GameSound_Dialogues_CH = {
	--[[status
		dialogue lines that demonstrate the current status of the survivor
	]]--


		GameSound_Dialogues_SS_FinalWords1 = "@... .. ֦F .. ..",
		GameSound_Dialogues_SS_FinalWords2 = ", @ ... @",
		GameSound_Dialogues_SS_FinalWords3 = "..u..Oi ...u..",
		GameSound_Dialogues_SS_FinalWords4 = " @ ... ڻݭn... ..",
		GameSound_Dialogues_SS_FinalWords5 = "@ ..@.. ..ڭn ...",
		GameSound_Dialogues_SS_FinalWords6 = "...F ...  ... ϩR",
		GameSound_Dialogues_SS_FinalWords7 = " ...  !..",
		GameSound_Dialogues_SS_FinalWords8 = "o.. |O..?",
		GameSound_Dialogues_SS_FinalWords9 = "ЧiD.. ڪ.. ..",
		GameSound_Dialogues_SS_FinalWords10 = ".. ڤ伵UhF..",
		GameSound_Dialogues_SS_FinalWords11 = " *Du* ",
		GameSound_Dialogues_SS_FinalWords12 = "A.. Ѱ..",
		GameSound_Dialogues_SS_FinalWords13 = "ha.. AMiHo˪..",
		GameSound_Dialogues_SS_FinalWords14 = " ڱN..baPA۷|..",
		GameSound_Dialogues_SS_FinalWords15 = ".. VJ..",
		GameSound_Dialogues_SS_FinalWords16 = " *y§t* ",
		GameSound_Dialogues_SS_FinalWords17 = "oNO, ?",
		GameSound_Dialogues_SS_FinalWords18 = "ܤ֧ڷ|uhˤH۷|F..",
		GameSound_Dialogues_SS_FinalWords19 = "ФnѰO..",
		GameSound_Dialogues_SS_FinalWords20 = "n.. B..",
		GameSound_Dialogues_SS_FinalWords21 = ".. ڤ.. ۫H.. oO..",
		GameSound_Dialogues_SS_FinalWords22 = " *y* ",
		GameSound_Dialogues_SS_FinalWords23 = "o.. ܦn.. pک@..",
		GameSound_Dialogues_SS_FinalWords24 = "ڭn^ѮaF..",
		GameSound_Dialogues_SS_FinalWords25 = ", ٭p..",
		GameSound_Dialogues_SS_FinalWords26 = "ڮ`ȤF.. n..  }..",
		GameSound_Dialogues_SS_FinalWords27 = ".. ڤwgǳƦn了`F..",
		GameSound_Dialogues_SS_FinalWords28 = "n.. nڦ..",
		GameSound_Dialogues_SS_FinalWords29 = "pګܤF.. бF..",
		GameSound_Dialogues_SS_FinalWords30 = ".. .. F.. ..",
		GameSound_Dialogues_SS_FinalWords31 = "... ٤Q",

		GameSound_Dialogues_SS_FatalInjured1 = "@... ڭnF .. ڻݭn..",
		GameSound_Dialogues_SS_FatalInjured2 = "ڭnF.. ϧ...",
		GameSound_Dialogues_SS_FatalInjured3 = ".. ֦F.. ֨ ... ϧ..",
		GameSound_Dialogues_SS_FatalInjured4 = "ڤ ... ڻݭn... U..ϧ",
		GameSound_Dialogues_SS_FatalInjured5 = "@ Ѱ .. ڻݭn ... U, ڨˤF ...",
		GameSound_Dialogues_SS_FatalInjured6 = "F ... u ... ϱϧ",
		GameSound_Dialogues_SS_FatalInjured7 = "ڤ{ڭ̥iH_쪬FC",
		GameSound_Dialogues_SS_FatalInjured8 = " ...oOu ... ڧF..",
		GameSound_Dialogues_SS_FatalInjured9 = "*y¥[*",
		GameSound_Dialogues_SS_FatalInjured10 = ".. {..ڥiHU..",
		GameSound_Dialogues_SS_FatalInjured11 = "ڰ!",
		GameSound_Dialogues_SS_FatalInjured12 = " *@Py* ",
		GameSound_Dialogues_SS_FatalInjured13 = "y..C",
		GameSound_Dialogues_SS_FatalInjured14 = "ڤ|oǲVJکˡC",
		GameSound_Dialogues_SS_FatalInjured15 = "ګڰڰڰ!",
		GameSound_Dialogues_SS_FatalInjured16 = "! ϩR!",
		GameSound_Dialogues_SS_FatalInjured17 = "*@PkhɭPDu*",

		GameSound_Dialogues_SS_SeriousInjured1 = "!گuˤF!",
		GameSound_Dialogues_SS_SeriousInjured2 = "@! ګܯk!",
		GameSound_Dialogues_SS_SeriousInjured3 = "! گuˤF!",
		GameSound_Dialogues_SS_SeriousInjured4 = "ڻݭn!{b!",
		GameSound_Dialogues_SS_SeriousInjured5 = "@uF... DO?",
		GameSound_Dialogues_SS_SeriousInjured6 = "گuQ. گuQC",
		GameSound_Dialogues_SS_SeriousInjured7 = "@ Ѱ ڻݭnU,uܯk!",
		GameSound_Dialogues_SS_SeriousInjured8 = "F!گuˤF!",
		GameSound_Dialogues_SS_SeriousInjured9 = "ڭn⥦o!",
		GameSound_Dialogues_SS_SeriousInjured10 = ", ݬݳoyA!",
		GameSound_Dialogues_SS_SeriousInjured11 = "ڦbo䱡pݭnϧU!",
		GameSound_Dialogues_SS_SeriousInjured12 = "F!ڻݭnU!",
		GameSound_Dialogues_SS_SeriousInjured13 = "бϧ!",
		GameSound_Dialogues_SS_SeriousInjured14 = "nbo,O{b, ..",
		GameSound_Dialogues_SS_SeriousInjured15 = "ФnoˡAФno!",
		GameSound_Dialogues_SS_SeriousInjured16 = "֨!",
		GameSound_Dialogues_SS_SeriousInjured17 = "ڰڰ!",
		GameSound_Dialogues_SS_SeriousInjured18 = "*jPy*",
		GameSound_Dialogues_SS_SeriousInjured19 = "ڷP..ΪA...",
		GameSound_Dialogues_SS_SeriousInjured20 = "..ߧڤ@U!",
		GameSound_Dialogues_SS_SeriousInjured21 = "ϩR! ڭnboF!",
		GameSound_Dialogues_SS_SeriousInjured22 = "F.. ..ڷPıOӦnC",
		GameSound_Dialogues_SS_SeriousInjured23 = "!",

		GameSound_Dialogues_SS_BadInjured1 = "! ڶ˪ܲ`!",
		GameSound_Dialogues_SS_BadInjured2 = "@! V|F.. QRF!",
		GameSound_Dialogues_SS_BadInjured3 = "! ڶ˪ܭ!",
		GameSound_Dialogues_SS_BadInjured4 = "گuLݭnU!",
		GameSound_Dialogues_SS_BadInjured5 = "ڻݭnU! ӯkF!",
		GameSound_Dialogues_SS_BadInjured6 = "F, ڷPıܯkC",
		GameSound_Dialogues_SS_BadInjured7 = "F, LRڤF!",
		GameSound_Dialogues_SS_BadInjured8 = "ݭnHL!",
		GameSound_Dialogues_SS_BadInjured9 = ".. PıOܦn..",
		GameSound_Dialogues_SS_BadInjured10 = "گuܯk!",
		GameSound_Dialogues_SS_BadInjured11 = ",ڦboݭnU!",
		GameSound_Dialogues_SS_BadInjured12 = "!Ӧ!",
		GameSound_Dialogues_SS_BadInjured13 = "!",
		GameSound_Dialogues_SS_BadInjured14 = "ӥLkF.. ",
		GameSound_Dialogues_SS_BadInjured15 = "!",
		GameSound_Dialogues_SS_BadInjured16 = "F, ڤwgy",
		GameSound_Dialogues_SS_BadInjured17 = "ӲVJڧ˱oV..",

		GameSound_Dialogues_SS_Injured1 = "@!ڨˤFC",
		GameSound_Dialogues_SS_Injured2 = "ڳQF!",
		GameSound_Dialogues_SS_Injured3 = ",ڨˤF!",
		GameSound_Dialogues_SS_Injured4 = "ڻݭn!",
		GameSound_Dialogues_SS_Injured5 = ",ڻݭnU!ڨˤFC",
		GameSound_Dialogues_SS_Injured6 = "ڮڥCڻݭnU!",
		GameSound_Dialogues_SS_Injured7 = "F, ڶ˪ܲ`!",
		GameSound_Dialogues_SS_Injured8 = "ڨˤF, !",
		GameSound_Dialogues_SS_Injured9 = "Ӧ! ڨˤF!",
		GameSound_Dialogues_SS_Injured10 = ".. ڻ{ڭnˤF..",
		GameSound_Dialogues_SS_Injured11 = "бϱϧ!٤Q!",
		GameSound_Dialogues_SS_Injured12 = ", ڨˤF!ڳQRF!",
		GameSound_Dialogues_SS_Injured13 = "!",
		GameSound_Dialogues_SS_Injured14 = "F, ڶ˪ܭ..",
		GameSound_Dialogues_SS_Injured15 = "*hWDu*",
		GameSound_Dialogues_SS_Injured16 = "ڦboAڶ˪Y!",
		GameSound_Dialogues_SS_Injured17 = "Qi,o..",
		GameSound_Dialogues_SS_Injured18 = "!",
		GameSound_Dialogues_SS_Injured19 = "ϩR!",
		GameSound_Dialogues_SS_Injured20 = "!",

