      ,      .",
		GameSound_Dialogues_SS_IdleChatter47 = "    *  !   *     .",
		GameSound_Dialogues_SS_IdleChatter48 = " ,     ?",
		GameSound_Dialogues_SS_IdleChatter49 = " ,        .",
		GameSound_Dialogues_SS_IdleChatter50 = " - , -   ?",
		GameSound_Dialogues_SS_IdleChatter51 = "       - .",
		GameSound_Dialogues_SS_IdleChatter52 = " ,     ?",
		GameSound_Dialogues_SS_IdleChatter53 = "!   ?..,  .",
		GameSound_Dialogues_SS_IdleChatter54 = "   ?   .",
		GameSound_Dialogues_SS_IdleChatter55 = "...     ...",
		GameSound_Dialogues_SS_IdleChatter56 = ",       , ?",
		GameSound_Dialogues_SS_IdleChatter57 = "      .",
		GameSound_Dialogues_SS_IdleChatter58 = "     ?",
		GameSound_Dialogues_SS_IdleChatter59 = "    ,    .",
		GameSound_Dialogues_SS_IdleChatter60 = "       ...",
		GameSound_Dialogues_SS_IdleChatter61 = ",   ...,  .",
		GameSound_Dialogues_SS_IdleChatter62 = ",      .",
		GameSound_Dialogues_SS_IdleChatter63 = "- ,       ?",
		GameSound_Dialogues_SS_IdleChatter64 = " ,   .......",
		GameSound_Dialogues_SS_IdleChatter65 = "   ,    .   ,      .",
		GameSound_Dialogues_SS_IdleChatter66 = "  ,    ,  ?",
		GameSound_Dialogues_SS_IdleChatter67 = " -   ,  ,     *?",
		GameSound_Dialogues_SS_IdleChatter68 = " -   ,  ,    ?",
		GameSound_Dialogues_SS_IdleChatter69 = "     ?   ?",
		GameSound_Dialogues_SS_IdleChatter70 = " ,  ,        .     !",
		GameSound_Dialogues_SS_IdleChatter71 = " ,   ?",
		GameSound_Dialogues_SS_IdleChatter72 = "     .   -?",
		GameSound_Dialogues_SS_IdleChatter73 = "     ?",
		GameSound_Dialogues_SS_IdleChatter74 = " ......",
		GameSound_Dialogues_SS_IdleChatter75 = " 5 ,     -  .",
		GameSound_Dialogues_SS_IdleChatter76 = " ,       ?",
		GameSound_Dialogues_SS_IdleChatter77 = ",      .",
		GameSound_Dialogues_SS_IdleChatter78 = "     ?  ,   .",
		GameSound_Dialogues_SS_IdleChatter79 = "...   ...  ,   .",
		GameSound_Dialogues_SS_IdleChatter80 = "   ?     .",
		GameSound_Dialogues_SS_IdleChatter81 = " ?",
		GameSound_Dialogues_SS_IdleChatter82 = "         .",
		GameSound_Dialogues_SS_IdleChatter83 = ",     ?  ,     .",
		GameSound_Dialogues_SS_IdleChatter84 = "  ,   , ,   ...     .",
		GameSound_Dialogues_SS_IdleChatter85 = "   ?",
		GameSound_Dialogues_SS_IdleChatter86 = " -  ,    .",
		GameSound_Dialogues_SS_IdleChatter87 = "    , ...",
		GameSound_Dialogues_SS_IdleChatter88 = "       ...",
		GameSound_Dialogues_SS_IdleChatter89 = " ... , ?",
		GameSound_Dialogues_SS_IdleChatter90 = ",       .",
		GameSound_Dialogues_SS_IdleChatter91 = "  ,     ...",
		GameSound_Dialogues_SS_IdleChatter92 = " -   , ,      ,   .",
		GameSound_Dialogues_SS_IdleChatter93 = "   ?",
		GameSound_Dialogues_SS_IdleChatter94 = " ,    ,    .",
		GameSound_Dialogues_SS_IdleChatter95 = "      ...,     .",
		GameSound_Dialogues_SS_IdleChatter96 = "  ,     .",
		GameSound_Dialogues_SS_IdleChatter97 = ",  ...   ,  .",
		GameSound_Dialogues_SS_IdleChatter98 = " ,     . *!",
		GameSound_Dialogues_SS_IdleChatter99 = "     ?",
		GameSound_Dialogues_SS_IdleChatter100 = "    ,     ,     .",
		GameSound_Dialogues_SS_IdleChatter101 = ",   ?",
		GameSound_Dialogues_SS_IdleChatter102 = "   ,   .",
		GameSound_Dialogues_SS_IdleChatter103 = " ?",
		GameSound_Dialogues_SS_IdleChatter104 = "    ,    ...",
		GameSound_Dialogues_SS_IdleChatter105 = "     ...",
		GameSound_Dialogues_SS_IdleChatter106 = ",   ...?",
		GameSound_Dialogues_SS_IdleChatter107 = "   .      ?",
		GameSound_Dialogues_SS_IdleChatter108 = "   .    ,    ?",
		GameSound_Dialogues_SS_IdleChatter109 = "  ?   ,    .",
		GameSound_Dialogues_SS_IdleChatter110 = "* - *",
		GameSound_Dialogues_SS_IdleChatter111 = "    ,     ,     ,   ?",
		GameSound_Dialogues_SS_IdleChatter112 = "...     ,    .      .",
		GameSound_Dialogues_SS_IdleChatter113 = "     ...",
		GameSound_Dialogues_SS_IdleChatter114 = ",  ,     .   ?",
		GameSound_Dialogues_SS_IdleChatter115 = ",  ,     . !   !",
		GameSound_Dialogues_SS_IdleChatter116 = " -     ?  ,     ?",
		GameSound_Dialogues_SS_IdleChatter117 = ",    , .",
		GameSound_Dialogues_SS_IdleChatter118 = " ,     .",
		GameSound_Dialogues_SS_IdleChatter119 = "  ,   .",
		GameSound_Dialogues_SS_IdleChatter120 = "...    ,      .   ,     .",
		GameSound_Dialogues_SS_IdleChatter121 = ",    ?",
		GameSound_Dialogues_SS_IdleChatter122 = "...  -?",
		GameSound_Dialogues_SS_IdleChatter123 = ",   ?",
		GameSound_Dialogues_SS_IdleChatter124 = " - ,    ,    ?",
		GameSound_Dialogues_SS_IdleChatter125 = "    ?  ....",
		GameSound_Dialogues_SS_IdleChatter126 = " - ?",
		GameSound_Dialogues_SS_IdleChatter127 = ",      ?",
		GameSound_Dialogues_SS_IdleChatter128 = "      ?",
		GameSound_Dialogues_SS_IdleChatter129 = "      .",
		GameSound_Dialogues_SS_IdleChatter130 = "   ,      ...   ...",
		GameSound_Dialogues_SS_IdleChatter131 = "      ?",
		GameSound_Dialogues_SS_IdleChatter132 = "    ",
		GameSound_Dialogues_SS_IdleChatter133 = "    .",
		GameSound_Dialogues_SS_IdleChatter134 = "      ...",
		GameSound_Dialogues_SS_IdleChatter135 = "  ,     . ",
		GameSound_Dialogues_SS_IdleChatter136 = "    ,   ,      .",
		GameSound_Dialogues_SS_IdleChatter137 = "  ?   ?",
		GameSound_Dialogues_SS_IdleChatter138 = "      ,     .",
		GameSound_Dialogues_SS_IdleChatter139 = "'   . ,    ,    .'",
		GameSound_Dialogues_SS_IdleChatter140 = " .   ,      ,   .    .",

