IGUI_CN = {
	--[[roleplay
		texts that are just describing what the survivor is doing
	]]--


		IGUI_SS_Drinking = "饮用中...",
		IGUI_SS_EatFood_Before = "吃 ",
		IGUI_SS_EatFood_After = "",
		IGUI_SS_Opens_Before = "打开 ",
		IGUI_SS_Opens_After = "",
		IGUI_SS_Takes_Before = "拾取 ",
		IGUI_SS_Takes_After = "",
		IGUI_SS_EquipsArmor = "穿上衣服",
		IGUI_SS_EquipsArmor_Before = "*装备 ",
		IGUI_SS_EquipsArmor_After = "*",
		IGUI_SS_TakesItemFromGround_Before = "取走",
		IGUI_SS_TakesItemFromGround_After = " 从地面",
		IGUI_SS_TakesFromGround_Before = "*拾取 ",
		IGUI_SS_TakesFromGround_After = " 从地面上*",
		IGUI_SS_TakesFromCont_Before = "*拾取 ",
		IGUI_SS_TakesFromCont_After = " 从 容器中*",
		IGUI_SS_UndressingClothes = "*脱下衣服*",
		IGUI_SS_PickUpCorpse = "*从地面搬运尸体*",
		IGUI_SS_Resting = "休息中...",
		IGUI_SS_BandageBP_Before = "用绷带包扎中...",
		IGUI_SS_BandageBP_After = "",
		IGUI_SS_DoctorSplint = "*固定夹板中...*",
		IGUI_SS_DoctorBandageRemove = "*移除绷带中...*",
		IGUI_SS_DoctorStitches = "*缝合伤口中*",
		IGUI_SS_DoctorGlass = "*取出玻璃中...*",
		IGUI_SS_DoctorBullet = "*取出弹片中...*",
		IGUI_SS_DoctorBandage = "*使用绷带中...*",
		IGUI_SS_Foraging = "*野外采集中...",
		IGUI_SS_FarmingActionPlanting = "*将种子埋进土壤中...*",
		IGUI_SS_FarmingActionHarvesting = "*收割农作物中...*",
		IGUI_SS_FarmingActionWatering = "*浇水中...*",
	--[[END roleplay]]--

	--[[starting tasks
		dialogue lines that indicate the start of a task
	]]--


		IGUI_SS_IGoRelax = "我猜我可以稍微放松一下",
		IGUI_SS_IGoGetWood = "我猜我该去收集木材了",
		IGUI_SS_IGoPileCorpse = "我猜我该去处理尸体了",
		IGUI_SS_IGoForage = "我猜我该去野外采集了",
		IGUI_SS_IGoChopWood = "我猜我该去砍伐树木了",
		IGUI_SS_IGoFarm = "我猜我该去耕种田园了",
		IGUI_SS_IGoGuard = "我猜我该去警戒巡逻了",
		IGUI_SS_IGoBackBase = "我猜我该返回基地了",
	--[[END starting tasks]]--

	--[[loot
		dialogue lines that indicate the start of a loot task
	]]--


		IGUI_SS_LookForItem_Before = "要寻找 ",
		IGUI_SS_LookForItem_After = "",
		IGUI_SS_NoForagingHere = "我在这儿找不到任何东西",
		IGUI_SS_NoFindItem_Before = "好像不是 ",
		IGUI_SS_NoFindItem_After = " 在这周围",
		IGUI_SS_NoWoodHere = "周围并没有树木",
	--[[END loot]]--

	--[[giving
		dialogue lines that indicate a giving item task
	]]--


		IGUI_SS_TakeArmor = "过来取这件衣服",
		IGUI_SS_Nothing = "无",
		IGUI_SS_EveryOneUseMele = "大家都使用近战武器!",
		IGUI_SS_EveryOneUseGun = "大家都使用枪械!",
		IGUI_SS_WantSomeFood = "需要食物么?",
		IGUI_SS_YouWantWater = "需要饮水么?",
		IGUI_SS_YouWantAmmo = "需要弹药么?",
		IGUI_SS_TakeMyWeapon = "过来取这件武器",
	--[[END giving]]--

	--[[interactions
		dialogue lines that indicate a giving item task
	]]--


		IGUI_SS_OverHere = "嗨! 这边!",
		IGUI_SS_HoldStill = "请稍等片刻...",
		IGUI_SS_ComeWithMe_Before = "",
		IGUI_SS_ComeWithMe_After = ", 跟我过来!",
		IGUI_SS_CallName_Before = "",
		IGUI_SS_CallName_After = "! 过来!",
		IGUI_SS_CanIJoin = "我可以加入你的团队么?",
		IGUI_SS_YouWantToJoin = "想加入我的团队么?",
		IGUI_SS_WeBackToBase = "回家真好",
		IGUI_SS_DoctorDone = "幸好发现及时!放轻松些!",
	--[[END interactions]]--

	--[[not able to do
		dialogue lines that indicate that the task couldn't be done
	]]--


		IGUI_SS_NotInBuilding = "我们不在一栋建筑里面",
		IGUI_SS_NoTrees = "周围并没有树",
		IGUI_SS_NoAxeNoChopWood = "到处都找不到斧子，放弃砍树中...",
		IGUI_SS_CantCarryMore = "我携带不了更多的东西啦",
		IGUI_SS_NoFarmingArea = "没有指定的农业区",
		IGUI_SS_IDontKnowHowFarming = "我不知道该如何耕种"
	--[[END not able to do]]--

}