		GameSound_Dialogues_SS_Hurt1 = "! Qi!",
		GameSound_Dialogues_SS_Hurt2 = ", !",
		GameSound_Dialogues_SS_Hurt3 = "F,ڻ{ڤF..",
		GameSound_Dialogues_SS_Hurt4 = " !",
		GameSound_Dialogues_SS_Hurt5 = " , ӲVJڤF!",
		GameSound_Dialogues_SS_Hurt6 = " ӱ!",
		GameSound_Dialogues_SS_Hurt7 = "!",
		GameSound_Dialogues_SS_Hurt8 = " Ӧ! ",
		GameSound_Dialogues_SS_Hurt9 = " ! ",
		GameSound_Dialogues_SS_Hurt10 = " *h* ",
		GameSound_Dialogues_SS_Hurt11 = "@! ڨˤF",
		GameSound_Dialogues_SS_Hurt12 = "u! LڤF!",
		GameSound_Dialogues_SS_Hurt13 = " ڳQF!",
		GameSound_Dialogues_SS_Hurt14 = ", , !",
		GameSound_Dialogues_SS_Hurt15 = "! LڤF!",
		GameSound_Dialogues_SS_Hurt16 = "Ӧ,ڨˤFC",
		GameSound_Dialogues_SS_Hurt17 = "F,ڨˤFC",
		GameSound_Dialogues_SS_Hurt18 = "F ڨˤF! RڤF!",

		GameSound_Dialogues_SS_Scared1 = "ګܮ`!",
		GameSound_Dialogues_SS_Scared2 = "@ ٭p, @ ٭p... ... ",
		GameSound_Dialogues_SS_Scared3 = "o²OƤF!",
		GameSound_Dialogues_SS_Scared4 = "ayWsoͤF?!",
		GameSound_Dialogues_SS_Scared5 = "ĵb?!",
		GameSound_Dialogues_SS_Scared6 = "ޥLѤѷ!",
		GameSound_Dialogues_SS_Scared7 = "hL!",
		GameSound_Dialogues_SS_Scared8 = "u޳J! ڻ@I!",
		GameSound_Dialogues_SS_Scared9 = "@ FF!@ FF! ",
		GameSound_Dialogues_SS_Scared10 = "Lh!",
		GameSound_Dialogues_SS_Scared11 = "ϩR!٤Q!",
		GameSound_Dialogues_SS_Scared12 = "ǫ쩳LoͤF?!",
		GameSound_Dialogues_SS_Scared13 = "AQG?!N񰨹Lӧa!",
		GameSound_Dialogues_SS_Scared14 = "ڻ@I!",
		GameSound_Dialogues_SS_Scared15 = "hAAoӫܪ!",
		GameSound_Dialogues_SS_Scared16 = "hAAoӫܪVJ!",
		GameSound_Dialogues_SS_Scared17 = "ڻݭn}o!",
		GameSound_Dialogues_SS_Scared18 = "F! Hϧڤ@U!",
		GameSound_Dialogues_SS_Scared19 = "ڻ@I!",
		GameSound_Dialogues_SS_Scared20 = "ϩR!",

		GameSound_Dialogues_SS_Panic1 = "@ !@ !",
		GameSound_Dialogues_SS_Panic2 = " !̥LBO!",
		GameSound_Dialogues_SS_Panic3 = "ڭ̭nηF!",
		GameSound_Dialogues_SS_Panic4 = "̨sOLF?",
		GameSound_Dialogues_SS_Panic5 = "@ Ѱ!@ Ѱ!",
		GameSound_Dialogues_SS_Panic6 = "ڭ̸Ӱ!? ڭ̸Ӱ!?",
		GameSound_Dialogues_SS_Panic7 = "ڸӥh?",
		GameSound_Dialogues_SS_Panic8 = "!",
		GameSound_Dialogues_SS_Panic9 = "̦bo̦dWU!",
		GameSound_Dialogues_SS_Panic10 = "ϩRIޡI",
		GameSound_Dialogues_SS_Panic11 = "̤Mbo!",
		GameSound_Dialogues_SS_Panic12 = "ڸӥhǤO?!",
		GameSound_Dialogues_SS_Panic13 = "ڤ|AF!",
		GameSound_Dialogues_SS_Panic14 = "F! Q!",
		GameSound_Dialogues_SS_Panic15 = "@ FF.@ ޳J.",
		GameSound_Dialogues_SS_Panic16 = "oNOF!ӵF!",
		GameSound_Dialogues_SS_Panic17 = "!ڸӰǤO?",
		GameSound_Dialogues_SS_Panic18 = "A|oxAAoӰQΩǪ!",
		GameSound_Dialogues_SS_Panic19 = "^ӡAAoӲVJ!",
		GameSound_Dialogues_SS_Panic20 = "ڸӰǤO?ڸӰǤO?!",
		GameSound_Dialogues_SS_Panic21 = "A. A. A.",
		GameSound_Dialogues_SS_Panic22 = "ڸӥh̩O?!",
		GameSound_Dialogues_SS_Panic23 = "ڸӰǤO?!",

		GameSound_Dialogues_SS_Starving1 = "ӫXF.. ıڤFC",
		GameSound_Dialogues_SS_Starving2 = "... jFC",
		GameSound_Dialogues_SS_Starving3 = "گవ.. Ʊ..N@ǭG..",
		GameSound_Dialogues_SS_Starving4 = "ڤwgGF..",
		GameSound_Dialogues_SS_Starving5 = "SYF.. 򳣦..",
		GameSound_Dialogues_SS_Starving6 = "ܤ[..S..i..",
		GameSound_Dialogues_SS_Starving7 = "pSiHY...ıoڧ֭nJ..",

		GameSound_Dialogues_SS_VHungry1 = "ӾjF...˨...",
		GameSound_Dialogues_SS_VHungry2 = "ӾjF...]zF..",
		GameSound_Dialogues_SS_VHungry3 = "ڻݭnYǪF..",
		GameSound_Dialogues_SS_VHungry4 = "ڤӾjF..",
		GameSound_Dialogues_SS_VHungry5 = "{biH{uݥ󮳨쪺F...D...O...]ھj...",
		GameSound_Dialogues_SS_VHungry6 = "OoW|oپj...oǭ...",
		GameSound_Dialogues_SS_VHungry7 = ", ڪzG.PıbBB@TC",
		GameSound_Dialogues_SS_VHungry8 = "Sڤ~򬡤UhC",

		GameSound_Dialogues_SS_Hungry1 = "٭p,ڤӾjF,ɨǭڦnn...",
		GameSound_Dialogues_SS_Hungry2 = "ӾjF...",
		GameSound_Dialogues_SS_Hungry3 = "}lPȾj¯...",
		GameSound_Dialogues_SS_Hungry4 = "ڽTw{bnYFC",
		GameSound_Dialogues_SS_Hungry5 = "گuݭnǪFӦYC",
		GameSound_Dialogues_SS_Hungry6 = "گuݭn@ǭGC",

		GameSound_Dialogues_SS_SThirsty1 = "ӴFڭnFC",
		GameSound_Dialogues_SS_SThirsty2 = "ӴF... ִF..",
		GameSound_Dialogues_SS_SThirsty3 = ".. еڤ@..",
		GameSound_Dialogues_SS_SThirsty4 = "ҥH.. ӴF.. wgF..",
		GameSound_Dialogues_SS_SThirsty5 = "ڻݭn... ܪF..",
		GameSound_Dialogues_SS_SThirsty6 = "Sڤ~򬡤Uh...Qܤ...",

		GameSound_Dialogues_SS_VThirsty1 = "ӴF...˨...",
		GameSound_Dialogues_SS_VThirsty2 = "ӴF...ܱoz...",
		GameSound_Dialogues_SS_VThirsty3 = "ڻݭnܨǤC",
		GameSound_Dialogues_SS_VThirsty4 = ", گuPıf...",
		GameSound_Dialogues_SS_VThirsty5 = "Sڤ~򬡤UhC",

		GameSound_Dialogues_SS_Thirsty1 = "٭p,...ګܴ...",
		GameSound_Dialogues_SS_Thirsty2 = "ӴF...",
		GameSound_Dialogues_SS_Thirsty3 = "hl?PıIfC",
		GameSound_Dialogues_SS_Thirsty4 = "f...Qܤ...",
		GameSound_Dialogues_SS_Thirsty5 = "wgPfF...",
		GameSound_Dialogues_SS_Thirsty6 = "fܴ...",
		GameSound_Dialogues_SS_Thirsty7 = "ڷMiHˤ@ǶƨӸѴ...",
		GameSound_Dialogues_SS_Thirsty8 = "Sڤ~򬡤UhC",

		GameSound_Dialogues_SS_STired1 = "Ӳ֤F.. ڧ֦F.",
		GameSound_Dialogues_SS_STired2 = "Ӳ֤F... ֦F.",
		GameSound_Dialogues_SS_STired3 = ".. *yHI*.. 𮧤@UNoF..",
		GameSound_Dialogues_SS_STired4 = "گuݭn𮧤@U! *yHI*",
		GameSound_Dialogues_SS_STired5 = "Ӧ, @U!",
		GameSound_Dialogues_SS_STired6 = "pGڭ̤Uӥ𮧤@|ڪ֩w|w˪!",
		GameSound_Dialogues_SS_STired7 = "ڻݭn! *ݦSS*",

		GameSound_Dialogues_SS_VTired1 = "Ӳ֤F.. Ӷ˨F...",
		GameSound_Dialogues_SS_VTired2 = "Ӳ֤F.. F...",
		GameSound_Dialogues_SS_VTired3 = "*yHI* ݭn.. *nRO* ..",
		GameSound_Dialogues_SS_VTired4 = "*ݦSS*",
		GameSound_Dialogues_SS_VTired5 = "Lk.. ֨¤..",
		GameSound_Dialogues_SS_VTired6 = "گuݭn ... 𮧤@|!",

		GameSound_Dialogues_SS_Tired1 = "٭p,گuӲ֤FC",
		GameSound_Dialogues_SS_Tired2 = "Ӳ֤F..Ӳ֤F..Ӳ֤F..",
		GameSound_Dialogues_SS_Tired3 = ", ڤӲ֤FC",
		GameSound_Dialogues_SS_Tired4 = "ڥiH𮧤@UC",
		GameSound_Dialogues_SS_Tired5 = "oںhOܡC",
		GameSound_Dialogues_SS_Tired6 = "ڻݭn𮧤@UC",
		GameSound_Dialogues_SS_Tired7 = "ڥ𮧤@UC",
		GameSound_Dialogues_SS_Tired8 = ", ڭ̥iH𮧤@U?",
		GameSound_Dialogues_SS_Tired9 = "*jfݮ*",
		GameSound_Dialogues_SS_Tired10 = "𮧤@|!",
		GameSound_Dialogues_SS_Tired11 = "]\ڸӥ𮧤@UC",