		GameSound_Dialogues_SS_Greetings1 = "!   ?",
		GameSound_Dialogues_SS_Greetings2 = "   , ?",
		GameSound_Dialogues_SS_Greetings3 = "  , ?",
		GameSound_Dialogues_SS_Greetings4 = "!    .",
		GameSound_Dialogues_SS_Greetings5 = "   .",
		GameSound_Dialogues_SS_Greetings6 = " ?",
		GameSound_Dialogues_SS_Greetings7 = "  ?",
		GameSound_Dialogues_SS_Greetings8 = "   ,   ?",
		GameSound_Dialogues_SS_Greetings9 = "   .",
		GameSound_Dialogues_SS_Greetings10 = "   .",
		GameSound_Dialogues_SS_Greetings11 = "    , ?",
		GameSound_Dialogues_SS_Greetings12 = "!  ?",
		GameSound_Dialogues_SS_Greetings13 = "  , ?",
		GameSound_Dialogues_SS_Greetings14 = "   , ?",
		GameSound_Dialogues_SS_Greetings15 = "...   ?     ?",
		GameSound_Dialogues_SS_Greetings16 = "      ,  ?",
		GameSound_Dialogues_SS_Greetings17 = ", ... ?",
		GameSound_Dialogues_SS_Greetings18 = "  ! ... !",
		GameSound_Dialogues_SS_Greetings19 = "        ?",
		GameSound_Dialogues_SS_Greetings20 = " .  !",
		GameSound_Dialogues_SS_Greetings21 = " !  !   ?",
		GameSound_Dialogues_SS_Greetings22 = "    , !    .",
		GameSound_Dialogues_SS_Greetings23 = "    ?",
		GameSound_Dialogues_SS_Greetings24 = "   ...   ,    .",
		GameSound_Dialogues_SS_Greetings25 = " !  ?",
		GameSound_Dialogues_SS_Greetings26 = "   ,     ,      .",
		GameSound_Dialogues_SS_Greetings27 = "    ,      .",
		GameSound_Dialogues_SS_Greetings28 = " ?       ",
		GameSound_Dialogues_SS_Greetings29 = "...    ? ׸,  !",
		GameSound_Dialogues_SS_Greetings30 = ", !        ?",
		GameSound_Dialogues_SS_Greetings31 = "   ,   ?     ?",
		GameSound_Dialogues_SS_Greetings32 = "    ,    .",
		GameSound_Dialogues_SS_Greetings33 = "   , .",
		GameSound_Dialogues_SS_Greetings34 = "  ,      .   ?",
		GameSound_Dialogues_SS_Greetings35 = "!  ...   ?",
		GameSound_Dialogues_SS_Greetings36 = "      ...   ?",
		GameSound_Dialogues_SS_Greetings37 = "     ... ?",
		GameSound_Dialogues_SS_Greetings38 = ",      , ?",
		GameSound_Dialogues_SS_Greetings39 = "   ,   ?  ?",
		GameSound_Dialogues_SS_Greetings40 = "   ,   ?",

