ContextMenu_RU = {
	--[[orders]]--


		ContextMenu_SS_OrderAll = " ",
		ContextMenu_SS_BaseArea = "  ",
		ContextMenu_SS_ChopTreeArea = "  ",
		ContextMenu_SS_TakeCorpseArea = "  ",
		ContextMenu_SS_CorpseStorageArea = "  ",
		ContextMenu_SS_TakeWoodArea = "  ",
		ContextMenu_SS_WoodStorageArea = "  ",
		ContextMenu_SS_FoodStorageArea = "  ",
		ContextMenu_SS_WeaponStorageArea = "  ",
		ContextMenu_SS_ToolStorageArea = "  ",
		ContextMenu_SS_MedicalStorageArea = "   ",
		ContextMenu_SS_FarmingArea = "  / ",
		ContextMenu_SS_ForageArea = " ",
		ContextMenu_SS_GuardArea = " ",
		ContextMenu_SS_CallToArms = "  ",
		ContextMenu_SS_CallOver = "",
		ContextMenu_SS_CallOverDesc = "      .",
		ContextMenu_SS_OfferArmor = " ",
		ContextMenu_SS_OfferAmmoBox = "  ",
		ContextMenu_SS_OfferAmmoRound = " ",
		ContextMenu_SS_TalkOption = "",
		ContextMenu_SS_TalkDesc = "     .",
		ContextMenu_SS_InviteToGroup = "  ",
		ContextMenu_SS_AskToJoin = "    .",
		ContextMenu_SS_OfferWeapon = "   .",
		ContextMenu_SS_OfferFood = " ",
		ContextMenu_SS_OfferWater = " ",
		ContextMenu_SS_GiveOrder = " ",
		ContextMenu_SS_OrderDescription = " ",
		ContextMenu_SS_UseMele = "   ",
		ContextMenu_SS_UseMeleDesc = "      ",
		ContextMenu_SS_UseGun = " ",
		ContextMenu_SS_UseGunDesc = "    ",
		ContextMenu_SS_GiveGun = "   ",
		ContextMenu_SS_GiveWeapon = "     " ",
		ContextMenu_SS_SwapGuns = " ",
		ContextMenu_SS_SwapWeapons = "     " ",
		ContextMenu_SS_SurvivorOptions = " ",
		ContextMenu_SS_OrderDisplayName_Farming = " ",
		ContextMenu_SS_OrderDisplayName_Barricade = "",
		ContextMenu_SS_OrderDisplayName_Chop_Wood = " ",
		ContextMenu_SS_OrderDisplayName_Explore = "",
		ContextMenu_SS_OrderDisplayName_Follow = "",
		ContextMenu_SS_OrderDisplayName_Forage = "",
		ContextMenu_SS_OrderDisplayName_Guard = "",
		ContextMenu_SS_OrderDisplayName_Patrol = "",
		ContextMenu_SS_OrderDisplayName_Stand_Ground = "",
		ContextMenu_SS_OrderDisplayName_Loot_Room = " ",
		ContextMenu_SS_OrderDisplayName_Lock_Doors = " ",
		ContextMenu_SS_OrderDisplayName_Unlock_Doors = " ",
		ContextMenu_SS_OrderDisplayName_Doctor = "",
		ContextMenu_SS_OrderDisplayName_Go_Find_Food = " ",
		ContextMenu_SS_OrderDisplayName_Go_Find_Weapon = " ",
		ContextMenu_SS_OrderDisplayName_Go_Find_Water = " ",
		ContextMenu_SS_OrderDisplayName_Clean_Up_Inventory = " ",
		ContextMenu_SS_OrderDisplayName_Hold_Still = " ",
		ContextMenu_SS_OrderDisplayName_Gather_Wood = " ",
		ContextMenu_SS_OrderDisplayName_Dismiss = "",
		ContextMenu_SS_OrderDisplayName_Relax = "",
		ContextMenu_SS_OrderDisplayName_Pile_Corpses = " ",
		ContextMenu_SS_OrderDisplayName_Return_To_Base = "  ",
		ContextMenu_SS_OrderDisplayName_Stop = " ",
		ContextMenu_SS_OrderDesc_Farming = "         .        .",
		ContextMenu_SS_OrderDesc_Barricade = "     ,   .",
		ContextMenu_SS_OrderDesc_Chop_Wood = "    ,       .",
		ContextMenu_SS_OrderDesc_Explore = "          ,    .",
		ContextMenu_SS_OrderDesc_Follow = "    ,        ,      .",
		ContextMenu_SS_OrderDesc_Forage = "      .  ' '   ,   .",
		ContextMenu_SS_OrderDesc_Guard = "     ,  ,     .",
		ContextMenu_SS_OrderDesc_Patrol = "         ,    .",
		ContextMenu_SS_OrderDesc_Stand_Ground = "     ,             .   ,     ,       .",
		ContextMenu_SS_OrderDesc_Loot_Room = "    ",
		ContextMenu_SS_OrderDesc_Lock_Doors = "    ",
		ContextMenu_SS_OrderDesc_Unlock_Doors = "    ",
		ContextMenu_SS_OrderDesc_Doctor = "   ,      .      3   .",
		ContextMenu_SS_OrderDesc_Go_Find_Food = "    .",
		ContextMenu_SS_OrderDesc_Go_Find_Weapon = "    .",
		ContextMenu_SS_OrderDesc_Go_Find_Water = "    .",
		ContextMenu_SS_OrderDesc_Clean_Up_Inventory = "        ,    . :    ,  ,  ,  ..",
		ContextMenu_SS_OrderDesc_Hold_Still = "  ,         . ,           .    ,     .",
		ContextMenu_SS_OrderDesc_Gather_Wood = "            ,   ,    .",
		ContextMenu_SS_OrderDesc_Dismiss = "   .",
		ContextMenu_SS_OrderDesc_Relax = "     .",
		ContextMenu_SS_OrderDesc_Pile_Corpses = "         ,      .",
		ContextMenu_SS_OrderDesc_Return_To_Base = "   .",
		ContextMenu_SS_OrderDesc_Stop = "    .",
		ContextMenu_SS_AidCheck = " /  ",
		ContextMenu_SS_AidCheckDesc = "        ,   ,    ",
		ContextMenu_SS_SetName = " ",
		ContextMenu_SS_AddClothing = " ",
		ContextMenu_SS_RemoveClothing = " ",
	--[[END orders]]--