		GameSound_Dialogues_SS_ick1 = "ڭnRF",
		GameSound_Dialogues_SS_ick2 = "ڦ@طQnæRPı",

		GameSound_Dialogues_SS_VSick1 = "ڽTfF",
		GameSound_Dialogues_SS_VSick2 = "ڦ@إͯfPı",

		GameSound_Dialogues_SS_Sick1 = "ڽTfF",
		GameSound_Dialogues_SS_Sick2 = "ڦ@إͯfPı",

		GameSound_Dialogues_SS_OutOfAmmo1 = "uĥF!",
		GameSound_Dialogues_SS_OutOfAmmo2 = "ڨSuĤF!",
		GameSound_Dialogues_SS_OutOfAmmo3 = "uĥκ",
		GameSound_Dialogues_SS_OutOfAmmo4 = "Suİ!",

		GameSound_Dialogues_SS_HitByPlayer1 = "AsbF!?",
		GameSound_Dialogues_SS_HitByPlayer2 = "?!?",
		GameSound_Dialogues_SS_HitByPlayer3 = "! h!",
		GameSound_Dialogues_SS_HitByPlayer4 = "AƤF?! AbF?!",
		GameSound_Dialogues_SS_HitByPlayer5 = "AF?!",
		GameSound_Dialogues_SS_HitByPlayer6 = "ڥHڭ̬OB!",
		GameSound_Dialogues_SS_HitByPlayer7 = ", F! AbF?!",
		GameSound_Dialogues_SS_HitByPlayer8 = "! U!",
		GameSound_Dialogues_SS_HitByPlayer9 = "! !AbF?!",
		GameSound_Dialogues_SS_HitByPlayer10 = "ALsbF?!",
		GameSound_Dialogues_SS_HitByPlayer11 = ", LF?!",
		GameSound_Dialogues_SS_HitByPlayer12 = "! ALsbF?!",
		GameSound_Dialogues_SS_HitByPlayer13 = "ALsbF?!",
		GameSound_Dialogues_SS_HitByPlayer14 = "AoGfsbF?!",
		GameSound_Dialogues_SS_HitByPlayer15 = "ڬݰ_ӹ@ͻ?!",
		GameSound_Dialogues_SS_HitByPlayer16 = "ڬݰ_ӹ@޳Jͻ?!",
		GameSound_Dialogues_SS_HitByPlayer17 = "ڬݰ_ӹ@Ӧͻ?!",
		GameSound_Dialogues_SS_HitByPlayer18 = "̦nO@N~ƬGC",
		GameSound_Dialogues_SS_HitByPlayer19 = "@A|ᮬC",
		GameSound_Dialogues_SS_HitByPlayer20 = "A̦nN~ƬGC",
		GameSound_Dialogues_SS_HitByPlayer21 = "Ӧ!",
		GameSound_Dialogues_SS_HitByPlayer22 = "ڪDӧbba!",
		GameSound_Dialogues_SS_HitByPlayer23 = "ڨSA! ȶ.. nZ!",
		GameSound_Dialogues_SS_HitByPlayer24 = "! u}!",
		GameSound_Dialogues_SS_HitByPlayer25 = "nZ!",
		GameSound_Dialogues_SS_HitByPlayer26 = "ڥL@ӤHRR!",
		GameSound_Dialogues_SS_HitByPlayer27 = "ڻI!",
		GameSound_Dialogues_SS_HitByPlayer28 = "ڤ@LҦ!",

		GameSound_Dialogues_SS_NoWhereToHide1 = "ڭnhӦað_!",
		GameSound_Dialogues_SS_NoWhereToHide2 = "ޡA̵o{ڤF!",
		GameSound_Dialogues_SS_NoWhereToHide3 = "ڥiHæb?!",
		GameSound_Dialogues_SS_NoWhereToHide4 = "Ӧ!",
		GameSound_Dialogues_SS_NoWhereToHide5 = "wgLBih!",
		GameSound_Dialogues_SS_NoWhereToHide6 = "IhҡC",
		GameSound_Dialogues_SS_NoWhereToHide7 = "²OHC",
		GameSound_Dialogues_SS_NoWhereToHide8 = "ڸӥh?",
		GameSound_Dialogues_SS_NoWhereToHide9 = "̺H!",
		GameSound_Dialogues_SS_NoWhereToHide10 = "ڭnhӦað_ӡC",
		GameSound_Dialogues_SS_NoWhereToHide11 = "ڻݭntMLBC",
		GameSound_Dialogues_SS_NoWhereToHide12 = "FA̤@w|èҡC",
		GameSound_Dialogues_SS_NoWhereToHide13 = "ڭnh?",
		GameSound_Dialogues_SS_NoWhereToHide14 = "ڥLQ}o̡C",
		GameSound_Dialogues_SS_NoWhereToHide15 = "ͼ餧eڳ̦n}C",
		GameSound_Dialogues_SS_NoWhereToHide16 = "ڵo}o̴gӮeBC",
		GameSound_Dialogues_SS_NoWhereToHide17 = "ڥLӥh?",
		GameSound_Dialogues_SS_NoWhereToHide18 = "pڹBκɤFC",
		GameSound_Dialogues_SS_NoWhereToHide19 = "FCڵo}ڭ~ݨ@͡C",
		GameSound_Dialogues_SS_NoWhereToHide20 = "ޡA̵LBèC",
		GameSound_Dialogues_SS_NoWhereToHide21 = "pڪBӮtFC",
		GameSound_Dialogues_SS_NoWhereToHide22 = "Ͱ٧ڪѡC",
		GameSound_Dialogues_SS_NoWhereToHide23 = "ڻݭnI@ӦaC",

		GameSound_Dialogues_SS_FoundHidingPlace1 = "ڷ|æbo̡C",
		GameSound_Dialogues_SS_FoundHidingPlace2 = "ڷ|bo̪סC",
		GameSound_Dialogues_SS_FoundHidingPlace3 = "bohnhFC",
		GameSound_Dialogues_SS_FoundHidingPlace4 = "o̵LƥiC",
		GameSound_Dialogues_SS_FoundHidingPlace5 = "{bnC",
		GameSound_Dialogues_SS_FoundHidingPlace6 = "̥û|iӡC",
		GameSound_Dialogues_SS_FoundHidingPlace7 = "{bڥLӷFIO?",
		GameSound_Dialogues_SS_FoundHidingPlace8 = "ޡAڤibbo̡C",
		GameSound_Dialogues_SS_FoundHidingPlace9 = "oOڱNnèaC",
		GameSound_Dialogues_SS_FoundHidingPlace10 = "oFnBC",
		GameSound_Dialogues_SS_FoundHidingPlace11 = "@ӤèҡC",
		GameSound_Dialogues_SS_FoundHidingPlace12 = "oO@ӤeBC",
		GameSound_Dialogues_SS_FoundHidingPlace13 = "ڨo̡C",
		GameSound_Dialogues_SS_FoundHidingPlace14 = "]\ڥiHbo̸C",
		GameSound_Dialogues_SS_FoundHidingPlace15 = "GͤjqsbC",
		GameSound_Dialogues_SS_FoundHidingPlace16 = "o̬ݰ_ӬOӤaC",
		GameSound_Dialogues_SS_FoundHidingPlace17 = "oӦaӳoFC",
		GameSound_Dialogues_SS_FoundHidingPlace18 = "ڷ|bo̸ä@UC",
		GameSound_Dialogues_SS_FoundHidingPlace19 = "o̦nڦw@ǡC",
		GameSound_Dialogues_SS_FoundHidingPlace20 = "ӦwFaC",
		GameSound_Dialogues_SS_FoundHidingPlace21 = "wFCGwFC",
		GameSound_Dialogues_SS_FoundHidingPlace22 = "QwC",
		GameSound_Dialogues_SS_FoundHidingPlace23 = "An?Hba?",
		GameSound_Dialogues_SS_FoundHidingPlace24 = "oǲVJ̦nӥZڡC",
		GameSound_Dialogues_SS_FoundHidingPlace25 = "ѪFb]ڤӲ֤FC",
		GameSound_Dialogues_SS_FoundHidingPlace26 = "o̦nڨwǡC",
		GameSound_Dialogues_SS_FoundHidingPlace27 = "Loӳ̦nΡC",
		GameSound_Dialogues_SS_FoundHidingPlace28 = "HS|iӡC",
		GameSound_Dialogues_SS_FoundHidingPlace29 = "GRUӤF... ...ӦwRFC",
		GameSound_Dialogues_SS_FoundHidingPlace30 = "o̫ܦn⥦̪צb~C",
		GameSound_Dialogues_SS_FoundHidingPlace31 = "GO@ӤèҡC",
		GameSound_Dialogues_SS_FoundHidingPlace32 = "ڭ̴ݳoWnC",
		GameSound_Dialogues_SS_FoundHidingPlace33 = "wFC",
		GameSound_Dialogues_SS_FoundHidingPlace34 = "oǪΪפBC",
		GameSound_Dialogues_SS_FoundHidingPlace35 = "Aӥho̡C",
		GameSound_Dialogues_SS_FoundHidingPlace36 = "ͳ̦nnbo̵o{ڡC",
		GameSound_Dialogues_SS_FoundHidingPlace37 = "a, ɪWC",
		GameSound_Dialogues_SS_FoundHidingPlace38 = "O?]\]SC",
		GameSound_Dialogues_SS_FoundHidingPlace39 = "GSOwRC",
		GameSound_Dialogues_SS_FoundHidingPlace40 = "o̤jiHM۳BC",
		GameSound_Dialogues_SS_FoundHidingPlace41 = "o̳̦nS͡C",