		GameSound_Dialogues_SS_NameText1 = " - ",
		GameSound_Dialogues_SS_NameText2 = "  ",
		GameSound_Dialogues_SS_NameText3 = ".  ",
		GameSound_Dialogues_SS_NameText4 = ",   ",
		GameSound_Dialogues_SS_NameText5 = " ,   ",
		GameSound_Dialogues_SS_NameText6 = "  ",
		GameSound_Dialogues_SS_NameText7 = ",   ",
		GameSound_Dialogues_SS_NameText8 = ",   ",
		GameSound_Dialogues_SS_NameText9 = "   ",

		GameSound_Dialogues_SS_Respond1 = "?",
		GameSound_Dialogues_SS_Respond2 = "-?",
		GameSound_Dialogues_SS_Respond3 = "? ?",
		GameSound_Dialogues_SS_Respond4 = "?",
		GameSound_Dialogues_SS_Respond5 = " ?",
		GameSound_Dialogues_SS_Respond6 = " ?",
		GameSound_Dialogues_SS_Respond7 = ".",
		GameSound_Dialogues_SS_Respond8 = " .", " ?",
		GameSound_Dialogues_SS_Respond9 = "  ?",
		GameSound_Dialogues_SS_Respond10 = "-?",
		GameSound_Dialogues_SS_Respond11 = "-   ?",
		GameSound_Dialogues_SS_Respond12 = "  ?",
		GameSound_Dialogues_SS_Respond13 = "     ?",
		GameSound_Dialogues_SS_Respond14 = " .",
		GameSound_Dialogues_SS_Respond15 = "Aye?",
		GameSound_Dialogues_SS_Respond16 = "",
		GameSound_Dialogues_SS_Respond17 = "   ?",
		GameSound_Dialogues_SS_Respond18 = "  ?",
		GameSound_Dialogues_SS_Respond19 = "-?",
		GameSound_Dialogues_SS_Respond20 = " ,  ",