	--[[area]]--


		ContextMenu_SS_SetAreaConfirm = "",
		ContextMenu_SS_SetAreaCancel = "",
		ContextMenu_SS_SetAreaClear = "",
		ContextMenu_SS_SetAreaSelect = " ",
		ContextMenu_SS_SetAreaSelectDesc = "   ,       ,   .   ,       ,      .",
		ContextMenu_SS_AreaSelecting = " ",
	--[[END area]]--

	--[[pvp]]--


		ContextMenu_SS_PVPDisabled = " !",
		ContextMenu_SS_PVPEnabled = " !",
		ContextMenu_SS_PVPForced = "  !",
	--[[END pvp]]--

	--[[info]]--


		ContextMenu_SS_Job_Leader = "",
		ContextMenu_SS_Job_Companion = "",
		ContextMenu_SS_Job_Dustman = "",
		ContextMenu_SS_Job_Guard = "",
		ContextMenu_SS_Job_Sheriff = "",
		ContextMenu_SS_Job_Junkman = "",
		ContextMenu_SS_Job_Farmer = "",
		ContextMenu_SS_Job_Timberjack = "",
		ContextMenu_SS_Job_Hauler = "",
		ContextMenu_SS_Job_Worker = "",
		ContextMenu_SS_Job_Partner = "",
		ContextMenu_SS_Job_Doctor = "",
		ContextMenu_SS_PerkLeveledUp_Before = "* ",
		ContextMenu_SS_PerkLeveledUp_After = " !*",
		ContextMenu_SS_ROESet = "   ",
		ContextMenu_SS_Level = "",
		ContextMenu_SS_Wife = "",
		ContextMenu_SS_Husband = "",
		ContextMenu_SS_PrimaryHandItem = " ",
		ContextMenu_SS_MeleWeapon = "  ",
		ContextMenu_SS_GunWeapon = " ",
		ContextMenu_SS_CurrentTask = " ",
		ContextMenu_SS_AmmoCount = "- ",
		ContextMenu_SS_AmmoType = " ",
		ContextMenu_SS_AmmoBoxType = "  ",
		ContextMenu_SS_HeadArmor = "",
		ContextMenu_SS_BodyArmor = "",
		ContextMenu_SS_ArmArmor = "",
		ContextMenu_SS_HandArmor = "",
		ContextMenu_SS_ShieldArmor = "",
		ContextMenu_SS_LegArmor = "",
		ContextMenu_SS_FeetArmor = "",
		ContextMenu_SS_SurvivorID = "ID ",
		ContextMenu_SS_GroupID = "ID ",
		ContextMenu_SS_GroupRole = "",
		ContextMenu_SS_YourGroupMembers = "  ",
		ContextMenu_SS_MIASurvivor = "  ",
		ContextMenu_SS_BaseLocation = " ",
		ContextMenu_SS_ViewSurvivorInfo = "   ",
		ContextMenu_SS_ViewSurvivorInfoDesc = "    : , ,  ..",
		ContextMenu_SS_SurvivorInfo = "  ",
		ContextMenu_SS_SurvivorInfoName_Before = " ",
		ContextMenu_SS_SurvivorInfoName_After = ": ",
	--[[END info]]--

	--[[debug]]--


		ContextMenu_SS_DebugOptions = " ",
		ContextMenu_SS_DebugOptionsDesc = " ,      ",
		ContextMenu_SS_Debug_Character_Swap = ":  ",
		ContextMenu_SS_Debug_Infect&Murder_Character = ":    ",
		ContextMenu_SS_Debug_Character_Output = ":  ",
		ContextMenu_SS_Debug_Unstuck = ": ",
		ContextMenu_SS_Debug_Spawn_Soldier = ":  ",
		ContextMenu_SS_SpawnWildSurvivor = "  ",
		ContextMenu_SS_Debug_PlayerStats = ":    ",
		ContextMenu_SS_ToggleGroupWindow = "  "
	--[[END debug]]--

}