		GameSound_Dialogues_SS_WantToHide1 = "ڻݭn}oC",
		GameSound_Dialogues_SS_WantToHide2 = "FAڷQڱo}oFC",
		GameSound_Dialogues_SS_WantToHide3 = "ڷQڱoð_ӤFC",
		GameSound_Dialogues_SS_WantToHide4 = " ڥLݭn}oC",
		GameSound_Dialogues_SS_WantToHide5 = "ڻݭn}oC",
		GameSound_Dialogues_SS_WantToHide6 = "ॢo{ڤeڳ̦n}oC",
		GameSound_Dialogues_SS_WantToHide7 = "oänC",
		GameSound_Dialogues_SS_WantToHide8 = "Ӧwash?rC",
		GameSound_Dialogues_SS_WantToHide9 = "~ӦMIFC",
		GameSound_Dialogues_SS_WantToHide10 = "FAP򳣬O̡Aڳ̦nC",
		GameSound_Dialogues_SS_WantToHide11 = "o̴g]O@ӫܦnϡC",
		GameSound_Dialogues_SS_WantToHide12 = "ڳ̫@Ӱƨvbbo̡C",
		GameSound_Dialogues_SS_WantToHide13 = "٭pAo̱յoܤƤFC",
		GameSound_Dialogues_SS_WantToHide14 = "ڭ}oC",
		GameSound_Dialogues_SS_WantToHide15 = "ڤ|bo̵ݳQYC.",
		GameSound_Dialogues_SS_WantToHide16 = "h",
		GameSound_Dialogues_SS_WantToHide17 = "ڸæb?",
		GameSound_Dialogues_SS_WantToHide18 = "ڱNn}o",
		GameSound_Dialogues_SS_WantToHide19 = "ڻݭn}o",
		GameSound_Dialogues_SS_WantToHide20 = "ڥӦað_",
		GameSound_Dialogues_SS_WantToHide21 = "̦nHѭԷӬݳo̡C",
		GameSound_Dialogues_SS_WantToHide22 = "ڸӥh?",
		GameSound_Dialogues_SS_WantToHide23 = "ڸӰǤ?",

		GameSound_Dialogues_SS_LeaveGroupHungry = "ѤFA̳oǳåAڭnhǦYC",
		GameSound_Dialogues_SS_LeaveBCHungry = "ѤFoӧaAڭnhIYC",
		GameSound_Dialogues_SS_SeenFirstZombie1 = "O!?",
		GameSound_Dialogues_SS_SeenFirstZombie2 = "@, F.",
		GameSound_Dialogues_SS_SeenFirstZombie3 = "ӤH쩳F!?",
		GameSound_Dialogues_SS_SeenFirstZombie4 = "O..OөǪ!",
		GameSound_Dialogues_SS_SeenFirstZombie5 = "! A쩳F?!",
		GameSound_Dialogues_SS_SeenFirstZombie6 = "A쩳F?!",
		GameSound_Dialogues_SS_SeenFirstZombie7 = "O?! h!h!",
		GameSound_Dialogues_SS_SeenFirstZombie8 = "O?!ڻI!",
		GameSound_Dialogues_SS_SeenFirstZombie9 = "ӳå쩳F?!",
		GameSound_Dialogues_SS_SeenFirstZombie10 = "Z@U, A٦n?",
		GameSound_Dialogues_SS_SeenFirstZombie11 = ", A٦n- !",
		GameSound_Dialogues_SS_SeenFirstZombie12 = "oǤH쩳F?!",
		GameSound_Dialogues_SS_SeenFirstZombie13 = "O...쩳٬OOӬH?!",
		GameSound_Dialogues_SS_SeenFirstZombie14 = "O...QPV䤤@?",
		GameSound_Dialogues_SS_SeenFirstZombie15 = "쩳OLF?!",
		GameSound_Dialogues_SS_SeenFirstZombie16 = "d?",
		GameSound_Dialogues_SS_SeenFirstZombie17 = "F, A쩳F?!",
		GameSound_Dialogues_SS_SeenFirstZombie18 = ".. O!?",

	--[[END status]]--

	--[[talk
		dialogue lines
	]]--


		GameSound_Dialogues_SS_Traitor1 = "! Ab?!",
		GameSound_Dialogues_SS_Traitor2 = "!AoӸӦq{!",
		GameSound_Dialogues_SS_Traitor3 = "AoӸӦVbF!",
		GameSound_Dialogues_SS_Traitor4 = "U!ڻI!",
		GameSound_Dialogues_SS_Traitor5 = "Aof!",
		GameSound_Dialogues_SS_Traitor6 = "u^ӡAVJ!",
		GameSound_Dialogues_SS_Traitor7 = "Ӧq{!",
		GameSound_Dialogues_SS_Traitor8 = "ڭ̤@N|PA!",
		GameSound_Dialogues_SS_Traitor9 = "ڤwgDASW·ФF!",
		GameSound_Dialogues_SS_Traitor10 = "ڤ|AF!",
		GameSound_Dialogues_SS_Traitor11 = "A|]ڪӳӫᮬ!",
		GameSound_Dialogues_SS_Traitor12 = "AӤϴ_L`Ҳ]!",
		GameSound_Dialogues_SS_Traitor13 = "{bAڬA٭p!",
		GameSound_Dialogues_SS_Traitor14 = "qqA||ѧ!",
		GameSound_Dialogues_SS_Traitor15 = "|FڻAAoӤH?",
		GameSound_Dialogues_SS_Traitor16 = "U@A|]ڪӳӫᮬ!",
		GameSound_Dialogues_SS_Traitor17 = "AQnڱaA?!",
		GameSound_Dialogues_SS_Traitor18 = "ڥHڭ̬OB!",
		GameSound_Dialogues_SS_Traitor19 = "ڥL۫HFA!",
		GameSound_Dialogues_SS_Traitor20 = "ڰڰڰڰ! !?",
		GameSound_Dialogues_SS_Traitor21 = "LIuJI",
		GameSound_Dialogues_SS_Traitor22 = "!??",

		GameSound_Dialogues_SS_PreZombieChatter1 = "   ֹ ֺwC",
		GameSound_Dialogues_SS_PreZombieChatter2 = "ڧƱڤ|PV..",
		GameSound_Dialogues_SS_PreZombieChatter3 = "ڧƱ樺ǩQM~..",
		GameSound_Dialogues_SS_PreZombieChatter4 = "O򲣥ͪ?",
		GameSound_Dialogues_SS_PreZombieChatter5 = "hɪ@ѡC",
		GameSound_Dialogues_SS_PreZombieChatter6 = "ڧƱ椵ѷ|Ӧn߱..",
		GameSound_Dialogues_SS_PreZombieChatter7 = "ѷMOɶê@ѡC",
		GameSound_Dialogues_SS_PreZombieChatter8 = "Ѥ񩹤P^ۧhysn..",
		GameSound_Dialogues_SS_PreZombieChatter9 = "ѷMO@ѡC",
		GameSound_Dialogues_SS_PreZombieChatter10 = " An! ѤѮ𤣿, O?",
		GameSound_Dialogues_SS_PreZombieChatter11 = "D`ܤ[qvO_ѤWM?",
		GameSound_Dialogues_SS_PreZombieChatter12 = "O.. O֦bys..?",
		GameSound_Dialogues_SS_PreZombieChatter13 = "ѤѮ𤣿AMRC.",
		GameSound_Dialogues_SS_PreZombieChatter14 = "Wn.",