		GameSound_Dialogues_SS_Thanks1 = "",
		GameSound_Dialogues_SS_Thanks2 = "!",
		GameSound_Dialogues_SS_Thanks3 = ".",

		GameSound_Dialogues_SS_Roger1 = ".",
		GameSound_Dialogues_SS_Roger2 = ".",
		GameSound_Dialogues_SS_Roger3 = ".",
		GameSound_Dialogues_SS_Roger4 = " .",
		GameSound_Dialogues_SS_Roger5 = ".",
		GameSound_Dialogues_SS_Roger6 = ". .",
		GameSound_Dialogues_SS_Roger7 = "!",
		GameSound_Dialogues_SS_Roger8 = " !",
		GameSound_Dialogues_SS_Roger9 = ", !",
		GameSound_Dialogues_SS_Roger10 = " ...",
		GameSound_Dialogues_SS_Roger11 = ".",
		GameSound_Dialogues_SS_Roger12 = " .",
		GameSound_Dialogues_SS_Roger13 = "!",
		GameSound_Dialogues_SS_Roger14 = ".",
		GameSound_Dialogues_SS_Roger15 = ",   .",
		GameSound_Dialogues_SS_Roger16 = ".",
		GameSound_Dialogues_SS_Roger17 = "!",
		GameSound_Dialogues_SS_Roger18 = ".",
		GameSound_Dialogues_SS_Roger19 = "   ",
		GameSound_Dialogues_SS_Roger20 = "  .",
		GameSound_Dialogues_SS_Roger21 = "   .",
		GameSound_Dialogues_SS_Roger22 = " .",
		GameSound_Dialogues_SS_Roger23 = "",
		GameSound_Dialogues_SS_Roger24 = ", .",
		GameSound_Dialogues_SS_Roger25 = ", .",
		GameSound_Dialogues_SS_Roger26 = " ",
		GameSound_Dialogues_SS_Roger27 = ", ",
		GameSound_Dialogues_SS_Roger28 = "  .",
		GameSound_Dialogues_SS_Roger29 = ", , !",
		GameSound_Dialogues_SS_Roger30 = "  ",

		GameSound_Dialogues_SS_No1 = ".",
		GameSound_Dialogues_SS_No2 = ", .",
		GameSound_Dialogues_SS_No3 = "  !",
		GameSound_Dialogues_SS_No4 = ".",
		GameSound_Dialogues_SS_No5 = "!",
		GameSound_Dialogues_SS_No6 = "   ",
		GameSound_Dialogues_SS_No7 = " ",
		GameSound_Dialogues_SS_No8 = " ,   !        "" ,     !",
		GameSound_Dialogues_SS_No9 = "    ",
		GameSound_Dialogues_SS_No10 = "   ",
		GameSound_Dialogues_SS_No11 = "   ",
		GameSound_Dialogues_SS_No12 = "   ,    ",

		GameSound_Dialogues_SS_IfYouThinkSo1 = "     ,  .",
		GameSound_Dialogues_SS_IfYouThinkSo2 = "  ? .",

		GameSound_Dialogues_SS_HowDareYou1 = "   !",
		GameSound_Dialogues_SS_Crying1 = "**",
		GameSound_Dialogues_SS_Crying2 = "**",
		GameSound_Dialogues_SS_Crying3 = "...  !",
		GameSound_Dialogues_SS_Crying4 = "  .",
		GameSound_Dialogues_SS_Crying5 = "...  .",
		GameSound_Dialogues_SS_Crying7 = "...!",
		GameSound_Dialogues_SS_Crying8 = "*, **  , !",
		GameSound_Dialogues_SS_Crying9 = "!",
		GameSound_Dialogues_SS_Crying10 = "     !  ! !",
		GameSound_Dialogues_SS_Crying11 = " !    !",
		GameSound_Dialogues_SS_Crying12 = "!",
		GameSound_Dialogues_SS_Crying13 = " !",
		GameSound_Dialogues_SS_Crying14 = " ! !",
		GameSound_Dialogues_SS_Crying15 = ", !",
		GameSound_Dialogues_SS_Crying16 = ",  ! **",
		GameSound_Dialogues_SS_Crying17 = "! **",

		GameSound_Dialogues_SS_WifeIntro1 = "    , ?!",
		GameSound_Dialogues_SS_WifeSpeech1 = "?",
		GameSound_Dialogues_SS_WifeSpeech2 = "   , ?",
		GameSound_Dialogues_SS_WifeSpeech3 = "      ?",
		GameSound_Dialogues_SS_WifeSpeech4 = "   ?",
		GameSound_Dialogues_SS_WifeSpeech5 = " ..",

		GameSound_Dialogues_SS_HeyYou = ", !",
		GameSound_Dialogues_SS_Bye1 = "...",
		GameSound_Dialogues_SS_HiThere = "!",
		GameSound_Dialogues_SS_HelloThere = "!",

		GameSound_Dialogues_SS_WhatYouWant = "?  - ?",
		GameSound_Dialogues_SS_WeLooting = "     ",
		GameSound_Dialogues_SS_WhereHeGo = ",   ?",
	--[[END talk]]--

	--[[advices
		dialogue lines that advices the player of something
	]]--


		GameSound_Dialogues_SS_FoundZombie1 = "!",
		GameSound_Dialogues_SS_FoundZombie2 = " !",
		GameSound_Dialogues_SS_FoundZombie3 = " !",
		GameSound_Dialogues_SS_FoundZombie4 = "  !",
		GameSound_Dialogues_SS_FoundZombie5 = "    !",
		GameSound_Dialogues_SS_FoundZombie6 = " !",
		GameSound_Dialogues_SS_FoundZombie7 = "    !",
		GameSound_Dialogues_SS_FoundZombie8 = ", !",
		GameSound_Dialogues_SS_FoundZombie9 = " !",
		GameSound_Dialogues_SS_FoundZombie10 = "  . .",
		GameSound_Dialogues_SS_FoundZombie11 = " !",
		GameSound_Dialogues_SS_FoundZombie12 = "!  !",
		GameSound_Dialogues_SS_FoundZombie13 = "  !",
		GameSound_Dialogues_SS_FoundZombie14 = "   !",
		GameSound_Dialogues_SS_FoundZombie15 = "  !",
		GameSound_Dialogues_SS_FoundZombie16 = " ...",
		GameSound_Dialogues_SS_FoundZombie17 = "    .",
		GameSound_Dialogues_SS_FoundZombie18 = ".",
		GameSound_Dialogues_SS_FoundZombie19 = "!  !",