		GameSound_Dialogues_SS_IdleChatter1 = "NboఱUn?",
		GameSound_Dialogues_SS_IdleChatter2 = "ťxFC ӬOwC ",
		GameSound_Dialogues_SS_IdleChatter3 = "jӷ|wC"A",
		GameSound_Dialogues_SS_IdleChatter4 = "ڬ۫Hڭ̦bo̷|ܦwC",
		GameSound_Dialogues_SS_IdleChatter5 = "ڷQDڭ̤٦h֮ɶ...",
		GameSound_Dialogues_SS_IdleChatter6 = "A{ڭ̯Uea?",
		GameSound_Dialogues_SS_IdleChatter7 = "oOڴgLƱ..",
		GameSound_Dialogues_SS_IdleChatter8 = "oOgLƱ..",
		GameSound_Dialogues_SS_IdleChatter9 = "On?",
		GameSound_Dialogues_SS_IdleChatter10 = "AťF?",
		GameSound_Dialogues_SS_IdleChatter11 = "ťbsF_@ӭxƫϡC",
		GameSound_Dialogues_SS_IdleChatter12 = "ڦnťFC",
		GameSound_Dialogues_SS_IdleChatter13 = "ڧƱڭ̤|Ʊo͡C",
		GameSound_Dialogues_SS_IdleChatter14 = "ٰOoo̤˻Abo@oͤe?",
		GameSound_Dialogues_SS_IdleChatter15 = "oӦauw?",
		GameSound_Dialogues_SS_IdleChatter16 = "ڪ֩wL̤|bo̧ڭ̡C",
		GameSound_Dialogues_SS_IdleChatter17 = "ڦbQڥHeu@...HΥd...жU...QQ{b]n...",
		GameSound_Dialogues_SS_IdleChatter18 = "ܤ֧ڭ̤|VHú|...",
		GameSound_Dialogues_SS_IdleChatter19 = "ѹ껡AڧwLFAӤOF...",
		GameSound_Dialogues_SS_IdleChatter20 = "LFA@ǿnvT...Ĵp,ڭ̤AQC~F...",
		GameSound_Dialogues_SS_IdleChatter21 = "ڷQDo@O}lC",
		GameSound_Dialogues_SS_IdleChatter22 = "A{ڭ̻ݭn?",
		GameSound_Dialogues_SS_IdleChatter23 = "bw?ڭӿN̶?",
		GameSound_Dialogues_SS_IdleChatter24 = "P§AHڡC",
		GameSound_Dialogues_SS_IdleChatter25 = "..P§AHڡC",
		GameSound_Dialogues_SS_IdleChatter26 = "§AUC",
		GameSound_Dialogues_SS_IdleChatter27 = "AuOӦnB͡C§AڪOۧUC",
		GameSound_Dialogues_SS_IdleChatter28 = "§AUC",
		GameSound_Dialogues_SS_IdleChatter29 = "OoڤW~OɭԤF...",
		GameSound_Dialogues_SS_IdleChatter30 = "ouO쪺@ѡAO?",
		GameSound_Dialogues_SS_IdleChatter31 = "ڭ̫ܧִNnhBʤFC",
		GameSound_Dialogues_SS_IdleChatter32 = "ڭ̫ܧִNnhɵFC",
		GameSound_Dialogues_SS_IdleChatter33 = "ڭӦhsġC]\ڭ̥iHĩiۮ?",
		GameSound_Dialogues_SS_IdleChatter34 = "MFA{bNiHhR@Ӥp~FC",
		GameSound_Dialogues_SS_IdleChatter35 = "ڶ}lhbWBͳsuAͷu{lF...",
		GameSound_Dialogues_SS_IdleChatter36 = "ҥH,ڦbQ...YAO?",
		GameSound_Dialogues_SS_IdleChatter37 = "§AUC",
		GameSound_Dialogues_SS_IdleChatter38 = "iܧִN|@ӦnDNC",
		GameSound_Dialogues_SS_IdleChatter39 = "ڻ{ڭ̤H[Jڭ̡C",
		GameSound_Dialogues_SS_IdleChatter40 = "ڭͤH[Jڭ̶?",
		GameSound_Dialogues_SS_IdleChatter41 = "q`ڤHͤHCOAݰ_ӤPC",
		GameSound_Dialogues_SS_IdleChatter42 = "iHܻ?ǤHܥHڧwߡC",
		GameSound_Dialogues_SS_IdleChatter43 = "Aıobbow?",
		GameSound_Dialogues_SS_IdleChatter44 = "ڭ̤ӥhLa?",
		GameSound_Dialogues_SS_IdleChatter45 = "A֩wDpͦsCګܰIAC",
		GameSound_Dialogues_SS_IdleChatter46 = "A֩wDpͦsCADJAڦh򰪿C",
		GameSound_Dialogues_SS_IdleChatter47 = "x֩wd{FC",
		GameSound_Dialogues_SS_IdleChatter48 = "A{x٦b?",
		GameSound_Dialogues_SS_IdleChatter49 = "ɷPıoO@ܺAڡC",
		GameSound_Dialogues_SS_IdleChatter50 = "ASQLOɭPFo̱?",
		GameSound_Dialogues_SS_IdleChatter51 = "ADڳ̷QO?~]C",
		GameSound_Dialogues_SS_IdleChatter52 = "A{زySϤwgݦaF?",
		GameSound_Dialogues_SS_IdleChatter53 = "@U!AťF?. .q@qoOnC",
		GameSound_Dialogues_SS_IdleChatter54 = "On?]\򳣨SC",
		GameSound_Dialogues_SS_IdleChatter55 = ". .ڹڨŹTC",
		GameSound_Dialogues_SS_IdleChatter56 = "uƱگboehIDͽmߡAAD?",
		GameSound_Dialogues_SS_IdleChatter57 = "ƷPıN@nܶj...",
		GameSound_Dialogues_SS_IdleChatter58 = "MiHܤ@M¤hdC",
		GameSound_Dialogues_SS_IdleChatter59 = "pGAϪܡAڴNNFC",
		GameSound_Dialogues_SS_IdleChatter60 = "]\o˪ͬäaCMn²ohC",
		GameSound_Dialogues_SS_IdleChatter61 = ", A|ıo.. ..nN..ڨS..",
		GameSound_Dialogues_SS_IdleChatter62 = "kѨMoӰDC",
		GameSound_Dialogues_SS_IdleChatter63 = "SQLoƬOOfP?",
		GameSound_Dialogues_SS_IdleChatter64 = "󤧫eoͪƱ......O...",
		GameSound_Dialogues_SS_IdleChatter65 = "ګܰAFڡCڤDٯవǤC",
		GameSound_Dialogues_SS_IdleChatter66 = "A{Ʊ|AoͶ?",
		GameSound_Dialogues_SS_IdleChatter67 = "ADҦƱѫAA|ثܾ޳JPı?",
		GameSound_Dialogues_SS_IdleChatter68 = "AD@|n_ӪɭԡAA|ثܷɪPı?",
		GameSound_Dialogues_SS_IdleChatter69 = "A۫Hs?ڭ̹ڤW֦frK̤O?",
		GameSound_Dialogues_SS_IdleChatter70 = "_ǪOAڪBܦF䤤@...ƱCLƦܨSQr...",
		GameSound_Dialogues_SS_IdleChatter71 = "A{{b@ɳPVF?",
		GameSound_Dialogues_SS_IdleChatter72 = "LH֩w٬ۡCL̥C",
		GameSound_Dialogues_SS_IdleChatter73 = "A{ڭ֦̾frK̤O?",
		GameSound_Dialogues_SS_IdleChatter74 = "@ɥCڭ̪֩wOC",
		GameSound_Dialogues_SS_IdleChatter75 = "ڥOkۤް_C",
		GameSound_Dialogues_SS_IdleChatter76 = "AıoӨƱ|h[?",
		GameSound_Dialogues_SS_IdleChatter77 = "ڧƱڪaH٦n...",
		GameSound_Dialogues_SS_IdleChatter78 = "A{ڭ̤ɭӥh_?iHwC",
		GameSound_Dialogues_SS_IdleChatter79 = "AD. .AO@ӫܺ¾B͡C. .ڥuOQADC",
		GameSound_Dialogues_SS_IdleChatter80 = "A٦n?Aݰ_ӫܯhҡC",
		GameSound_Dialogues_SS_IdleChatter81 = "A̮O?",
		GameSound_Dialogues_SS_IdleChatter82 = "ܰɤɦa𮧤@UC",
		GameSound_Dialogues_SS_IdleChatter83 = "ADAo˦wRɭ?AXGiH˥@ɤWSF...",
		GameSound_Dialogues_SS_IdleChatter84 = "@ӥsåCQDLb. .iObYӫγW...]LOoӼҲժ@...",
		GameSound_Dialogues_SS_IdleChatter85 = "AӥhFI,a?",
		GameSound_Dialogues_SS_IdleChatter86 = "AwgOڲ{b֦ߤ@aHF...",
		GameSound_Dialogues_SS_IdleChatter87 = "Ʊi`OVAAD...",
		GameSound_Dialogues_SS_IdleChatter88 = "ڭ̩̬ۨRAoӮɭ԰FASH|U...",
		GameSound_Dialogues_SS_IdleChatter89 = "̵ͨMiHB..ܺƨg,?",
		GameSound_Dialogues_SS_IdleChatter90 = "AHpGڭ̧ۤvð_ӡAL̴Nݤڭ̤F?",
		GameSound_Dialogues_SS_IdleChatter91 = "ԤQDڭ̬nͦsUh..",
		GameSound_Dialogues_SS_IdleChatter92 = "pG. .oͦbڨWCDAOڻGAڭnnnIC",
		GameSound_Dialogues_SS_IdleChatter93 = "ڭ̤U@BݭnǤ?",
		GameSound_Dialogues_SS_IdleChatter94 = "ƺA֩w|v԰_ӪC",
		GameSound_Dialogues_SS_IdleChatter95 = "ڦܤڪǷ~..]\ڦA]ݭniǦҮѤF..",
		GameSound_Dialogues_SS_IdleChatter96 = "ڤ@{F@L@C",
		GameSound_Dialogues_SS_IdleChatter97 = "GIѯu. .ڻ{F`@ѷ|^ӪC]\. .",
		GameSound_Dialogues_SS_IdleChatter98 = "ڴJNxثejvbCޥLC",
		GameSound_Dialogues_SS_IdleChatter99 = "A{ڭ̯nҶ?",
		GameSound_Dialogues_SS_IdleChatter100 = "ڰQڪHͬA@NIX@Aun@ӥ`H..",
		GameSound_Dialogues_SS_IdleChatter101 = "A{`٬ۻ?",
		GameSound_Dialogues_SS_IdleChatter102 = "ַ|Qo|oͩO..",
		GameSound_Dialogues_SS_IdleChatter103 = "ApצMI?",
		GameSound_Dialogues_SS_IdleChatter104 = "ڤM{oO@ߪC",
		GameSound_Dialogues_SS_IdleChatter105 = "گuܷQڪaH..",
		GameSound_Dialogues_SS_IdleChatter106 = "A{h֤H٦bKK۶?",
		GameSound_Dialogues_SS_IdleChatter107 = "ڭ̳̦nԷVơCn۷SjsC",
		GameSound_Dialogues_SS_IdleChatter108 = "ڭ̳̦nԷVơCn۷SQPVHC",
		GameSound_Dialogues_SS_IdleChatter109 = "AHڶ?ڥuݧAA]ګHAC",
		GameSound_Dialogues_SS_IdleChatter110 = "*}ln*",
		GameSound_Dialogues_SS_IdleChatter111 = "ڨèSo@wO.. OAıoo򥩦XOxbooͪɭԥX{F?",
		GameSound_Dialogues_SS_IdleChatter112 = "p.. pڳQrF.. F. ڤ~QǻżF表C",
		GameSound_Dialogues_SS_IdleChatter113 = "ڶ}lhǤⱷz̪vba̬ݹqlF... ...",
		GameSound_Dialogues_SS_IdleChatter114 = "Ӧ,Aݰ_ӧ֭nܤFCOܤja,?",
		GameSound_Dialogues_SS_IdleChatter115 = "Ӧ,Aݰ_ӧ֭nܤFC......A}Ӫ!",
		GameSound_Dialogues_SS_IdleChatter116 = "ASťLJNxs? A{ڭ̷|O̦wƦs̻?",
		GameSound_Dialogues_SS_IdleChatter117 = "ڲqҿ׫إ߯frjϨä\A A@wOo˪C",
		GameSound_Dialogues_SS_IdleChatter118 = "x|o@ѨM,ڰHC",
		GameSound_Dialogues_SS_IdleChatter119 = "ڭ̦boӫܦnCڭ̵۩ҦoǨaQC",
		GameSound_Dialogues_SS_IdleChatter120 = "K. .ڷQADAڬ۫HAApGOAϧڤ@RAڥiwgFC",
		GameSound_Dialogues_SS_IdleChatter121 = "ڷQDO_wa?",
		GameSound_Dialogues_SS_IdleChatter122 = "ܤ...ڭ̰Ia?",
		GameSound_Dialogues_SS_IdleChatter123 = "]\@ѧڭ̷|?",
		GameSound_Dialogues_SS_IdleChatter124 = "pAQrFA|?",
		GameSound_Dialogues_SS_IdleChatter125 = "@ʱӱͧApݫ?@.. ..",
		GameSound_Dialogues_SS_IdleChatter126 = "{bspeH",
		GameSound_Dialogues_SS_IdleChatter127 = "ڷQA|ǥDNC",
		GameSound_Dialogues_SS_IdleChatter128 = "ڭ̦h[ɥiNi?",
		GameSound_Dialogues_SS_IdleChatter129 = "ͼib@X{..",
		GameSound_Dialogues_SS_IdleChatter130 = "{b^Q_LhǤlAϩNbQKƾbءK",
		GameSound_Dialogues_SS_IdleChatter131 = "lӭ̲{b٧ydܡH",
		GameSound_Dialogues_SS_IdleChatter132 = "ڭ̳ӡC",
		GameSound_Dialogues_SS_IdleChatter133 = "ɶqnWʡC",
		GameSound_Dialogues_SS_IdleChatter134 = "ڭ̶̨S޶ͧaK",
		GameSound_Dialogues_SS_IdleChatter135 = "HFA٬ۡC",
		GameSound_Dialogues_SS_IdleChatter136 = "pGoNO׵Aܤ֧ڭ̪sbରOdɮ@C",
		GameSound_Dialogues_SS_IdleChatter137 = "FsbADbsK̶ܡH",
		GameSound_Dialogues_SS_IdleChatter138 = "Q~ݤFLͤAwFHFC",
		GameSound_Dialogues_SS_IdleChatter139 = "ڨSסCAua_ӡC ",
		GameSound_Dialogues_SS_IdleChatter140 = "ڬOӭƦs̡CbC w SɴMӪTAڳ\aFUӡC oڤ]iHC",