		GameSound_Dialogues_SS_FoundSurvivor1 = " - !",
		GameSound_Dialogues_SS_FoundSurvivor2 = "  -!",
		GameSound_Dialogues_SS_FoundSurvivor3 = ", *!",
		GameSound_Dialogues_SS_FoundSurvivor4 = " *  !",
		GameSound_Dialogues_SS_FoundSurvivor5 = "  !",
		GameSound_Dialogues_SS_FoundSurvivor6 = " !",
		GameSound_Dialogues_SS_FoundSurvivor7 = " !",
		GameSound_Dialogues_SS_FoundSurvivor8 = " , !",
		GameSound_Dialogues_SS_FoundSurvivor9 = "  !",
		GameSound_Dialogues_SS_FoundSurvivor10 = "  ! !",
		GameSound_Dialogues_SS_FoundSurvivor11 = ", , !",
		GameSound_Dialogues_SS_FoundSurvivor12 = "  !",
		GameSound_Dialogues_SS_FoundSurvivor13 = "  , *!",
		GameSound_Dialogues_SS_FoundSurvivor14 = "!   !",
		GameSound_Dialogues_SS_FoundSurvivor15 = " ,    !",
		GameSound_Dialogues_SS_FoundSurvivor16 = ", !",
		GameSound_Dialogues_SS_FoundSurvivor17 = " ! !",
		GameSound_Dialogues_SS_FoundSurvivor18 = "... ...",
		GameSound_Dialogues_SS_FoundSurvivor19 = "         .",
		GameSound_Dialogues_SS_FoundSurvivor20 = "    . !",
		GameSound_Dialogues_SS_FoundSurvivor21 = "!   !",
		GameSound_Dialogues_SS_FoundSurvivor22 = " !  ! !",
		GameSound_Dialogues_SS_FoundSurvivor23 = "!     !",
		GameSound_Dialogues_SS_FoundSurvivor24 = "!",
		GameSound_Dialogues_SS_FoundSurvivor25 = ",     !",
		GameSound_Dialogues_SS_FoundSurvivor26 = "    !",
		GameSound_Dialogues_SS_FoundSurvivor27 = "  !",
		GameSound_Dialogues_SS_FoundSurvivor28 = " ...   ...",
		GameSound_Dialogues_SS_FoundSurvivor29 = "  !",
		GameSound_Dialogues_SS_FoundSurvivor30 = " ,    .",
		GameSound_Dialogues_SS_FoundSurvivor31 = "   .",
		GameSound_Dialogues_SS_FoundSurvivor32 = "    .     .",
		GameSound_Dialogues_SS_FoundSurvivor33 = ",     .",
		GameSound_Dialogues_SS_FoundSurvivor34 = "    ...",

		GameSound_Dialogues_SS_IDontKnowHowDoctor1 = "  ,    .",
		GameSound_Dialogues_SS_LookingForZombie1 = " ?!",
		GameSound_Dialogues_SS_LookingForZombie2 = "   !",
		GameSound_Dialogues_SS_LookingForZombie3 = " .   .",
		GameSound_Dialogues_SS_LookingForZombie4 = "!    !",
		GameSound_Dialogues_SS_LookingForZombie5 = "      !",
		GameSound_Dialogues_SS_LookingForZombie6 = "!    !",
		GameSound_Dialogues_SS_LookingForZombie7 = ",     !",
		GameSound_Dialogues_SS_LookingForZombie8 = ", * !",
		GameSound_Dialogues_SS_LookingForZombie9 = " ?!    -  !",
		GameSound_Dialogues_SS_LookingForZombie10 = "!  ,    -!",
		GameSound_Dialogues_SS_LookingForZombie11 = " .  .",
		GameSound_Dialogues_SS_LookingForZombie12 = ",   -...",
		GameSound_Dialogues_SS_LookingForZombie13 = ",     -...",
		GameSound_Dialogues_SS_LookingForZombie14 = "  , *!",
		GameSound_Dialogues_SS_LookingForZombie15 = "  , ?!",

		GameSound_Dialogues_SS_DoNotTouchFood = "    !  !",
		GameSound_Dialogues_SS_SeenPlayerBit1 = "*,  !",
		GameSound_Dialogues_SS_SeenPlayerBit2 = "!    !",
		GameSound_Dialogues_SS_SeenPlayerBit3 = " !",
		GameSound_Dialogues_SS_SeenPlayerBit4 = "        !",
		GameSound_Dialogues_SS_SeenPlayerBit5 = " ,     !",
		GameSound_Dialogues_SS_SeenPlayerBit6 = "**   , *!",
		GameSound_Dialogues_SS_SeenPlayerBit7 = "!   !",
		GameSound_Dialogues_SS_SeenPlayerBit8 = "   !      !",
		GameSound_Dialogues_SS_SeenPlayerBit9 = "...    ,  .     ,  ?",
		GameSound_Dialogues_SS_SeenPlayerBit10 = "...?",
		GameSound_Dialogues_SS_SeenPlayerBit11 = "      - .  ?!",
		GameSound_Dialogues_SS_SeenPlayerBit12 = ",      .",
		GameSound_Dialogues_SS_SeenPlayerBit13 = " ,     ... .",