		GameSound_Dialogues_SS_Greetings1 = "A ӤH!ڭ̧bb@_C",
		GameSound_Dialogues_SS_Greetings2 = "ڷ|MA@_hC",
		GameSound_Dialogues_SS_Greetings3 = "A|O@ڪAa?",
		GameSound_Dialogues_SS_Greetings4 = "A ӤH! ڭ̤UC",
		GameSound_Dialogues_SS_Greetings5 = "ڭӤ@_C",
		GameSound_Dialogues_SS_Greetings6 = "ҥHpe?",
		GameSound_Dialogues_SS_Greetings7 = "ڭ̻ݭnbb@_C",
		GameSound_Dialogues_SS_Greetings8 = "Aݭnڪ?ADO?",
		GameSound_Dialogues_SS_Greetings9 = "ڷ|O@AC",
		GameSound_Dialogues_SS_Greetings10 = "ڷ|HA@_C",
		GameSound_Dialogues_SS_Greetings11 = "ڷ|PAPbC",
		GameSound_Dialogues_SS_Greetings12 = " ӳå!ݭnU?",
		GameSound_Dialogues_SS_Greetings13 = "HhOqj,a?",
		GameSound_Dialogues_SS_Greetings14 = "ڷ|HA@_C",
		GameSound_Dialogues_SS_Greetings15 = "A, B... AQPڦP?Pͦ@win?",
		GameSound_Dialogues_SS_Greetings16 = "ڷQn[JAO]Aݰ_ӤOH[ͦnAڭ̨C",
		GameSound_Dialogues_SS_Greetings17 = "P,٭pCQnPڦP?",
		GameSound_Dialogues_SS_Greetings18 = "nˮ`! , ... ...ګܤͦn!",
		GameSound_Dialogues_SS_Greetings19 = "QnڷFoǪQi?",
		GameSound_Dialogues_SS_Greetings20 = "ڭ̤U}ICaC",
		GameSound_Dialogues_SS_Greetings21 = "ͦn!ګܤͦn!NR@U?Qn[J?",
		GameSound_Dialogues_SS_Greetings22 = "XGnFAFA٭pC{AO@͡C",
		GameSound_Dialogues_SS_Greetings23 = "QnPڦP?sH|OڪB͡C",
		GameSound_Dialogues_SS_Greetings24 = "ڷ|PAPANڷ|۫HAC",
		GameSound_Dialogues_SS_Greetings25 = "ګܤͦn,Qn@_H",
		GameSound_Dialogues_SS_Greetings26 = "ڷ|PAPApGAQr˧ڴN|A... ...",
		GameSound_Dialogues_SS_Greetings27 = "ڷPıAݰ_ӤO@͡AӪBͧa,٭pC",
		GameSound_Dialogues_SS_Greetings28 = "AQPڦP?AGsFn[C",
		GameSound_Dialogues_SS_Greetings29 = "@U... ... ڦnbਣLA?Ӧ,ڭ̧μvHa!",
		GameSound_Dialogues_SS_Greetings30 = ",ӳå!QMڤ@_ǳͻ?",
		GameSound_Dialogues_SS_Greetings31 = "MH, ?ڥAڭ̲qqC",
		GameSound_Dialogues_SS_Greetings32 = "ڷ|OۧUunAOҤC",
		GameSound_Dialogues_SS_Greetings33 = "AiH۫HڡA٭pCڷ|OۧUC",
		GameSound_Dialogues_SS_Greetings34 = "AOܤ[Hӧڬݨ쪺Ĥ@ӬHAQnPڦP? ",
		GameSound_Dialogues_SS_Greetings35 = "K!...ڥiHPAP?",
		GameSound_Dialogues_SS_Greetings36 = "Aݰ_Ӥjsg,a?Qnbb@_?",
		GameSound_Dialogues_SS_Greetings37 = "Aݰ_Ӥ...... ǳQPVåCݭn?",
		GameSound_Dialogues_SS_Greetings38 = "MAڷ|PAPCdUOQrˡC",
		GameSound_Dialogues_SS_Greetings39 = "A٨SQrˡAa?uOQT{@UC",
		GameSound_Dialogues_SS_Greetings40 = "ڲqA٨SܡANն?",

		GameSound_Dialogues_SS_NameText1 = "WrO ",
		GameSound_Dialogues_SS_NameText2 = "ڪWrO ",
		GameSound_Dialogues_SS_NameText3 = " ӳå. ڬO ",
		GameSound_Dialogues_SS_NameText4 = ", ڬO ",
		GameSound_Dialogues_SS_NameText5 = ", ڬO ",
		GameSound_Dialogues_SS_NameText6 = "WrO ",
		GameSound_Dialogues_SS_NameText7 = "zn. WrO ",
		GameSound_Dialogues_SS_NameText8 = " ӳå, s ",
		GameSound_Dialogues_SS_NameText9 = "AiHs ",

		GameSound_Dialogues_SS_Respond1 = "ԣ?",
		GameSound_Dialogues_SS_Respond2 = "O?",
		GameSound_Dialogues_SS_Respond3 = "ԣ?",
		GameSound_Dialogues_SS_Respond4 = "?",
		GameSound_Dialogues_SS_Respond5 = "O?",
		GameSound_Dialogues_SS_Respond6 = "ݭn?",
		GameSound_Dialogues_SS_Respond7 = "LӡC",
		GameSound_Dialogues_SS_Respond8 = "ڹLӤFC", "ݭn?",
		GameSound_Dialogues_SS_Respond9 = "AObsڻ?",
		GameSound_Dialogues_SS_Respond10 = " ?",
		GameSound_Dialogues_SS_Respond11 = "AݭnڨA?",
		GameSound_Dialogues_SS_Respond12 = "AݭnF?",
		GameSound_Dialogues_SS_Respond13 = "گରAǤ?",
		GameSound_Dialogues_SS_Respond14 = "ڦbo̡C",

		GameSound_Dialogues_SS_Thanks1 = "",
		GameSound_Dialogues_SS_Thanks2 = "§A",
		GameSound_Dialogues_SS_Thanks3 = "P",

		GameSound_Dialogues_SS_Roger1 = "naC",
		GameSound_Dialogues_SS_Roger2 = "SDC",
		GameSound_Dialogues_SS_Roger3 = "@LðݡC",
		GameSound_Dialogues_SS_Roger4 = "na,Ao˻FC",
		GameSound_Dialogues_SS_Roger5 = "pA@C",
		GameSound_Dialogues_SS_Roger6 = "հաC.",
		GameSound_Dialogues_SS_Roger7 = "MC",
		GameSound_Dialogues_SS_Roger8 = "ť_ӤC",
		GameSound_Dialogues_SS_Roger9 = "@ĤҡC",
		GameSound_Dialogues_SS_Roger10 = "LקAڳ٦C",
		GameSound_Dialogues_SS_Roger11 = "PNC",
		GameSound_Dialogues_SS_Roger12 = "o~OӰC",
		GameSound_Dialogues_SS_Roger13 = "iHC",
		GameSound_Dialogues_SS_Roger14 = "٦C",
		GameSound_Dialogues_SS_Roger15 = "٦, ڷ|hC",
		GameSound_Dialogues_SS_Roger16 = "C",
		GameSound_Dialogues_SS_Roger17 = "AO諸C",

		GameSound_Dialogues_SS_No1 = "",
		GameSound_Dialogues_SS_No2 = ",¤FC",
		GameSound_Dialogues_SS_No3 = "S!",
		GameSound_Dialogues_SS_No4 = "n",
		GameSound_Dialogues_SS_No5 = "...n...",
		GameSound_Dialogues_SS_No6 = "ڤo{",
		GameSound_Dialogues_SS_No7 = "o{",

		GameSound_Dialogues_SS_IfYouThinkSo1 = "pGA{oO̦nC]ܦnC",
		GameSound_Dialogues_SS_IfYouThinkSo2 = "pGA{oO̦nC",