		GameSound_Dialogues_SS_SeenPlayerIll1 = ",   ?",
		GameSound_Dialogues_SS_SeenPlayerIll2 = ",      ",
		GameSound_Dialogues_SS_SeenPlayerIll3 = "   ",
		GameSound_Dialogues_SS_SeenPlayerIll4 = "   -, ?",
		GameSound_Dialogues_SS_SeenPlayerIll5 = ",     ",
		GameSound_Dialogues_SS_SeenPlayerIll6 = "... ?",
		GameSound_Dialogues_SS_SeenPlayerIll7 = " ",
		GameSound_Dialogues_SS_SeenPlayerIll8 = " ?     ?",

		GameSound_Dialogues_SS_HilltopIntro = "   !          .",
		GameSound_Dialogues_SS_BlockadeIntro = " - .       .      .",
		GameSound_Dialogues_SS_FollowMeToHilltop = "   ,   ,  .",
		GameSound_Dialogues_SS_GonnaGetYou1 = "   !",
		GameSound_Dialogues_SS_GonnaGetYou2 = "  !",
		GameSound_Dialogues_SS_GonnaGetYou3 = "     !",
		GameSound_Dialogues_SS_GonnaGetYou4 = " !",
		GameSound_Dialogues_SS_GonnaGetYou5 = "  !",

		GameSound_Dialogues_SS_SawHimThere1 = "   -",
		GameSound_Dialogues_SS_SawHimThere2 = "C!",
		GameSound_Dialogues_SS_SawHimThere3 = " !",
		GameSound_Dialogues_SS_SawHimThere4 = " - !  !",

		GameSound_Dialogues_SS_RainingGoInside = " ,    ?",
		GameSound_Dialogues_SS_WhoSaidThat = " ?   ?",
		GameSound_Dialogues_SS_RIPSurvivor = "  , .",
	--[[END advices]]--

	--[[combat
		dialogue lines releated to combat
	]]--


		GameSound_Dialogues_SS_AttackS1 = "!",
		GameSound_Dialogues_SS_AttackS2 = "! !",
		GameSound_Dialogues_SS_AttackS3 = "  ?! -!",
		GameSound_Dialogues_SS_AttackS4 = "! !",
		GameSound_Dialogues_SS_AttackS5 = "!",
		GameSound_Dialogues_SS_AttackS6 = "!",
		GameSound_Dialogues_SS_AttackS7 = "   !",
		GameSound_Dialogues_SS_AttackS8 = "   ?! !",
		GameSound_Dialogues_SS_AttackS9 = "! !  !",
		GameSound_Dialogues_SS_AttackS10 = ", !",
		GameSound_Dialogues_SS_AttackS11 = "  ! !",
		GameSound_Dialogues_SS_AttackS12 = ", *!",
		GameSound_Dialogues_SS_AttackS13 = "    !",
		GameSound_Dialogues_SS_AttackS14 = "   ?!  !",
		GameSound_Dialogues_SS_AttackS15 = "!",
		GameSound_Dialogues_SS_AttackS16 = "  .",
		GameSound_Dialogues_SS_AttackS17 = "- !",
		GameSound_Dialogues_SS_AttackS18 = "!!! !",
		GameSound_Dialogues_SS_AttackS19 = " , *,  ?!",
		GameSound_Dialogues_SS_AttackS20 = ",   !",
		GameSound_Dialogues_SS_AttackS21 = "  ?! , ,  !",
		GameSound_Dialogues_SS_AttackS22 = "! !!!",
		GameSound_Dialogues_SS_AttackS23 = ",   !",
		GameSound_Dialogues_SS_AttackS24 = "   ?! ?!",
		GameSound_Dialogues_SS_AttackS25 = "  ?!  , !",
		GameSound_Dialogues_SS_AttackS26 = "!",
		GameSound_Dialogues_SS_AttackS27 = ", !",
		GameSound_Dialogues_SS_AttackS28 = "   ! !",
		GameSound_Dialogues_SS_AttackS29 = "!",