		GameSound_Dialogues_SS_HowDareYou1 = "A!",
		GameSound_Dialogues_SS_Crying1 = "*ڳ*",
		GameSound_Dialogues_SS_Crying2 = "*_*",
		GameSound_Dialogues_SS_Crying3 = ".. AFڸӫ...!",
		GameSound_Dialogues_SS_Crying4 = "n}...",
		GameSound_Dialogues_SS_Crying5 = "Фn}...",
		GameSound_Dialogues_SS_Crying6 = "(?\?)",
		GameSound_Dialogues_SS_Crying7 = "ЧOo!A...",
		GameSound_Dialogues_SS_Crying8 = " , Фno!",
		GameSound_Dialogues_SS_Crying9 = "!",
		GameSound_Dialogues_SS_Crying10 = "Hɷ|X{bo! Aݭn!",
		GameSound_Dialogues_SS_Crying11 = "O{b!Фnbo!",
		GameSound_Dialogues_SS_Crying12 = "!",
		GameSound_Dialogues_SS_Crying13 = "nbڭeh!",
		GameSound_Dialogues_SS_Crying14 = "Фnbڭeh!",
		GameSound_Dialogues_SS_Crying15 = "ĬLӧa!",
		GameSound_Dialogues_SS_Crying16 = "ĬLӧa! *_*",
		GameSound_Dialogues_SS_Crying17 = "a! *_*",

		GameSound_Dialogues_SS_WifeIntro1 = "˷RAڭ̭n?!",
		GameSound_Dialogues_SS_WifeSpeech1 = "˷R?",
		GameSound_Dialogues_SS_WifeSpeech2 = "˷RAڭ̭n?",
		GameSound_Dialogues_SS_WifeSpeech3 = "ڭ̲{bӥh@ӧwa?",
		GameSound_Dialogues_SS_WifeSpeech4 = "Ϊ٬Odbo?",
		GameSound_Dialogues_SS_WifeSpeech5 = "ڮ`..",

		GameSound_Dialogues_SS_HeyYou = " An!",
		GameSound_Dialogues_SS_Bye1 = "A...",
		GameSound_Dialogues_SS_HiThere = "",
		GameSound_Dialogues_SS_HelloThere = "An!",

		GameSound_Dialogues_SS_WhatYouWant = "? AQn?",
		GameSound_Dialogues_SS_WeLooting = "ڭ̥hBp?",
		GameSound_Dialogues_SS_WhereHeGo = " LhF?",
	--[[END talk]]--

	--[[advices
		dialogue lines that advices the player of something
	]]--


		GameSound_Dialogues_SS_FoundZombie1 = "̦@!",
		GameSound_Dialogues_SS_FoundZombie2 = "o{@!",
		GameSound_Dialogues_SS_FoundZombie3 = "eX{@ӫܪå!",
		GameSound_Dialogues_SS_FoundZombie4 = "ڷ|n@!",
		GameSound_Dialogues_SS_FoundZombie5 = "b䦳@!",
		GameSound_Dialogues_SS_FoundZombie6 = "n@!",
		GameSound_Dialogues_SS_FoundZombie7 = "ڵo{F@!",
		GameSound_Dialogues_SS_FoundZombie8 = "b!",
		GameSound_Dialogues_SS_FoundZombie9 = "!",
		GameSound_Dialogues_SS_FoundZombie10 = "ڶȶȷQAFAC",
		GameSound_Dialogues_SS_FoundZombie11 = "ouOڪC",
		GameSound_Dialogues_SS_FoundZombie12 = "̡IouOڪC",
		GameSound_Dialogues_SS_FoundZombie13 = "䦳@!",
		GameSound_Dialogues_SS_FoundZombie14 = "o{Fͤ@",
		GameSound_Dialogues_SS_FoundZombie15 = "ڵo{F@!",
		GameSound_Dialogues_SS_FoundZombie16 = "ڭ̶}la... ...",
		GameSound_Dialogues_SS_FoundZombie17 = "oiOӰDC",
		GameSound_Dialogues_SS_FoundZombie18 = "̦@C",
		GameSound_Dialogues_SS_FoundZombie19 = "ګIڷFFͤ@C",

		GameSound_Dialogues_SS_FoundSurvivor1 = "̦ӳå!",
		GameSound_Dialogues_SS_FoundSurvivor2 = "o{@ӳå!",
		GameSound_Dialogues_SS_FoundSurvivor3 = "uXӡADl!",
		GameSound_Dialogues_SS_FoundSurvivor4 = "ڥLݨAF!",
		GameSound_Dialogues_SS_FoundSurvivor5 = "ڭnFA!",
		GameSound_Dialogues_SS_FoundSurvivor6 = "L!",
		GameSound_Dialogues_SS_FoundSurvivor7 = "oAӤHƨ!",
		GameSound_Dialogues_SS_FoundSurvivor8 = "oAӤHƨA٭pI",
		GameSound_Dialogues_SS_FoundSurvivor9 = "Ab̡I",
		GameSound_Dialogues_SS_FoundSurvivor10 = "ڬݨAFIX",
		GameSound_Dialogues_SS_FoundSurvivor11 = "LӡAާAI",
		GameSound_Dialogues_SS_FoundSurvivor12 = "AwFC",
		GameSound_Dialogues_SS_FoundSurvivor13 = "ڬݨAFAHC",
		GameSound_Dialogues_SS_FoundSurvivor14 = "ӤHIڬݨAF",
		GameSound_Dialogues_SS_FoundSurvivor15 = "κiAڷ|ܧְC",
		GameSound_Dialogues_SS_FoundSurvivor16 = "ڤwgήA}FC",
		GameSound_Dialogues_SS_FoundSurvivor17 = "١AAOIUӡI",
		GameSound_Dialogues_SS_FoundSurvivor18 = "١AB͡Iګܤͦn... ...",
		GameSound_Dialogues_SS_FoundSurvivor19 = "UAMڷ|Aw}!",
		GameSound_Dialogues_SS_FoundSurvivor20 = "AiHmTFC{bC",
		GameSound_Dialogues_SS_FoundSurvivor21 = "UI_hڶ}jFI",
		GameSound_Dialogues_SS_FoundSurvivor22 = "١AAnIګܤͦn... ...",
		GameSound_Dialogues_SS_FoundSurvivor23 = "uXӡAG!",
		GameSound_Dialogues_SS_FoundSurvivor24 = "uX!",
		GameSound_Dialogues_SS_FoundSurvivor25 = "uXөMڷF@U!",
		GameSound_Dialogues_SS_FoundSurvivor26 = "uXөMڷF@UADl!",
		GameSound_Dialogues_SS_FoundSurvivor27 = "ڦb̵o{AF!",
		GameSound_Dialogues_SS_FoundSurvivor28 = "n]Cګܤͦn... ...",
		GameSound_Dialogues_SS_FoundSurvivor29 = "X!",
		GameSound_Dialogues_SS_FoundSurvivor30 = "۫HڡAo򰵹A󦳧QC",
		GameSound_Dialogues_SS_FoundSurvivor31 = "ڷ|AC",
		GameSound_Dialogues_SS_FoundSurvivor32 = "BpǤfAڶȶȬObAC",
		GameSound_Dialogues_SS_FoundSurvivor33 = "ݰ_ӧAǦnF... ...",
		GameSound_Dialogues_SS_FoundSurvivor34 = "ڭn}FAЦ۫KC",

		GameSound_Dialogues_SS_IDontKnowHowDoctor1 = "ڤDp͡C",
		GameSound_Dialogues_SS_LookingForZombie1 = "L̦b!?",
		GameSound_Dialogues_SS_LookingForZombie2 = "ڭnL̳I",
		GameSound_Dialogues_SS_LookingForZombie3 = "ڥiHPıL̴NbFC",
		GameSound_Dialogues_SS_LookingForZombie4 = "uXӡAܪح̡AڭnA̳I",
		GameSound_Dialogues_SS_LookingForZombie5 = "ڷ|oǷΪǪbC",
		GameSound_Dialogues_SS_LookingForZombie6 = "uXӡILצpAwFC",
		GameSound_Dialogues_SS_LookingForZombie7 = "LקAbೣںuXӡAVJC",
		GameSound_Dialogues_SS_LookingForZombie8 = "uiӡAAoӪQiC",
		GameSound_Dialogues_SS_LookingForZombie9 = "L̦b?ڽTwڭ~o{F@...",
		GameSound_Dialogues_SS_LookingForZombie10 = "̡IڷPıڬݨF@ӡC",
		GameSound_Dialogues_SS_LookingForZombie11 = "ڥiHPıL̴NbC",
		GameSound_Dialogues_SS_LookingForZombie12 = "ڥiHo}ڭ~bo̵o{F@... ...",
		GameSound_Dialogues_SS_LookingForZombie13 = "ڥiHo}ڭ~o{F@... ...",
		GameSound_Dialogues_SS_LookingForZombie14 = "uLiӮ@!",
		GameSound_Dialogues_SS_LookingForZombie15 = "uXӡA!",

		GameSound_Dialogues_SS_DoNotTouchFood = "o̪uѪϦϥΡCnI!",
		GameSound_Dialogues_SS_SeenPlayerBit1 = "@ ޳J,AQrF!",
		GameSound_Dialogues_SS_SeenPlayerBit2 = "AwgPVF!",
		GameSound_Dialogues_SS_SeenPlayerBit3 = "AQrF!",
		GameSound_Dialogues_SS_SeenPlayerBit4 = "ڤ|Aܦ̷@!",
		GameSound_Dialogues_SS_SeenPlayerBit5 = "Ӧ, AAۤvQrF!",
		GameSound_Dialogues_SS_SeenPlayerBit6 = ", AƤF.. 惡ܿѻPpC",
		GameSound_Dialogues_SS_SeenPlayerBit7 = "OQr˪?藍_,ڤ_I..",
		GameSound_Dialogues_SS_SeenPlayerBit8 = "ڬݨAQrF!ڻI!",
		GameSound_Dialogues_SS_SeenPlayerBit9 = "Ӧ.. ڷ|UA, ۫HڡCA|Qn@ӦP̤@˪C",
		GameSound_Dialogues_SS_SeenPlayerBit10 = "OO... AQrLF?",
		GameSound_Dialogues_SS_SeenPlayerBit11 = "A|IXNI",
		GameSound_Dialogues_SS_SeenPlayerBit12 = "藍_,ڤ|MoǤwgQPVVJ̤@PC",
		GameSound_Dialogues_SS_SeenPlayerBit13 = "nߡAڷ|ܧְC",

		GameSound_Dialogues_SS_SeenPlayerIll1 = ",A٦n?",
		GameSound_Dialogues_SS_SeenPlayerIll2 = "Aݰ_ӯuܤn..",
		GameSound_Dialogues_SS_SeenPlayerIll3 = "Aݰ_ӤӦnC",
		GameSound_Dialogues_SS_SeenPlayerIll4 = "Aݰ_ӦPVǯgFC",
		GameSound_Dialogues_SS_SeenPlayerIll5 = "IΪAA٭pC",
		GameSound_Dialogues_SS_SeenPlayerIll6 = "A.. Pı٦n?",
		GameSound_Dialogues_SS_SeenPlayerIll7 = "ڭ̥դF:pAܤF,ڱN@SݪAFC",
		GameSound_Dialogues_SS_SeenPlayerIll8 = "ASQrΪ̨L...,O?",

		GameSound_Dialogues_SS_HilltopIntro = "AnAwӨs!ڭ̫ܤ[HeNP_FaoͪiʡAäήɫإߤFoӪϡC",
		GameSound_Dialogues_SS_BlockadeIntro = "oOF_ϡCSH\VLϪCpnANϥέPRZOC",
		GameSound_Dialogues_SS_FollowMeToHilltop = "ڪD@ӦwaApGA@NAиڨӡC",
		GameSound_Dialogues_SS_GonnaGetYou1 = "ڭnFA!",
		GameSound_Dialogues_SS_GonnaGetYou2 = "AOڪF",
		GameSound_Dialogues_SS_GonnaGetYou3 = "A·ФF",
		GameSound_Dialogues_SS_GonnaGetYou4 = "AwF",
		GameSound_Dialogues_SS_GonnaGetYou5 = "Aۤvëa",

		GameSound_Dialogues_SS_SawHimThere1 = "ڦbݨF",
		GameSound_Dialogues_SS_SawHimThere2 = "o",
		GameSound_Dialogues_SS_SawHimThere3 = "L̦bo",
		GameSound_Dialogues_SS_SawHimThere4 = "ֹL",

		GameSound_Dialogues_SS_IWarnFoodThief = "KIpoӤp!!nڭ̪Ϊ̨LFII",
		GameSound_Dialogues_SS_IGotABadFeeling = "ڪıiDڳoOC",
		GameSound_Dialogues_SS_WhatWasThatSound = "O?n!?",
		GameSound_Dialogues_SS_RainingGoInside = "UBաA̦niθ@U",
		GameSound_Dialogues_SS_WhoSaidThat = "֦b? ֻ?",
		GameSound_Dialogues_SS_RIPSurvivor = "wa,ڪB...",
	--[[END advices]]--

	--[[combat
		dialogue lines releated to combat
	]]--


		GameSound_Dialogues_SS_AttackS1 = "!",
		GameSound_Dialogues_SS_AttackS2 = "!",
		GameSound_Dialogues_SS_AttackS3 = "Aۧ䪺A?",
		GameSound_Dialogues_SS_AttackS4 = "!",
		GameSound_Dialogues_SS_AttackS5 = "?!",
		GameSound_Dialogues_SS_AttackS6 = "!",
		GameSound_Dialogues_SS_AttackS7 = "ڭnAe!",
		GameSound_Dialogues_SS_AttackS8 = "ڴX!",
		GameSound_Dialogues_SS_AttackS9 = "ߨL!",
		GameSound_Dialogues_SS_AttackS10 = "haAQi!",
		GameSound_Dialogues_SS_AttackS11 = "wU!wU!",
		GameSound_Dialogues_SS_AttackS12 = "LwU!",
		GameSound_Dialogues_SS_AttackS13 = "ڭn{HALY!",
		GameSound_Dialogues_SS_AttackS14 = "LwU!",
		GameSound_Dialogues_SS_AttackS15 = "wU!",
		GameSound_Dialogues_SS_AttackS16 = "åBwU!",
		GameSound_Dialogues_SS_AttackS17 = "Yڤ@!",
		GameSound_Dialogues_SS_AttackS18 = "h!",
		GameSound_Dialogues_SS_AttackS19 = "Aۧ䪺?!",
		GameSound_Dialogues_SS_AttackS20 = "@,Aۧ䪺, ?!",
		GameSound_Dialogues_SS_AttackS21 = "A]Qn@ǻ, ?!",
		GameSound_Dialogues_SS_AttackS22 = "h! h! h!",
		GameSound_Dialogues_SS_AttackS23 = "haAQi!",
		GameSound_Dialogues_SS_AttackS24 = "A򤣷|?!",
		GameSound_Dialogues_SS_AttackS25 = "A{AiHF?!",
		GameSound_Dialogues_SS_AttackS26 = "ha!ha!ha!",
		GameSound_Dialogues_SS_AttackS27 = "ha!",
		GameSound_Dialogues_SS_AttackS28 = "ڭnAX!",
		GameSound_Dialogues_SS_AttackS29 = "Yڤ@!",

		GameSound_Dialogues_SS_Attack1 = "!",
		GameSound_Dialogues_SS_Attack2 = "!",
		GameSound_Dialogues_SS_Attack3 = "Aۧ䪺A?",
		GameSound_Dialogues_SS_Attack4 = "!",
		GameSound_Dialogues_SS_Attack5 = "ڶ!",
		GameSound_Dialogues_SS_Attack6 = "ѰڡA²d{F!",
		GameSound_Dialogues_SS_Attack7 = "!",
		GameSound_Dialogues_SS_Attack8 = "ڭnAe!",
		GameSound_Dialogues_SS_Attack9 = "LӱڴX!",
		GameSound_Dialogues_SS_Attack10 = "ߨuL!",
		GameSound_Dialogues_SS_Attack11 = "FA!",
		GameSound_Dialogues_SS_Attack12 = "Lӱ!",
		GameSound_Dialogues_SS_Attack13 = "ha, Qi!",
		GameSound_Dialogues_SS_Attack14 = "wU!wU!",
		GameSound_Dialogues_SS_Attack15 = "ޥLwU!",
		GameSound_Dialogues_SS_Attack16 = "ڭn{HALY!",
		GameSound_Dialogues_SS_Attack17 = "LڭwU!",
		GameSound_Dialogues_SS_Attack18 = "wU!",
		GameSound_Dialogues_SS_Attack19 = "ۡAAoӫܪVJ!",
		GameSound_Dialogues_SS_Attack20 = "åBwU!",
		GameSound_Dialogues_SS_Attack21 = "wUAAoӫܪVJ!",
		GameSound_Dialogues_SS_Attack22 = "!",
		GameSound_Dialogues_SS_Attack23 = "h!",
		GameSound_Dialogues_SS_Attack24 = "oOAۧ䪺?!",
		GameSound_Dialogues_SS_Attack25 = "Aۧ䪺?!",
		GameSound_Dialogues_SS_Attack26 = "Aۧ䪺, ?!",
		GameSound_Dialogues_SS_Attack27 = "@, Aۧ䪺, a?!",
		GameSound_Dialogues_SS_Attack28 = "Aۧ䪺Aa?!",
		GameSound_Dialogues_SS_Attack29 = "h! h! h!",
		GameSound_Dialogues_SS_Attack30 = "haAAoӪQi!",
		GameSound_Dialogues_SS_Attack31 = "A򤣦?!",
		GameSound_Dialogues_SS_Attack32 = "A{AiHѧ?!",
		GameSound_Dialogues_SS_Attack33 = "h! h!h!",
		GameSound_Dialogues_SS_Attack34 = "haAVJ!",
		GameSound_Dialogues_SS_Attack35 = "ۡAAoӫܪ!",
		GameSound_Dialogues_SS_Attack36 = "ۡAAoӫܪDl!",
		GameSound_Dialogues_SS_Attack37 = "ۡAAo@PV!",
		GameSound_Dialogues_SS_Attack38 = "!",

		GameSound_Dialogues_SS_Screem1 = "!  !",
		GameSound_Dialogues_SS_Screem2 = "@ ! !",
		GameSound_Dialogues_SS_Screem3 = ", Ѱ! @ !",
		GameSound_Dialogues_SS_Screem4 = "?! , !",
		GameSound_Dialogues_SS_Screem5 = "! ϩR!",
		GameSound_Dialogues_SS_Screem6 = "ϧ!  !",
		GameSound_Dialogues_SS_Screem7 = "! !!",
		GameSound_Dialogues_SS_Screem8 = "@ !  ϩR!",
		GameSound_Dialogues_SS_Screem9 = "!!u}!",
		GameSound_Dialogues_SS_Screem10 = "!",
		GameSound_Dialogues_SS_Screem11 = "^,^ӧAoӲVJ!",
		GameSound_Dialogues_SS_Screem12 = "^!^!",
		GameSound_Dialogues_SS_Screem13 = "!ϩR!",
		GameSound_Dialogues_SS_Screem14 = "ϩR!٤Q!",
		GameSound_Dialogues_SS_Screem15 = "@ !@ !@ !",
		GameSound_Dialogues_SS_Screem16 = "!!",
		GameSound_Dialogues_SS_Screem17 = "@Ѱ!!!",
		GameSound_Dialogues_SS_Screem18 = "h!h!",
		GameSound_Dialogues_SS_Screem19 = "ϩR!H!",
		GameSound_Dialogues_SS_Screem20 = "SHiHϧڡIϩRI",
		GameSound_Dialogues_SS_Screem21 = "@Ѱ!@Ѱ!",
		GameSound_Dialogues_SS_Screem22 = "ڭnF! ڭnF!",
		GameSound_Dialogues_SS_Screem23 = "!ϩR!!",

		GameSound_Dialogues_SS_IAttackFoodThief = "NOˡIIںuXhII"
	--[[END combat]]--

}