		GameSound_Dialogues_SS_Attack1 = "  *,  *!",
		GameSound_Dialogues_SS_Attack2 = "!",
		GameSound_Dialogues_SS_Attack3 = " ?! !",
		GameSound_Dialogues_SS_Attack4 = "!",
		GameSound_Dialogues_SS_Attack5 = "!",
		GameSound_Dialogues_SS_Attack6 = "!",
		GameSound_Dialogues_SS_Attack7 = " ,   !",
		GameSound_Dialogues_SS_Attack8 = "   !",
		GameSound_Dialogues_SS_Attack9 = "!",
		GameSound_Dialogues_SS_Attack10 = " , !",
		GameSound_Dialogues_SS_Attack11 = "!",
		GameSound_Dialogues_SS_Attack12 = "!",
		GameSound_Dialogues_SS_Attack13 = ", !",
		GameSound_Dialogues_SS_Attack14 = "!   !",
		GameSound_Dialogues_SS_Attack15 = "! !!!",
		GameSound_Dialogues_SS_Attack16 = "    !",
		GameSound_Dialogues_SS_Attack17 = "!!!",
		GameSound_Dialogues_SS_Attack18 = "!!!",
		GameSound_Dialogues_SS_Attack19 = " ,  !",
		GameSound_Dialogues_SS_Attack20 = "!!!",
		GameSound_Dialogues_SS_Attack21 = " !",
		GameSound_Dialogues_SS_Attack22 = "   ?!",
		GameSound_Dialogues_SS_Attack23 = "!!!",
		GameSound_Dialogues_SS_Attack24 = "  ?!",
		GameSound_Dialogues_SS_Attack25 = "!!!",
		GameSound_Dialogues_SS_Attack26 = "  ?! ?!",
		GameSound_Dialogues_SS_Attack27 = ",     ?!",
		GameSound_Dialogues_SS_Attack28 = "  ?!  ! !",
		GameSound_Dialogues_SS_Attack29 = "!",
		GameSound_Dialogues_SS_Attack30 = ", * !",
		GameSound_Dialogues_SS_Attack31 = "   ?!",
		GameSound_Dialogues_SS_Attack32 = "    ?!",
		GameSound_Dialogues_SS_Attack33 = "! ! !",
		GameSound_Dialogues_SS_Attack34 = ", !",
		GameSound_Dialogues_SS_Attack35 = " ,  !",
		GameSound_Dialogues_SS_Attack36 = " ,  !",
		GameSound_Dialogues_SS_Attack37 = ",  !",
		GameSound_Dialogues_SS_Attack38 = " !",

		GameSound_Dialogues_SS_Screem1 = "! !!",
		GameSound_Dialogues_SS_Screem2 = " !!!",
		GameSound_Dialogues_SS_Screem3 = " ! !",
		GameSound_Dialogues_SS_Screem4 = "!!",
		GameSound_Dialogues_SS_Screem5 = "! !",
		GameSound_Dialogues_SS_Screem6 = "! ! ! !!!",
		GameSound_Dialogues_SS_Screem7 = "-...!",
		GameSound_Dialogues_SS_Screem8 = " ! !",
		GameSound_Dialogues_SS_Screem9 = "! !!!",
		GameSound_Dialogues_SS_Screem10 = "!",
		GameSound_Dialogues_SS_Screem11 = ",   !",
		GameSound_Dialogues_SS_Screem12 = "! !",
		GameSound_Dialogues_SS_Screem13 = "****! !",
		GameSound_Dialogues_SS_Screem14 = "!    !",
		GameSound_Dialogues_SS_Screem15 = " ר! ר! ר!!!",
		GameSound_Dialogues_SS_Screem16 = "!! !",
		GameSound_Dialogues_SS_Screem17 = " !!! !",
		GameSound_Dialogues_SS_Screem18 = "! !!!",
		GameSound_Dialogues_SS_Screem19 = "! -!!!",
		GameSound_Dialogues_SS_Screem20 = "-?! !",
		GameSound_Dialogues_SS_Screem21 = " !",
		GameSound_Dialogues_SS_Screem22 = "  ! !",
		GameSound_Dialogues_SS_Screem23 = "! ! !",

	--[[END combat]]--

}

